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Nunu/Strategy

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< Nunu | Redirected from Nunu The Yeti Rider/Strategy

Champion Background Strategy Skins & Trivia


Skill usage

  • Utilizing Visionary.png Visionary can enable NunuSquare.png Nunu to constantly harass with Ice Blast.png Ice Blast and heal with Consume.png Consume. Blood Boil.png Blood Boil can also be utilized to trigger Visionary.png Visionary more often, especially if laning with a friendly ranged champion like AsheSquare.png Ashe or TristanaSquare.png Tristana.
  • When supporting as NunuSquare.png Nunu, make sure to be a bully in lane by constantly harassing with Ice Blast.png Ice Blast and making the enemy target you. It is easy to use Consume.png Consume on cannon minions without taking CS to recover health. If the enemy duo decides to focus you and spend CC, use Blood Boil.png Blood Boil on your carry and fight. This strategy is effective, but can be mana heavy, so be sure to regularly power Visionary.png Visionary on full health minions.
  • Due to the high slow and long duration of the slow from Ice Blast.png Ice Blast, it is often a good idea to get at least one rank early game to help get kills.
  • Consume.png Consume allows NunuSquare.png Nunu to stay in a lane against ranged opponents, especially against HeimerdingerSquare.png Heimerdinger's H-28G Evolution Turret.png H-28G Evolution Turret which can be destroyed with a single Consume.png Consume. It also allows NunuSquare.png Nunu to be a fairly effective jungler due to its healing and true damage.
  • NunuSquare.png Nunu is a great jungler but an even better counter-jungler. With Consume.png Consume, you can steal neutral creeps from the enemy jungler and easily return to your jungle route.
    • You can use Consume.png Consume to heal yourself if a fight is not going your way, or to heal some health if you are trying to escape from an enemy. It can often help you avoid death if you Consume.png Consume a unit while retreating.
  • Blood Boil.png Blood Boil has a 15 second cooldown and lasts for 12 seconds. It can be cast on an ally or minion (or just yourself if jungling) and you will still receive the same effect. You should try to always have the buff active.
    • Keeping Blood Boil.png Blood Boil active, you'll need at least 20% Cooldown Reduction.
    • Combine this with Ice Blast.png Ice Blast to chase down a fleeing enemy or escape a pursuer without a gap closer.
  • Use Blood Boil.png Blood Boil on an auto-attack based ally to improve their damage output.
  • Using Blood Boil.png Blood Boil on a cannon minion can dramatically increase your pushing power.
    • Using Blood Boil.png Blood Boil on a promoted minion can even secure a kill.
  • One possible effective skill order when playing NunuSquare.png Nunu as a support is to get one level of each skill, immediately improve Ice Blast.png Ice Blast to level 3, and max out Blood Boil.png Blood Boil as soon as possible afterwards. This leads to a good combination of harass and utility to make him a useful laning partner and contributor in teamfights.
  • Regardless of whether you can channel the ability for its full duration, your ultimate Absolute Zero.png Absolute Zero is an AoE slow and attack speed debuff that can easily affect the outcome of a teamfight or small skirmish. Prepare to interrupt Absolute Zero.png Absolute Zero early quite often for partial damage if an opponent is about to escape its range - in midgame, most characters can escape Absolute Zero.png Absolute Zero completely if given its full channel.
  • Remember to take advantage of lulls in laning to grab neutral monster buffs with your Consume.png Consume.
  • The full channel on Absolute Zero.png Absolute Zero is most useful in late-game teamfights or if you have teammates with abilities that can knock enemy champions into its area of effect, such as SingedSquare.png Singed's Fling.png Fling, VolibearSquare.png Volibear's Rolling Thunder.png Rolling Thunder, or PoppySquare.png Poppy's Heroic Charge.png Heroic Charge.
  • Absolute Zero.png Absolute Zero can be canceled by crowd control effects such as stun/silence/taunt/etc. Be wary of the enemy champions around you. You can use a Banshee's Veil item.png Banshee's Veil or Black Shield.png Black Shield to block crowd control spells.
  • Absolute Zero.png Absolute Zero is most effective when it is used alongside other AoE ultimates such as Curse of the Sad Mummy.png Curse of the Sad Mummy, or Idol of Durand.png Idol Of Durand.
  • Absolute Zero.png Absolute Zero is a devastating tool if you bait a fight into a bush. Unwary attackers can end up rushing into an ambush point or a shrub filled with teammates, being unknowingly slowed by your ult and becoming vulnerable as they are slowed or after the ult saps them of large quantities of health.
  • A fully channeled Absolute Zero.png Absolute Zero with the addition of Consume.png Consume and smite can completely wipe a buff camp in the jungle, making him a very effective counter jungler and buff stealer.
  • Similarly, NunuSquare.png Nunu can out-smite other junglers with Consume.png Consume and smiting the buff afterwards if necessary. This is also a good way to steal The Dragon and Baron Nashor on Summoner's Rift, or Vilemaw on the Twisted Treeline.

Build usage

  • The lore lists NunuSquare.png Nunu as a fighter, but he builds like a cross between a tank and a mage. Ability Power and Armor are in general NunuSquare.png Nunu's most important stats, as he needs high armor to survive long enough to build up  Absolute Zero.png Absolute Zero, and ability power for any real kill strength. Most NunuSquare.png Nunu builds are intended to make him very hard to kill and to keep him on the battlefield for very long periods of time.
  • NunuSquare.png Nunu benefits greatly from both Health Regeneration and Mana Regeneration - particularly Mana Regen, because Consume.png Consume is a source of health. Using a Faerie Charm item.png Faerie Charm combined with Visionary.png Visionary lets Nunu use far more abilities than other champions early on. If desired, adding a second Faerie Charm item.png Faerie Charm to the initial purchase allows NunuSquare.png Nunu to cast spells and heal with Consume.png Consume almost continuously without running out of mana.
  • If laning, NunuSquare.png Nunu likes to be tanky to be most effective. This puts NunuSquare.png Nunu very effectively in a role of bottom lane support, with both a single target and AoE slow, and single target haste and AS buff. With his high healing rate using Consume.png Consume, a good NunuSquare.png Nunu player can absorb a tremendous amount of damage and still stay in a lane for a VERY long time.
  • NunuSquare.png Nunu has a movespeed buff using Blood Boil.png Blood Boil but will still be outrun by opponents without good boots. Ninja Tabi item.png Ninja TabiBoots of Swiftness item.png Boots of SwiftnessIonian Boots of Lucidity item.png Ionian Boots of Lucidity, and Sorcerer's Shoes item.png Sorcerer's Shoes are all good boot choices for NunuSquare.png Nunu depending on playstyle.
  • As the game progresses to the teamfight stage, Ability Power becomes a crucial stat for NunuSquare.png Nunu. With defensive masteries, runes and a Rod of Ages item.png Rod of Ages, NunuSquare.png Nunu can be a team's tank without any tank items thanks to his high health gain.
  • Because Absolute Zero.png Absolute Zero can be interrupted with a silence, stun, etc., a Banshee's Veil item.png Banshee's Veil is a very useful item, blocking the first crowd control application and giving a better chance of completing the channeling.
  • Spirit Visage item.png Spirit Visage or Spellvamp from items like Will of the Ancients item.png Will of the Ancients will increase the healing ability of your Consume.png Consume immensely, allowing you to quickly recover after soaking damage.
  • Liandry's Torment item.png Liandry's Torment is also an excellent late game damage item for NunuSquare.png Nunu as its passive magic damage bonus will trigger from both Ice Blast.png Ice Blast and Absolute Zero.png Absolute Zero, and it grants NunuSquare.png Nunu ability power, magic penetration, and health as well.
  • Since Nunu has two skills that reduce attack speed, an additional Frozen Heart or Randuin's Omen can be used to effectively cripple all marksmen, as well as melee carries like Master Yi, Aatrox, Tryndamere and so on.

Jungling

Recommended builds

Summoner's Rift
Starting Hunter's Machete item Health Potion item5 Sweeping Lens item
Essential Mercury's Treads item Spirit of the Spectral Wraith item Glacial Shroud item
Offensive Talisman of Ascension item Rabadon's Deathcap item Sunfire Cape item
Defensive Frozen Heart item Aegis of the Legion item Ohmwrecker item
Consumables Health Potion item Mana Potion item Sight Ward item
The Howling Abyss
Starting Boots of Speed item Nomad's Medallion item Faerie Charm item Health Potion item3
Essential Frostfang item Mercury's Treads item Chalice of Harmony item
Offensive Athene's Unholy Grail item Rabadon's Deathcap item Banner of Command item Talisman of Ascension item
Defensive Frozen Heart item Aegis of the Legion item Mikael's Crucible item Twin Shadows item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Ruby Crystal item Sapphire Crystal item Health Potion item3
Essential Mercury's Treads item Rod of Ages item Wooglet's Witchcap item
Offensive Void Staff item Blackfire Torch item
Defensive Odyn's Veil item Hextech Sweeper item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Ruby Crystal item
Essential Mercury's Treads item Glacial Shroud item Kindlegem item
Offensive Rod of Ages item Wooglet's Witchcap item
Defensive Frozen Heart item Aegis of the Legion item Banshee's Veil item
Consumables Health Potion item Mana Potion item

Countering

  • Nunu's laning phase is one of the hardest to counter, due to his spammable Ice Blast.png Ice Blast and his Consume.png Consume that restores his health and gives him a single minion kill and his Visionary.png Visionary that allows him to stay in lane for a very long time.
  • Although he has high survivability he's mostly dependent on his Consume.png Consume to stay in lane so mana starvation will render him weak. Constant harassment in lane will force him to use his spells when Visionary.png Visionary isn't active, so he'll be left with no sustain apart from Health Potion item.png Health Potion / Crystalline Flask item.png Crystalline Flask. That can force him to tower hug or recall if you can harass him under his turret. Because of this, a champions with long range harass are a great lane counter. Examples are CaitlynSquare.png Caitlyn (decent range, and her Piltover Peacemaker.png Piltover Peacemaker can harass him under a turret), TwistedFateSquare.png Twisted Fate's Gold Card.png Gold Card can stop his ult and the range of his Wild Cards.png Wild Cards is high enough to easily harass him under a turret.
  • When you see an enemy NunuSquare.png Nunu going to a brush, be careful of face-checking it. He might start channeling Absolute Zero.png Absolute Zero if you get too close.
  • Exhaust.png Exhaust can be used to counter the high damage of NunuSquare.png Nunu's Absolute Zero.png Absolute Zero if a way to disrupt the channel is unavailable.

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