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Perseverance

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Recovery (Season 2016 Mastery)Unyielding (Season 2016 Mastery)Explorer (Season 2016 Mastery)Tough Skin (Season 2016 Mastery)Runic Armor (Season 2016 Mastery)Veteran's Scars (Season 2016 Mastery)Insight (Season 2016 Mastery)Perseverance (Season 2016 Mastery)Swiftness (Season 2016 Mastery)Legendary Guardian (Season 2016 Mastery)Grasp of the Undying (Season 2016 Mastery)Strength of the Ages (Season 2016 Mastery)Bond of Stone (Season 2016 Mastery)Season 6 Resolve

Perseverance is a tier 4 Resolve mastery with 1 rank.[1]

Patch History

V5.23
  • Tooltip updated: The actual threshold for the +200% base health regeneration is 25% instead of 20%.
V5.22 Added
  • Tier 4 Resolve mastery with 1 rank.
    • Grants +50% base health regeneration. This is increased to +200% base health regeneration while below 20% of your maximum health.

Other versions

References

  1. Masteries on leagueoflegends.com

Defense Mastery Tree
Block: Reduces incoming damage from champion basic attacks by 1 / 2.Recovery: Grants 1 / 2 health regeneration per 5 seconds.Swiftness: Reduces the effectiveness of slows by 7.5 / 15%.Tough Skin: Reduces damage taken from monsters by 1 / 2.Unyielding: Reduces all incoming damage from champions by 2 (1 on ranged champions).Veteran's Scars: Grants 12 / 24 / 36 health.Bladed Armor: When enemy monsters attack you they are inflicted with bleed for X seconds, dealing 1% of their current health as physical damage each second.Tenacious: Reduces the duration of crowd control effects by 10%.Juggernaut: Increases maximum health by 3%.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resistance.Perseverance: Grants health regeneration equal to 0.35 / 0.675 / 1 % of your missing health.Adaptive Armor: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than you bonus armor, you gain (4% bonus MR) armor.Reinforced Armor: Reduces damage taken from critical strikes by 10%.Evasive: Reduces damage taken from area of effect magic damage by 4%.Second Wind: Increases effectiveness of self-healing, health regen, life steal and spell vamp by 10% when below 25% health.Enchanted Armor: Increases your bonus armor and magic resistance by 2.5 / 5 / 7.5 / 10%.Oppression: Reduces damage taken from enemies with impaired movement by 2%.Legendary Guardian: Grants 3 armor and magic resistance for each nearby enemy champion.Season 4 Defense
Other Mastery Trees:
OffenseUtility
Perseverance mastery s4
Perseverance was a tier 4 defense mastery with 3 ranks.


Effect per rank

  • Every 5 seconds restores health equal to 0.35 / 0.675 / 1% of your missing health.

Requirements

  • Requires 12 points in Defense.

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V4.2
  • Health regeneration reduced to 0.35 / 0.675 / 1% of your missing health every 5 seconds from 0.7 / 1.35 / 2% of your missing health.
V3.15
  • Health regeneration reduced to 0.7 / 1.35 / 2% of your missing health every 5 seconds from 1 / 2 / 3% of your missing health.
V3.14 Added
  • Tier 4 Defense mastery with 3 ranks.
    • Every 5 seconds restores health equal to 1 / 2 / 3% of your missing health.

Defense Mastery Tree
Summoner's Resolve: Increases the duration of Cleanse's crowd control reduction to 4 seconds; Heal passively grants the champion +5 health per level; Smite grants 10 gold on use; Barrier shields for 20 bonus damage.Perseverance: Grants up to 2 / 4 / 6 health regen based on missing health.Durability: Grants 27 / 54 / 81 / 108 health at level 18 (1.5 health per rank per level)Tough Skin: Reduces damage from monsters by 1 / 2.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resist.Bladed Armor: Deals 6 damage to any minion or monster that attacks you.Unyielding: Reduces damage taken from champions by 1 / 2.Relentless: Reduces the potency of movement slows by 7.5 / 15 % (stacks multiplicatively with Boots of Swiftness).Veteran's Scars: Grants 30 healthSafeguard: Reduces damage taken from turrets by 5%.Block: Reduces damage taken from champion basic attacks by 3.Tenacious: Reduces the duration of crowd control effects by 5 / 10 / 15 % (stacks multiplicatively with other sources of crowd control reduction).Juggernaut: Increases you max health by 1.5 / 2.75 / 4%.Defender: Grants 1 armor and magic resist for every nearby enemy champion.Legendary Armor: Increases bonus armor and magic resist by 2 / 3.5 / 5 %.Good Hands: Reduces time spent dead by 10%.Reinforced Armor: Reduces damage taken from critical strikes by 10 %.Honor Guard: Reduce damage taken from all sources by 3%.Emptylord Defence
Other Mastery Trees:
Offense · Utility
Perseverance mastery s3
Perseverance was a tier 1 defense mastery with 3 ranks.


Effect per rank

  • Grants up to 2 / 4 / 6 health regen per 5 seconds based on missing health.

Notes

  • The health regen scales inversely - you gain no benefit from this mastery at 100% health and gain progressively increased health regeneration (reaching a cap at 10% current health - you will receive 2 / 4 / 6 health regen per 5 sec).

Patch History

V3.14 Removed
  • Removed due to Season Four.
V1.0.0.152 Added
  • Tier 1 Defense mastery with 3 ranks.
    • Grants up to 2 / 4 / 6 health regen per 5 seconds based on missing health.

Utility Mastery Tree
Summoner's Insight (Season Two Mastery)Good Hands (Season Two Mastery)Expanded Mind (Season Two Mastery)Improved Recall (Season Two Mastery)Swiftness (Season Two Mastery)Meditation (Season Two Mastery)Scout (Season Two Mastery)Greed (Season Two Mastery)Transmutation (Season Two Mastery)Runic Affinity (Season Two Mastery)Wealth (Season Two Mastery)Awareness (Season Two Mastery)Sage (Season Two Mastery)Strength of Spirit (Season Two Mastery)Intelligence (Season Two Mastery)Mastermind (Season Two Mastery)Utility tree 2
Other Mastery Trees:
Offense · Defense
Perseverance mastery s2
Perseverance was a tier 5 utility mastery with 3 ranks.


Effect per rank

  • Increases health and mana regeneration by 3 / 6 / 9%.

Requirements

  • Requires 16 points in Utility.

Strategy

  • This mastery seemed to affect total and not just base regeneration, therefore it was recommended on either very mana-hungry characters or health-regen stacking champions.

Patch History

V1.0.0.131 Removed
V1.0.0.129 Added
  • Tier 5 Utility mastery with 3 ranks.
    • Increases health and mana regeneration by 3 / 6 / 9%.

Utility Mastery Tree (Season One)
Spatial AccuracyGood HandsPerseveranceHasteAwarenessExpanded MindMeditationUtility MasteryInsightGreedBlink of an EyeQuicknessIntelligenceMystical VisionPresence of the MasterUtilitytree
Other Mastery Trees:
Offense · Defense
Perseverance mastery s1
Perseverance was a tier 1 utility mastery with 3 ranks.

Effect per rank

  • Increases your total health and mana regeneration by 2 / 3 / 4%.

Strategy

  • As the first rank of Perseverance grants 2% bonus whereas the following ranks only grant a 1% increase, it is often a good idea to spend only one point in Perseverance and the other points elsewhere.

Patch History

V1.0.0.129 Removed
  • Removed due to Season Two.
June 26, 2009 Patch Added
  • Tier 1 Utility mastery with 3 ranks.
    • Increases your total health and mana regeneration by 2 / 3 / 4%.

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