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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 579.16 +87 Attack damage 55.572 +2.9
Health regen. 7.84 +0.65 Attack speed [*] 0.644  (+ 0 +2.95%)
Mana 317.12 +31 Armor 27.652 +3.9
Mana regen. 7.355 +0.45 Magic resist. 32.1 +1.25
Melee 150 Move. speed 355


Aegis Protection
Aegis Protection

After applying 4 basic attacks or abilities, Pantheon blocks the next incoming basic attack from an enemy champion, large minion, large monster or turret.

Ability Details
Aegis Protection is a self-buff ability.

Additional Information:

  • Aegis Protection does not consistently negate on-hit effects that would be applied with the blocked attack.
    • An ability that is not blocked is Mordekaiser Mordekaiser's Mace of Spades.png Mace of Spades, as its attacks are entirely magic damage and do not deal any physical damage to trigger Aegis Protection.
  • Aegis Protection will also block all abilities that apply on-hit effects, such as Parrrley.png Parrrley or Mystic Shot.png Mystic Shot.
  • Aegis of Zeonia.png Aegis of Zeonia does not remove stacks but still activates Aegis Protection.png Aegis Protection.
    • Autoattacking or using an ability does not give any stack while Aegis Protection.png Aegis Protection was activated.

Spear Shot
RANGE: 600
COST: 45 mana
Spear Shot

Active: Pantheon hurls his spear at the target enemy, dealing them physical damage.

  • Physical Damage: 65 / 105 / 145 / 185 / 225 (+ 140% bonus AD)
Ability Details
Spear Shot is a single targeted ability.

Additional Information:

Aegis of Zeonia
RANGE: 600
COST: 55 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Aegis of Zeonia

Active: Pantheon dashes to the target enemy, dealing them magic damage, Stun icon stunning them for 1 second and refreshing Aegis Protection.png Aegis Protection.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 100% AP)
Ability Details
Aegis of Zeonia is a single targeted dash.

Additional Information:

  • Unlike most dashes, Aegis of Zeonia will stop short and cease to function if Pantheon is afflicted with crowd control during the animation.
  • Aegis of Zeonia will still stun and damage targets who move out of its range while Pantheon is in flight (such as using Flash.png Flash).
  • Aegis of Zeonia.png Aegis of Zeonia does not remove Aegis Protection.png Aegis Protection stacks but still activates Aegis Protection.png Aegis Protection.

Heartseeker Strike
RANGE: 600
COST: 45 / 50 / 55 / 60 / 65 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Certain Death

Certain Death - Passive: Pantheon Critical strike icon critically strikes all enemies below 15% of their maximum health with his basic attacks and Spear Shot.png Spear Shot.

Heartseeker Strike

Active: Pantheon channels for 0.75 seconds, dealing physical damage to all enemies in a cone in front of him at 0.25-second intervals. This deals 60% damage against non-champions.

「 Physical Damage Per Strike: 26 / 43 / 60 / 76 / 93 (+ 100% bonus AD) 」「 Total Physical Damage: 80 / 130 / 180 / 230 / 280 (+ 300% bonus AD) 」

「 Physical Damage Per Strike against Non-Champions: 16 / 26 / 36 / 46 / 56 (+ 60% bonus AD) 」「 Total Physical Damage against Non-Champions: 48 / 78 / 108 / 138 / 168 (+ 180% bonus AD) 」
Ability Details
Heartseeker Strike is a channeled conic area of effect ability.

Additional Information:

  • Heartseeker Strike's Certain Death.png Certain Death will not take effect until Pantheon has leveled the ability at least once.
  • Certain Death.png Certain Death does not use Pantheon's normal crit animation.

Grand Skyfall
RANGE: 5500 / 700
COST: 100 mana
COOLDOWN: 150 / 135 / 120
Grand Skyfall

Active: Pantheon begins channeling for 2 seconds and, upon completing the channel, leaps into the air and becomes untargetable. He then blinks to the target location and plummets down, striking after 1.5 seconds and becoming targetable once more.

Enemies within the impact zone take magic damage, increased by up to 100% based on their proximity to the epicenter, and are Slow icon slowed by 35% for 1 second.

「 Minimum Magic Damage: 200 / 350 / 500 (+ 50% AP) 」「 Maximum Magic Damage: 400 / 700 / 1000 (+ 100% AP) 」

If the channel is cancelled, Grand Skyfall is put on a 30-second cooldown.

Ability Details
Grand Skyfall is a channeled, ground targeted, point blank area of effect blink.

Additional Information:

  • Grand Skyfall will go on a reduced cooldown regardless of how the channeling was cancelled, whether it was manually done or via hard crowd control.
  • Pantheon is considered to have moved to his target location as soon as he completes his first channel.
    • Although he visually leaves the entire screen midway through the ability, Pantheon is still considered to be targetable for the entire channel. The damage of the ability will still occur if Pantheon is CC'd before he lands.


Start a Discussion Discussions about Pantheon

  • Message from Xiongster100

    2 messages
    • I'm thinking of getting panth but I also feel like I want karma or shen who should I get
    • i bought pantheon and its really great :D i would recommend buying pantheon :)
  • Pantheon Suggestions (Jan. 2015)

    6 messages
    • Willbachbakal wrote: While interaction with teammates is awesome and necessary in a team game, implementing that in ability form also me...
    • I've thought before about being able to use Aegis of Zeonia on allies, and I agree that while it's a cool mechanic, isn't really isn't Pantheo...

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