Innate:Poppy periodically throws her buckler on her next basic attack, which then fall near her target, where it remains for up to 4 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemies can step on the buckler to destroy it.
The buckler grants bonus range and 10 - 180 (based on level) bonus magic damage. When Poppy picks up the buckler, she shields herself for 15 / 17.5 / 20% maximum health for 5 seconds.
First Cast:Poppychannels for up to 4 seconds, retaining the ability to move but slowing herself by 15% for the duration. Keeper's Verdict's cooldown is set to 30 seconds if its channel is canceled.
Second Cast:Poppy smashes the ground, sending out a shockwave that travels in the target direction. When it hits an enemy champion, a massive hammer erupts, dealing physical damage to all enemies around it.
Physical Damage: 200 / 300 / 400 (+ 90% bonus AD)
Impacted enemies are knocked back towards their fountain. Releasing the ability instantly cancels the channel, damaging and knocking up all enemies around Poppy instead for 1 second.
Poppy has sight of airborne enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled.