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Template:C-topTemplate:Champion info

Abilities

Iron Ambassador

Iron Ambassador

Innate: Poppy periodically throws her buckler on her next basic attack, which then fall near her target, where it remains for up to 4 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemies can step on the buckler to destroy it.

The buckler grants bonus range and Template:Pp18 bonus magic damage. When Poppy picks up the buckler, she File:Iron Ambassador Shielded.png shields herself for Error: Parameter '3' is not accepted.% maximum health for 5 seconds.

Info
  • No additional details.

Hammer Shock

Hammer Shock

Active: Poppy smashes the ground in front of her, dealing physical damage to all enemies hit.

「 Initial Physical Damage: 35 / 55 / 75 / 95 / 115 (+ 80% bonus AD) (+ 7% of target's maximum health) 」「 Total Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 160% bonus AD) (+ 14% of target's maximum health) 」

The impacted ground becomes unstable, Template:Cctip enemies standing on it before erupting after 1 second, dealing the same physical damage to all enemies hit.

  • Slow: 20 / 25 / 30 / 35 / 40%

Info
  • No additional details.

Steadfast Presence

Stubborn to a Fault

Passive: Poppy's total armor and magic resistance are increased by 15%. If she falls below 40% maximum health, she gains Stubborn to a Fault Stubborn to a Fault, doubling the bonus to 30%.

Steadfast Presence

Active: Poppy gains bonus movement speed for 2.5 seconds and generates a barrier around her for the duration, causing all enemies who dash within to be Template:Cctip and dealt magic damage.

  • Bonus Movement Speed: 32 / 34 / 36 / 38 / 40%
  • Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 70% AP)

Steadfast Presence can only block one dash per enemy.

Info
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Heroic Charge

Heroic Charge

Active: Poppy dashes to the target enemy, dealing them physical damage and Template:Cctip them along with her.

「 Initial Physical Damage: 50 / 70 / 90 / 110 / 130 (+ 50% bonus AD) 」「 Total Physical Damage: 100 / 140 / 180 / 220 / 260 (+ 100% bonus AD) 」

If they collide with terrain, she deals the same physical damage to them again and Template:Cctip them.

  • Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2

Info
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Keeper's Verdict

Keeper's Verdict

First Cast: Poppy channels for up to 4 seconds, retaining the ability to move but Template:Cctip herself by 15% for the duration. Keeper's Verdict's cooldown is set to 30 seconds if its channel is canceled.

Second Cast: Poppy smashes the ground, sending out a shockwave that travels in the target direction. When it hits an enemy champion, a massive hammer erupts, dealing physical damage to all enemies around it.

  • Physical Damage: 200 / 300 / 400 (+ 90% bonus AD)

Impacted enemies are Template:Cctip towards their fountain. Releasing the ability instantly cancels the channel, damaging and Template:Cctip all enemies around Poppy instead for 1 second.

Poppy has Template:Cctip of Template:Cctip enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled.

Info
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References

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