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Pantheon/Background

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Champion Background Strategy Skins & Trivia


Lore

Pantheon, the Artisan of War
PantheonSquare
vde
Gender Male ♂
Race Human
Birthplace Mount Targon
Residence Mount Targon
Occupation Rakkor warrior, Baker
Faction Rakkor/Mount Targon
Friends
LeonaSquare Leona

Far above the clouds on Mount Targon resides a stalwart tribe of people known as the Rakkor who still revere combat and war as ultimate artforms. They remember the Runewars of Runeterra and know that the League of Legends can only repress the rising tides of violence for so long. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one. Rakkor warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence - and it comes as no surprise that they have found their way to the League of Legends in the hands of Pantheon.
This stone-faced warrior is a paragon of his people, his very existence is an anthem of exultation to the art of combat. Pantheon found it insulting that the people of Valoran would install an organization to replace war, complete with so-called champions, without including the Rakkor. Gathering the blessings of his tribe and armed with the relics of his ancestors, he has descended on the League to show the world a true warrior. He cares not who he fights, and cares nothing for the pageantry or prestige of a League champion, but lives only for the austere glory of battle. As long as Pantheon breathes, he thirsts for another foe to vanquish.

"I was hoping they had more reinforcements."
 Pantheon, standing amidst the pieces of a brutalized Noxian battalion.

Prior to V1.0.0.121, lore was changed to accommodate the addition of  Leona.

Far above the clouds on Mount Gargantuan resides a stalwart tribe of people known as the Stanpar who still revere combat and war as ultimate artforms. They remember the Runewars of Runeterra and know that the League of Legends can only repress the rising tides of violence for so long. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one. Stanpar warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence - and it comes as no surprise that they have found their way to the League of Legends in the hands of Pantheon.

This stone-faced warrior is a paragon of his people, his very existence an anthem of exultation to the art of combat. Pantheon found it insulting that the people of Valoran would install an organization to replace war, complete with so-called champions, without including the Stanpar. Gathering the blessings of his tribe and armed with the relics of his ancestors, he has descended on the League to show the world a true warrior. He cares not who he fights, and cares nothing for the pageantry or prestige of a League champion, but lives only for the austere glory of battle. As long as Pantheon breathes, he thirsts for another foe to vanquish. "I was hoping they had more reinforcements." -- Pantheon, standing amidst the pieces of a brutalized Noxian battalion.

Quotes

Upon selection
  • Play "They are privileged to die at my feet!"
Attacking
  • Play "Their fate is sealed."
  • Play "They will not enjoy this."
  • Play "They disgrace the art of war."
  • Play "With pleasure."
  • Play "Consider it done."
  • Play "Without pause."
Movement
  • Play "With pride."
  • Play "Let us press on."
  • Play "Immediately."
  • Play "Do not provoke me."
  • Play "My spear is restless."
  • Play "Honor compels me!"
  • Play "Onward!"
  • Play "They will know war."
  • Play "I know my path."
Taunt
  • Play "Getting kicked into a well is the least of your worries!"
Joke
  • Play "My profession?! You know, now that I think of it, I've always wanted to be a baker."
  • Play "Yes, a baker."
Laugh
  • Play Pantheon laughs.
  • Play Pantheon laughs.
  • Play Pantheon laughs.
  • Play Pantheon laughs.

Development

Champion Sneak Peek

Announcement made in the sneak peek by Pendragon:[1]

Since  Singed joined the League of Legends, there has been a decided dearth of champions with extremely large shields. Luckily, Pantheon is coming to help prevent this extremely important demographic from becoming marginalized.

Patch history

V4.5:
  •  Aegis Protection
    • Will now block the next attack from a tower, champion, large monster or large minion attacks, instead of any attack that deal above a certain value of damage.

V4.2: Undocumented

  • New movement animations.

V3.15:

V1.0.0.145:

  •  Aegis of Zeonia
    • Jump speed slightly increased.
    • Now places Pantheon slightly in front of the target instead of directly on top of the enemy.

V1.0.0.131:

V1.0.0.123:

  •  Spear Shot
    • Base damage increased to 65/105/145/185/225 from 16/28/40/52/64.
    • Now scales off of a 1.4 bonus attack damage ratio from a 1/1.15/1.3/1.45/1.6 total attack damage ratio.
  •  Aegis of Zeonia
    • Cooldown adjusted to 13/12/11/10/9 seconds from 12 at all levels.
    • Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5.
    • Pantheon will now attempt to attack the target after using Aegis of Zeonia.
  •  Heartseeker Strike
    • Now does a better job of hitting targets on top of Pantheon.
    • Base damage per hit increased to 13/23/33/43/53 from 4/6/8/10/12.
    • Scaling changed to a 0.6 per bonus attack damage ratio from a 0.2/0.25/0.3/0.35/0.4 per total attack damage ratio.
    • Now fires 3 strikes instead of 5.
    • Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14.
    • Mana cost reduced to 45/50/55/60/65 from 70 at all ranks.
    • Channel duration reduced to .75 seconds from 1.8.
  •  Certain Death now causes  Spear Shot to critically strike for 150% of its total damage to enemies under 15% current health.
  •  Grand Skyfall
    • Jump channel time reduced to 2 seconds from 3.
    • Land time reduced to 1.5 seconds from 2.
    • Edge damage increased to 50% from 33%.

V1.0.0.122:

V1.0.0.118:

  •  Aegis of Zeonia
    • Fixed a bug where casting from max range would sometimes fail to stun or damage the target (unrelated to terrain).

V1.0.0.115:

  •  Aegis Protection
    • Now shows an alternate run animation for Pantheon while active.

V1.0.0.114:

  •  Aegis Protection
    • Fixed a bug where it triggered after every 4 attacks, but every 5 spell casts (reduced casts required to 4).

V1.0.0.111:

  •  Heartseeker Strike
    • Now deals damage slower - it takes 0.5 seconds longer to deal full damage.
  •  Grand Skyfall
    • Now has a small area near the center that deals full damage (previously it was impossible to deal full damage to any target).

V1.0.0.109:

  •  Aegis of Zeonia
    • Stun duration reduced to 0.7/0.9/1.1/1.3/1.5 seconds from 1/1.25/1.5/1.75/2.

V1.0.0.108:

  •  Grand Skyfall
    • Is now more visible to allies:
      • The green circle that allies see now appears when Pantheon starts channeling.
      • The red circle that enemies see still draws when he leaps into the air.

V1.0.0.107:

  •  Spear Shot
    • Base damage reduced to 16/28/40/52/64 from 20/31/42/53/64.
  •  Heartseeker Strike
    • Damage ratio reduced to 20/25/30/35/40% from 24/28/32/36/40%.

V1.0.0.106:

  •  Aegis Protection
    • Now shows a counter as you build up charges.
    • The damage threshold required to trigger the  Aegis Protection now increases with Pantheon's level.
  •  Spear Shot
    • Base damage reduced to 20/31/42/53/64 from 30/40/50/60/70.
  •  Heartseeker Strike
    • Attack damage ratio increased to 28/31/34/37/40% from 18/22/26/30/34%.
  •  Grand Skyfall
    • Mana cost reduced to 150 from 150/250/350.

V1.0.0.100:

  • Corrected a display error with Pantheon's auto attack and death recap.
  •  Aegis of Zeonia
    • Can no longer be cast while rooted.
  •  Grand Skyfall
    • Can no longer be cast while rooted.

V1.0.0.99:

  • Fixed a typo in Pantheon's lore.

V1.0.0.96:

  • Stats
    • Base health increased to 520 from 505.
    • Base armor increased to 21 from 20.1.
    • Health per level increased to 87 from 85.
  •  Spear Shot
    • Mana cost increased to 45 at all ranks from 30/35/40/45/50.
  •  Aegis of Zeonia
    • Cooldown modified to 12 seconds at all ranks from 20/17.5/15/12.5/10.
    • Stun duration adjusted to 1/1.25/1.5/1.75/2 seconds from 1.5.
    • It now properly interacts with spell shields.
  •  Heartseeker Strike
    • Base damage reduced to 4/6/8/10/12 from 6/9/12/15/18.
    • Scaling damage reduced to 18/22/26/30/34% from 20/25/30/35/40%.
    • Cooldown reduced to 20/19/18/17/16 from 26/24/22/20/18.
  •  Grand Skyfall
    • Will now apply smoother damage especially against large targets.
    • Will now interact properly with spell shields.

V1.0.0.94:

  •  Spear Shot
    • Attack damage scaling increased to 100/115/130/145/160% from 100/110/120/130/140%.
    • Fixed a bug where it wasn't scaling with enough of your damage from items.
  •  Heartseeker Strike
    • Damage scaling increased to 20/25/30/35/40% from ???.
    • It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
    • Fixed a bug where it was dealing too much damage based upon your bonus damage.
    • Fixed a bug where it procced cast effects with every tick.
  •  Grand Skyfall
    • Now breaks spell shields and is blocked by spell shields.
    • Fixed a bug where it was slowing for an incorrect amount of time.
  • Pantheon will now be properly considered melee for the sake of items like Youmuu's Ghostblade.

V1.0.0.86:

  • Reduced the summoner spell cooldown so that players can cast summoner spells right after Pantheon completes his  Grand Skyfall.

V1.0.0.85:

  •  Spear Shot
    • Added a new sound.
  •  Heartseeker Strike
    • Cooldown reduced to 26/24/22/20/18 seconds from 30/28/26/24/22.
  •  Grand Skyfall
    • Cooldown reduced to 150/135/120 seconds from 180/150/120.
    • Cooldown on channel cancel reduced to 10 seconds from 25.
    • Falling time reduced to 1.5 seconds from 2.
    • Fixed a bug that allowed Pantheon to cast summoner spells before landing.

V1.0.0.83:

V1.0.0.75:

  •  Aegis of Zeonia
    • Fixed an issue that would cause it to not stun targets if you did not move as part of the skill.

V1.0.0.72: Added.

  •  Aegis Protection (Innate)
    • After attacking or casting spells 4 times, Pantheon will completely block the next normal attack that deals more than 40 damage to him.
  •  Spear Shot (Q)
    • Pantheon hurls his spear at an enemy unit, dealing attack damage and a percentage of his weapon damage.
  •  Aegis of Zeonia (W)
    • Pantheon leaps at an enemy champion, bashing them with his shield and stunning them. This also refreshes his Aegis Protection.
  •  Heartseeker Strike (E)
    • Pantheon unleashes 5 swift strikes in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always critically strike enemies at low health.
  •  Grand Skyfall (Ultimate)
    • Pantheon composes himself then leaps into the air to a location, striking all enemy units in the area and slowing them for 1 second. Enemies closer to the impact point take more damage.

References

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