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Offense Mastery Tree (Season Three)

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Offense Mastery

Offense Mastery Trees: Season One, Season Two, Season Three, Season Four
Ferocity Mastery Tree: Season 2016


Offense Mastery Tree
(Season Three)
Summoner's Wrath: Exhaust lowers target's MR/Armor by 10; Ignite gives +5 AD/AP when on cooldown; Ghost now grants 35% movement speed; Garrison now grants 50% splash damage to allied towers.Fury: Grants 1 / 2 / 3 / 4 % attack speed.Sorcery: Grants 1 / 2 / 3 / 4 % cooldown reduction.Butcher: Basic attacks deal 2 / 4 bonus damage to minions and monsters.Deadliness: Grants 3 / 6 / 9 / 12 AD at level 18 (.17 AD per rank per level)Blast: Grants 4.5 / 9 / 13.5 / 18 AP at level 18 (.25 AP per rank per level)Destruction: Increases damage to turrets by 5 %.Havoc: Increases damage by 0.67 / 1.33 / 2 %.Weapon Expertise: Grants 8% armor pen.Arcane Knowledge: Grants 8% magic pen.Lethality: Grants 2.5 / 5 % critical strike damage (doubled on melee champions).Brute Force: Grants 1.5 / 3 attack damage.Mental Force: Grants 2 / 4 / 6 ability power.Spellsword: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Frenzy: Grants 10% attack speed for 2 seconds after landing a critical strike.Sunder: Grants 2 / 3.5 / 5 armor pen.Archmage: Grants 1.25 / 2.5 / 3.75 / 5% increased ability power.Executioner: Increases damage by 5% against targets below 50% health (excluding true damage).Emptylord Offence
Other Mastery Trees:
Defense Mastery DefenseUtility Mastery (tree) Utility

The Offense Mastery Tree is one of the three mastery branches and the current iteration of the offensive mastery branch. They were introduced with the V1.0.0.152 update of Preseason 3 on December 4, 2012.

It would take 42 points to max out the Offense Tree.

List of masteries

Tier 1

Tier 2 (Requires 4 points)

Tier 3 (Requires 8 points)

Tier 4 (Requires 12 points)

Tier 5 (Requires 16 points)

Tier 6 (Requires 20 points)

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