Physical damage is one of the three types of damage in League of Legends, the others being true damage and magic damage. Physical damage is dealt by all basic attacks, by some champion abilities and by some item effects.

Statistics influencing physical damage

Most physical damage is based on the champion's attack damage (but not all damage based on attack damage does physical damage). The physical autoattack damage is increased by attack speed, critical strike and armor penetration or reduction. A small number of champion abilities that deal physical damage can be strengthened with ability power.

Not all physical damage sources proc life steal, but most that apply on-hit effects do.

Champion abilities dealing physical that don't proc on-hit effects usually proc spell vamp.

The amount of physical damage received is reduced by a certain percentage based on the target's armor or other damage reducing effects, such as AlistarSquare Alistar's Unbreakable Will Unbreakable Will. The effectiveness of armor can be reduced with armor penetration or reduction.

Items that deal physical damage

Champions that only deal physical damage

The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as Ignite Ignite, Crest of Cinders.png Crest of Cinders or LeonaSquare Leona's Sunlight Sunlight):

Champion Abilities

These are champions' abilities that deal physical damage but scale with ability power :

  • AkaliSquare Akali's Crescent Slash Crescent Slash deals 30 / 55 / 80 / 105 / 130 + (40% AP) + (60% AD) physical damage.
  • EzrealSquare Ezreal's Mystic Shot Mystic Shot deals 35 / 55 / 75 / 95 / 115 + (40% AP) + (110% AD) physical damage.
  • GnarSquare Gnar's GNAR! GNAR! deals 200 / 300 / 400 + (50% AP) + (20% bonus AD) physical damage.
  • IreliaSquare Irelia's Transcendent Blades Transcendent Blades deals 80 / 120 / 160 + (50% AP) + (60% bonus AD) physical damage per blade.
  • JaxSquare Jax's Leap Strike Leap Strike deals 70 / 110 / 150 / 190 / 230 + (60% AP) + (100% bonus AD) physical damage.
  • JhinSquare Jhin's Dancing Grenade Dancing Grenade deals 50 / 75 / 100 / 125 / 150 + (60% AP) + (30 / 35 / 40 / 45 / 50% AD) physical damage per bounce.
  • LucianSquare Lucian's The Culling The Culling deals 20 / 35 / 50 + (10% AP) + (20% AD) physical damage per shot.
  • MalphiteSquare Malphite's Brutal Strikes Brutal Strikes deals 15 / 30 / 45 / 60 / 75 + (10% AP) + (15% armor) bonus physical damage per basic attack.
  • Miss FortuneSquare Miss Fortune's Double Up Double Up deals 20 / 35 / 50 / 65 / 80 + (35% AP) + (85% AD) physical damage to the first target and 40 / 70 / 100 / 130 / 160 + (50% AP) + (100% AD) physical damage to the second target.
  • QuinnSquare Quinn's Blinding Assault Blinding Assault deals 20 / 45 / 70 / 95 / 120 + (50% AP) + (80 / 90 / 100 / 110 / 120% AD) physical damage.
  • SivirSquare Sivir's Boomerang Blade Boomerang Blade deals 25 / 45 / 65 / 85 / 105 + (50% AP) + (70 / 80 / 90 / 100 / 100% AD) physical damage.
  • TristanaSquare Tristana's Explosive Charge Explosive Charge deals 60 / 70 / 80 / 90 / 100 + (50% AP) + (50 / 65 / 80 / 95 / 110% bonus AD) physical damage.
  • TryndamereSquare Tryndamere's Spinning Slash Spinning Slash deals 70 / 100 / 130 / 160 / 190 + (100% AP) + (120% bonus AD) physical damage.
  • TwitchSquare Twitch's Contaminate Contaminate deals 15 / 20 / 25 / 30 / 35 + (20% AP) + (25% bonus AD) physical damage per stack.
  • ViSquare Vi's Excessive Force Excessive Force deals 5 / 20 / 35 / 50 / 65 + (70% AP) + (15% AD) physical damage.