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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 597.24 (+93) Attack damage 59.98 (+3.5)
Health regen. 8.51 (+0.9) Attack speed [*] 0.694 (+2.7%)
Mana 265.6 (+45) Armor 26.04 (+3)
Mana regen. 7.465 (+0.575) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 350


Berserker Rage
Berserker Rage

Olaf's gains 1% attack speed for every 1% of his missing health.

Ability Details
Berserker Rage is a self-buff ability.

RANGE: 400 / 1000
COST: 60 mana

Active: Olaf throws an axe in a line to a target location, dealing physical damage to enemies it passes through and Slow icon slowing them for 1.5-2.5 seconds, depending on the distance the axe has traveled.

  • Physical Damage: 70 / 115 / 160 / 205 / 250 (+ 100% bonus AD)
  • Slow: 29 / 33 / 37 / 41 / 45%

The axe remains at the target location until Undertow is off cooldown. Olaf can pick up the axe to reduce Undertow's cooldown by 4.5 seconds. The axe sticks to terrain upon colliding with it.

Ability Details
Undertow is a linear, pass-through skill shot.

Additional Information:

  • Undertow grants a brief instance of sight when it hits the ground.
  • If Olaf attempts to cast Undertow below the minimum range, he will throw it the minimum distance units in the direction of cast.
  • If Olaf attempts to cast Undertow beyond the maximum range, it will fall short at the maximum range in the direction of cast.
  • Olaf cannot pick up an enemy Olaf's axe, unlike DravenSquare.png Draven.
  • Neutral monsters hit by the axe will temporarily be ignored by unit collision. This is an invisible debuff and is intended to make it easier for Olaf to pick up his axes.

Vicious Strikes
COST: 30 mana
Vicious Strikes

Active: For 6 seconds, Olaf gains bonus life steal and bonus attack speed. During this time, Olaf also gains 0.5% enhanced healing from all sources for every 1% of his missing health.

  • Attack Speed: 40 / 50 / 60 / 70 / 80%
  • Life Steal: 9 / 12 / 15 / 18 / 21%
Ability Details
Vicious Strikes is a self-targeted buff.

Additional Information:

  • Vicious Strikes will increase all healing effects targeted at Olaf, including healing from other sources such as SorakaSquare.png Soraka's Astral Infusion.png Astral Infusion. This will stack multiplicatively with Spirit Visage item.png Spirit Visage.
  • Vicious Strikes has no cast time and it will not interrupt previous orders.

Reckless Swing
RANGE: 325
COST: 21 / 34.5 / 48 / 61.5 / 75 (+ 12% AD) health
COOLDOWN: 12 / 11 / 10 / 9 / 8
Reckless Swing

Active: Olaf attacks with such force that he deals true damage to his target and himself. The health cost is refunded if Reckless Swing kills the target. Olaf's basic attacks will reduce the cooldown of Reckless Swing by 1 second.

  • True damage: 70 / 115 / 160 / 205 / 250 (+ 40% AD)
Ability Details
Reckless Swing is a single target ability.

Additional Information:

  • This ability's cost is equal to 30% of the total damage. Olaf will pay the cost regardless if the ability deals any damage.
  • As with all activated health-cost abilities, Reckless Swing can be cast at any health value but will not reduce Olaf's health below 1. This makes Reckless Swing effectively free-to-cast at 1 health.
  • Health cost refund on the ability is considered a heal, therefore it is affected by increased healing from OlafSquare.png Olaf's Vicious Strikes.png Vicious Strikes and Spirit Visage item.png Spirit Visage.
  • Reckless Swing will cancel if Olaf loses sight of his target during the cast time, as with many of the game's older and non-updated champions.

COOLDOWN: 100 / 90 / 80

Passive: Olaf gains bonus armor and magic resistance.

  • Resistances: 10 / 20 / 30

Active: Olaf instantly removes all crowd control effects from himself and becomes immune to them for 6 seconds. Additionally he gains bonus movement speed for 1 second when moving towards enemy champions. During this time, he loses the passive bonus but gains bonus attack damage.

  • Attack Damage: 40 / 60 / 80
  • Movement Speed: 50 / 60 / 70%
Ability Details
Ragnarok is a self-targeted ability that also passively grants a defensive buff.

Additional Information:

  • Ragnarok can be cast while under the effects of any form of crowd control from enemies.
  • Ragnarok will not remove or turn him immune to crowd controls from allies or him.
    • For example, he will not break free or become immune to Zhonya's Hourglass item.png Zhonya's Hourglass Unique Active - Stasis or Fate's Call.png Fate's Call.
    • It is worth noting that while it can be activated while under the effects of airborne crowd control, Ragnarok will not remove them. However, it will ignore any further applications of it once active.
    • Ragnarok will prevent the application of BardSquare.png Bard's Tempered Fate.png Tempered Fate, but will not allow him to break free from it.
  • Ragnarok will not prevent the application of the SejuaniSquare.png Sejuani's "Frost" debuff, as it not a crowd control effect prior to being detonated by Permafrost.png Permafrost.
  • As of V3.13, all attack speed reduction is treated as a slow and will also be ignored.
  • Abilities with conditional effects are usually composed of multiple debuffs, and ignoring the crowd control debuff will not ignore the conditional effects. For example, Olaf will still have his attack damage reduced by Mocking Shout.png Mocking Shout and Chomp.png Chomp despite ignoring their slow components.


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