Use the links within the table to navigate this page.
Crowd Control Movement Attacking Abilities Interrupt Spells Reduction Removal
Airborne icon Airborne Blocked Blocked Blocked Yes Blocked Partial UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
with dash/blink
Blind icon Blind Allowed Miss Allowed No Allowed Yes Cleanse UnitBattle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Slow icon Cripple Reduced Allowed Allowed No Allowed Yes Cleanse UnitMikael's Crucible item Decisive Strike Highlander Shadow Step Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Disarm icon Disarm Allowed Blocked Allowed The Culling Allowed Yes Cleanse UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Charm icon / Fear icon / Taunt icon Forced Action Blocked Blocked Blocked Yes Flash Teleport Yes Cleanse UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Grounded icon Ground Partial Allowed Partial See notes Flash Teleport No Ragnarok
Nearsight icon Nearsight Allowed Allowed Partial See notes Teleport No Unit
Root icon Root Blocked Allowed Allowed See notes Flash Teleport Yes Cleanse UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Silence icon Silence Allowed Allowed Blocked Yes Flash Teleport Yes Cleanse UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Slow icon Slow Reduced Allowed Allowed No Allowed Yes Cleanse UnitMikael's Crucible item Decisive Strike Highlander Shadow Step Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Stasis icon Stasis Blocked Blocked Blocked Yes Blocked No None
Stun icon Stun Blocked Blocked Blocked Yes Flash Teleport Yes Cleanse UnitMikael's Crucible item Battle Roar 2 Ragnarok Remove Scurvy Unbreakable Will
Suppression icon Suppression Blocked Blocked Blocked Yes Blocked No UnitBattle Roar 2 Ragnarok Remove Scurvy Unbreakable Will

Notes

  • Movement includes mobility abilities (i.e. dashes and blinks, such as EzrealSquare Ezreal's Arcane Shift Arcane Shift).
    • Ground does not impede basic movement.
  • Attack refers to a champion's basic attacks (by default right-click).
  • Ability refers to a champion's castable spells (by default Q, W, E, and R).
  • Spells refers to summoner spells.
  • Interrupt refers to whether or not the effect will cancel channeled abilities.
    • Roots and Entangles will not interrupt channeling, with the exception of Teleport Teleport and ShenSquare Shen's Stand United Stand United.
    • Roots and Entangles will interrupt Vault Breaker Vault Breaker and Elastic Slingshot Elastic Slingshot by virtue of disabling their second casts.
    • Nearsight prevents the activation of "long ranged" abilities, which seems to include any ability that can input targets via the minimap. By virtue of disabling the second cast, Nearsight will interrupt Elastic Slingshot Elastic Slingshot. This may be a bug, although it is thematically appropriate for an effect that removes the target's ability to see.
    • Knockdown and Ground only interrupt dash and blink abilities.
  • Crowd control applied by one's self or an ally cannot be countered in any way (neither reduced, resisted, nor removed), with the exception of self-slows.


Airborne icon Airborne

A unit that is made airborne is moved in a specified direction or to a specific point. For the duration, the unit is also Stun icon stunned and cannot move, attack, cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, as well as Glacial Storm Glacial Storm, all dash abilities and other airborne effects.
Reduction: Only the stun component duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Forced movement's execution time remains unaffected. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The forced movement of airborne effects cannot be removed by cleansing effects. However, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will can be used to remove the stun effect. Once the user is able to activate abilities: a dash or blink ability can be used to overrule the airborne. Note that Cleanse Cleanse, specifically, cannot be used to do this.

Airborne To expand upon the countering of airborne effects, consider that the effects are made up of two components: a movement modifier (called a "move block" by Riot, referring to a chunk of code) and a stun (which is responsible for the disabling attacking and casting). As a general rule, the most recent move block will over-rule any previous move blocks, which is how AlistarSquare Alistar's Headbutt Headbutt and Pulverize Pulverize combo functions. This rule also extends to all beneficial movement modifiers, such as dashes and blinks, which is why Rocket Grab Rocket Grab and Rocket Jump Rocket Jump will over-rule each other depending on their order of activation. Most beneficial movement modifiers do not prevent the activation of abilities, allowing TristanaSquare Tristana to still activate abilities during Rocket Jump Rocket Jump but not during Rocket Grab Rocket Grab).

  • Through the use of cleansing effects or tenacity, players can remove the stun and subsequently activate abilities such as Flash Flash or champion-specific dashes to break the airborne's move block.
    • Note that Cleanse Cleanse is special-cased to not remove the stunning effects, but is still available to cast. One or the other may be a bug.
  • In some instances, the stun duration is longer than the move block (e.g. SionSquare Sion's Unstoppable Onslaught Unstoppable Onslaught), but in most cases they are the same duration. There have been cases in the past where the stun duration was shorter, but this usually lead to bug-like interactions and was later "fixed" (e.g. AzirSquare Azir's Emperor's Divide Emperor's Divide did not apply any stun at all in the initial charge on the ability, which allowed his enemies to use Flash/dash to supersede the charge's knockback and get over the wall).

Knockback

Knock Aside

Knockup

Pull

Blind icon Blind

A unit that is blinded will "Miss" their basic attacks, similar to when attacking a target with dodge. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of Rolling Thunder Rolling Thunder and Devastating Charge Devastating Charge. Unlike Disarm icon Disarm, Blind does not prevent the unit from declaring attacks. Blind causes GravesSquare Graves' shotgun to fire pellets with a random spread, excluding the direction of his target.

Interrupts: Does not interrupt any abilities, but will prevent on-hit effects from being triggered. This does not waste the effects, however, and they will simply wait until a successful attack lands.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Blind for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Blind

  • Champions with blind: TeemoSquare Teemo.
  • Thornmail item Thornmail's passive returns 30% of all physical damage back to the attacker as magic damage before the damage is reduced by any effect, including blind. So it still applies if the target is blinded.
  • Blinded enemies will only miss if they attack while blinded; ranged units still hit if the projectile fires before the blind.

Slow icon Cripple

A unit that is crippled has reduced attack speed for the duration.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.

The strength is reduced by Stormraider's Surge mastery 2016.png Stormraider's Surge, Swiftness mastery 2016.png Swiftness, Boots of Swiftness item Boots of Swiftness, Purge Purge and Frost Armor Frost Armor. Slow resistance stacks multiplicatively.

Resist: Resisted by Highlander Highlander, Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Slow for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Shadow Step A Shadow Step (as Shadow AssassinSquare Shadow Assassin), Decisive Strike Decisive Strike, Highlander Highlander, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Cripple

Disarm icon Disarm

A unit that is disarmed is unable to declare attacks.

Interrupts: Interrupts The Culling The Culling, but no other abilities.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Disarm for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Disarm

  • Champions with disarm: QuinnSquare Quinn (non-champions only).

The following crowd control types combine Disarm with another crowd control type:

Forced action

Charm icon Charm

For the item, see Faerie Charm item Faerie Charm

A unit that is charmed will move toward the source for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, but will not interrupt Glacial Storm Glacial Storm. It will also interrupt Sweeping Blade Sweeping Blade and prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.

The strength is reduced by Stormraider's Surge mastery 2016.png Stormraider's Surge, Swiftness mastery 2016.png Swiftness, Boots of Swiftness item Boots of Swiftness, Purge Purge and Frost Armor Frost Armor. Slow resistance stacks multiplicatively.

Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Charm for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Charm

Fear icon Fear / flee

A unit that is fleeing will move directly away from the source with 33% Slow icon reduced movement speed for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport. Versus non-champions, flee instead causes the target to move around aimlessly.

Interrupts: Interrupts all channeled and charged abilities, but will not interrupt Glacial Storm Glacial Storm. It will also interrupt Sweeping Blade Sweeping Blade and prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.

The strength is reduced by Stormraider's Surge mastery 2016.png Stormraider's Surge, Swiftness mastery 2016.png Swiftness, Boots of Swiftness item Boots of Swiftness, Purge Purge and Frost Armor Frost Armor. Slow resistance stacks multiplicatively.

Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Flee for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Flee

  • Champions with flee: DariusSquare Darius (minions and monsters only), FiddlesticksSquare Fiddlesticks, HecarimSquare Hecarim, NocturneSquare Nocturne, ShacoSquare Shaco, UrgotSquare Urgot , VolibearSquare Volibear (minions and monsters only), WarwickSquare Warwick (not the target of Infinite Duress).
    • Uniquely to Volibear, fear causes the target to wander around aimlessly instead of away from the source.

Taunt icon Taunt

A unit that is taunted will attempt to attack the source for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate item or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, but will not interrupt Glacial Storm Glacial Storm. It will also interrupt Sweeping Blade Sweeping Blade and prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Taunt for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Taunt

Grounded icon Ground

A unit that is grounded is unable to activate mobility spells - i.e. all dash and blink abilities.

Interrupts: Interrupts all dash and blink abilities, including Stand United Stand United, Vault Breaker Vault Breaker, Crowstorm Crowstorm, Sweeping Blade Sweeping Blade, Elastic Slingshot Elastic Slingshot, and Teleport Teleport, and will prevent Hop Hop from bouncing.
Reduction: The only examples of Ground are persistent area of effects, which continually refresh.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The only example of Ground is a persistent area of effect, which continually refresh. OlafSquare Olaf's Ragnarok Ragnarok is the only ability that both removes crowd control and grants immunity to subsequent effects.

Ground

Grounded icon Knockdown

Knockdown only affects units that are Airborne icon Airborne or are performing a dash. A unit that is knocked down is placed on the ground. Knockdown will not trigger YasuoSquare Yasuo's Last Breath Last Breath.

Interrupts: Interrupts dash abilities and airborne effects.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The effect is instantaneous. There is nothing to remove.

Knockdown

Nearsight icon Nearsight

A unit that is nearsighted has their Sight icon sight radius reduced by 900 and loses their allied vision (i.e. their ability to see what their allies see). The target is also unable to activate "long ranged" abilities even if the target is visible, which appears to cover any ability that can be targeted using the map. For example: Enchanted Crystal Arrow Enchanted Crystal Arrow, Stand United Stand United and Teleport Teleport. This may be a bug.


Sight

  • Champions with nearsight: GravesSquare Graves, NocturneSquare Nocturne, QuinnSquare Quinn, Tahm KenchSquare Tahm Kench.
    • Rek'SaiSquare Rek'Sai applies an effect to herself that is similar to Nearsight: reducing her vision radius. However, she retains allied vision.

Root icon Root

A unit that is rooted is unable to control its movement for the duration. Moving covers movement commands, as well as all dash and blink abilities - including Flash Flash and Teleport Teleport.

Interrupts: Interrupts Stand United Stand United, Vault Breaker Vault Breaker, Sweeping Blade Sweeping Blade Elastic Slingshot Elastic Slingshot and Teleport Teleport, and will prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Root for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Root

Silence icon Silence

A unit that is silenced cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport for the duration.

Interrupts: Interrupts all channeled and all charged abilities with the exception of The Culling The Culling. It will also interrupt Glacial Storm Glacial Storm.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Silence for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Silence

Silence icon Disrupt

A unit that is disrupted has their channeled and charged abilities interrupted. Unlike Silence icon Silence, the unit can still cast abilities.

Interrupts: Interrupts all channeled and all charged abilities with the exception of The Culling The Culling. It will also interrupt Glacial Storm Glacial Storm.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Silence for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Silence

Slow icon Slow

A unit that is slowed has reduced movement speed for the duration. Slows cannot reduce a target below 110 Movement speed icon movement speed.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.

The strength is reduced by Stormraider's Surge mastery 2016.png Stormraider's Surge, Swiftness mastery 2016.png Swiftness, Boots of Swiftness item Boots of Swiftness, Purge Purge and Frost Armor Frost Armor. Slow resistance stacks multiplicatively.

Resist: Resisted by Highlander Highlander, Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Slow for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Shadow Step A Shadow Step (as Shadow AssassinSquare Shadow Assassin), Decisive Strike Decisive Strike, Highlander Highlander, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Slow

Stasis icon Stasis

For the named item effect, see Stasis

A unit that is in stasis is unable to control movement, declare attacks, cast abilities, activate items or use any summoner spell for the duration, while also being invulnerable and untargetable for the duration.

Interrupts: Interrupts all channeled and charged abilities, as well as Glacial Storm Glacial Storm, all dash abilities and airborne effects.
Reduction: The duration is not reduced by crowd control reduction.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: Stasis cannot be removed by any means, and will prevent the activation of abilities that would usually remove crowd control effects.

Stasis

Stun icon Stun

A unit that is stunned is unable to control its movement, declare attacks, cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport for the duration.

Interrupts: Interrupts all channeled and charged abilities, as well as Glacial Storm Glacial Storm and Sweeping Blade Sweeping Blade. It will also prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Swiftness mastery 2016.png Swiftness, Mercury's Treads item Mercury's Treads, Moonflair Spellblade item Moonflair Spellblade, Burning Agony Burning Agony, Ionian Fervor Ionian Fervor and Cleanse Cleanse. Crowd control reduction stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Stun for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Stun