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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Poacher's KnifePoacher's Knife was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Poacher's Knife OriginalSquare.png|20xpx|border|link=Template:Item data Poacher's Knife/LoL|Template:Item data Poacher's Knife]] [[Template:Item data Poacher's Knife/LoL|Template:Item data Poacher's Knife]].

Recipe

Template:Item data Poacher's Knife

Template:Builds into section

Icons

Similar Items

Scavenging Smite screenshot

Scavenging Smite Scavenging Smite visual appearance

Notes

  • The recharge timer reduction for Smite is granted when it is used on an enemy monster. The bonus gold and move speed boost are granted when that monster is killed.
    • The monster can be killed at any point after smiting it and still grant the bonuses.
  • Dragon Dragon is part of the blue team's jungle.
  • Baron Nashor Baron Nashor is part of the red team's jungle.
  • Art was reused with a slightly different color scheme for the Season 6 Tracker's Knife Tracker's Knife.
  • This enchantment was removed because it was only considered useful when counterjungling, and even then, other jungle enchantments would actually help more with counterjungling, in addition to bringing more utility to the table. For this reason, Poacher's Knife was almost never purchased.

Patch history

V5.22 Removed
V5.2
  • Recipe cost increased to 450 Gold 450 from 350 Gold 350.
  • All enchantment's cost reduced by 100.
V5.1
  • Gold on large monster kills increased to 30 Gold 30 from 20 Gold 20.
  • Now halves the recharge timer of Scavenging Smite Scavenging Smite instead of its cooldown.
V4.21
  • New Effect: Now grants 20 Gold 20 bonus gold on large monster kills.
  • Updated the tooltip to specify the bonus gold stolen from enemy jungle monsters.
V4.20 Added
  • Recipe: Hunter's Machete Hunter's Machete + 350 Gold 350 = 750 Gold 750.
  • Unique Passive: Upgrades Smite to Scavenging Smite Scavenging Smite. If Scavenging Smite is used on a large monster in the enemy's jungle, the cooldown is halved. Upon killing the affected monster, you gain 20 bonus gold and 175% bonus movement speed that decays over 2 seconds.
  • Unique Passive - Jungler: Deals 45 magic damage to monsters on hit over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second in combat with monsters.
  • Limitations: Limited to 1 Jungle item.
  • Can be enchanted with Warrior Warrior, Magus Magus, Juggernaut Juggernaut, or Devourer Devourer.

References

List of Items

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