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Offense Mastery Tree (Season Three)

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Offense Mastery
See also: Offense Mastery Tree (Season One) and Offense Mastery Tree (Season Two).
Offense Mastery Tree
Summoner's Wrath: Exhaust lowers target's MR/Armor by 10; Ignite gives +5 AD/AP when on cooldown; Ghost now grants 35% movement speed; Garrison now grants 50% splash damage to allied towers.Fury: Grants 1 / 2 / 3 / 4 % attack speed.Sorcery: Grants 1 / 2 / 3 / 4 % cooldown reduction.Butcher: Basic attacks deal 2 / 4 bonus damage to minions and monsters.Deadliness: Grants 3 / 6 / 9 / 12 AD at level 18 (.17 AD per rank per level)Blast: Grants 4.5 / 9 / 13.5 / 18 AP at level 18 (.25 AP per rank per level)Destruction: Increases damage to turrets by 5 %.Havoc: Increases damage by 0.67 / 1.33 / 2 %.Weapon Expertise: Grants 8% armor pen.Arcane Knowledge: Grants 8% magic pen.Lethality: Grants 2.5 / 5 % critical strike damage (doubled on melee champions).Brute Force: Grants 1.5 / 3 attack damage.Mental Force: Grants 2 / 4 / 6 ability power.Spellsword: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Frenzy: Grants 10% attack speed for 2 seconds after landing a critical strike.Sunder: Grants 2 / 3.5 / 5 armor pen.Archmage: Grants 1.25 / 2.5 / 3.75 / 5% increased ability power.Executioner: Increases damage by 5% against targets below 50% health (excluding true damage).Emptylord Offence
Other Mastery Trees:
Defense · Utility

The Offense Mastery Tree (Season Three) is one of the three Mastery branches and the current iteration of the offensive mastery branch. They were introduced with the V1.0.0.152 update of Preseason 3 on December 4, 2012.

It would take 42 points to max out the Offense Tree.

List of masteries

4 Points Prerequisite

8 Points Prerequisite

12 Points Prerequisite

16 Points Prerequisite

20 Points Prerequisite

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