- For the other types of damage see: Magic damage and True damage.
Physical damage is one of the three subtypes of damage in League of Legends. Physical damage is dealt by all unmodified basic attacks and by a portion of all damaging spells from champions, items, runes, and buffs.
Statistics influencing physical damage[]
Physical damage spells commonly scale off of health and/or the offensive statistics attack damage and ability power, but other scalings may also be used. Some champions who deal physical damage may have damaging effects that scale off of critical strike chance and critical strike damage, or are able to critically strike altogether (critical strikes are not exclusive to physical damage, however).
Physical vamp provides healing based on a percentage of physical damage dealt.
Life steal provides healing based on a percentage of basic damage dealt: while the majority of basic damage effects are physical damage sources, this only indirectly associates life steal with physical damage. See the statistic's article for other interactions.
Armor mitigates received physical damage by a percentage. The effectiveness of armor can be reduced by armor penetration.
Items that deal physical damage[]
- (minions only)
- (minions only)
- ( )
- (minions and monsters only)
- (minions only)
- ( )
Champions that only deal physical damage[]
The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as
, or ):Champion Abilities[]
These are champions' abilities that deal physical damage but scale with ability power:
- , , , and
- and
- , , and
- and