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Abilities
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References
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Olaf's attack speed increases by 1% for every 1% of his missing health.
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Active: Olaf throws an axe in a line to a target location, dealing physical damage and slowing enemies it passes through for between 1.5 and 2.5 seconds, depending on the distance the axe has travelled.
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The axe remains at the target location until Undertow is off cooldown. Olaf can pick up the axe to reduce Undertow's cooldown by 4.5 seconds. If the axe would land inside terrain, it will instead stick to the wall.
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Active: For 6 seconds, Olaf gains bonus lifesteal and bonus attack speed. During this time, Olaf also gains 1% enhanced healing from all sources for every 2.5% of his missing health.
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Active: Olaf attacks with such force that it deals true damage to his target.
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The cost is refunded if Reckless Swing kills the target.
Olaf's basic attacks will reduce the cooldown of Reckless Swing by 1 second.
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Passive: Olaf gains bonus armor and magic resistance.
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Active: Olaf instantly removes all crowd control effects from himself and becomes immune to them for 6 seconds. During this time, he loses the passive bonus but gains bonus attack damage.
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