A projectile is any entity not classified as a unit (champion, minion, monster, etc.) that travels at any given velocity and can be blocked by BraumSquare Braum's Unbreakable Unbreakable and destroyed by YasuoSquare Yasuo's Wind Wall Wind Wall.

Moving units are not blocked under any circumstance (including dash abilities and units thrown by abilities, such as Force of Will Force of Will and Roar of the Slayer Roar of the Slayer). Some champion summoned units will be Knockdown icon knocked down by projectile-blocking effects.

Not Blocked

The following effects are described as "falling from the sky" or "emerging from the ground", despite having projectile-like particle/trail effect to indicate velocity. They do not interact with Wind Wall Wind Wall or Unbreakable Unbreakable.

The ranged attacks will bypass Wind Wall Wind Wall/Unbreakable Unbreakable and the non-projectile abilities:


The following projectiles or projectile-like champion summoned units are Knockdown icon knocked down:

The following projectiles are Wind Wall destroyed/Unbreakable intercepted:

The following are known bugs:

  • Vel'KozSquare Vel'Koz's Tectonic Disruption Tectonic Disruption
    • The projectile's particle effect is destroyed, but the effect will still occur as if the ability was ground-targeted. The effect is shown as ground-targeted during development as was likely changed to make it distinct-looking from Rupture Rupture, but the effect was seemingly not hooked up correctly.