"Most soldiers only rely on their weapons. Few truly rely on each other." - Quinn
Quinn and Valor are an elite ranger team. With crossbow and claw, they undertake their nation's most dangerous missions deep within enemy territory, from swift reconnaissance to lethal strikes. The pair's unbreakable bond is deadly on the battlefield, leaving opponents ravaged and riddled with arrows long before they realize who they're fighting: not one, but two Demacian legends.
As a young girl, Quinn shared a hunger for adventure with her twin brother. They dreamed of becoming knights, but lived a quiet, humble life in the rural borderlands of Demacia. Together they imagined triumphant battles in faraway lands, seizing glory for their king and slaying foes in the name of Demacian justice. When daydreams alone could no longer satisfy their warrior souls, they embarked on daring wilderness adventures in search of true danger. One such quest turned to tragedy when a terrible accident claimed her brother's life. Overcome with grief, Quinn abandoned her dreams of knighthood.
On the anniversary of her loss, Quinn gathered the courage to return to the scene of the tragedy. To her surprise, she found a wounded Demacian eagle at the site of her brother's death - a rare and beautiful bird long believed extinct. Quinn nursed the fledgling back to health, and as they grew up together, a deep bond formed between the two. She saw the same quality in her newfound friend that had lived within her brother, and so she gave him the name 'Valor'. The pair found strength in each other, and together they pursued the dream she had once abandoned.
The Demacian army had never seen heroes like Quinn and Valor. Their deadly skills quickly set them apart from their rank-and-file peers, but many still had their doubts. How could a common-born girl, even with such a powerful creature at her side, forego years of military training? Quinn and Valor proved themselves on one critical mission, tracking down a Noxian assassin who had evaded an entire Demacian battalion. When they brought him to justice, they finally earned the admiration and respect of their nation. The two now serve as living, fighting icons of Demacian strength and perseverance. Together, Quinn and Valor will stand against any threat to their beloved home.
STATIC COOLDOWN:10 / 7
Valor periodically marks a nearby visible unit as Vulnerable, revealing them for 4.5 seconds. Units hit directly by Vault are instantly marked.
Quinn's next basic attack against a Vulnerable target deals 25 - 215 (based on level)(+ 50% bonus AD)bonusphysical damage and grants Harrier a reduced cooldown.
Harrier is disabled while Tag Team is active and for a few seconds after a target's mark ends.
Active: Quinndashes to the target unit, knocking them back a short distance, dealing them physical damage and slowing them by 50% (decays over 2 seconds) before leaping back and landing away from them.
Spell shields will block both the damage and the displacement (will not prevent Quinn from leaping away)
Quinn or Valor will attempt to attack Vault's target once they land (will track and follow them if they move, blink, and/or dash)
Vault's return range is variable and allows Quinn to close/make distance between herself and and her target (depending on casting position) or even to go through terrain (if there is enough landing room on the other side)
COST: 100 Mana
COOLDOWN: 140 / 110 / 80
Active: For 20 seconds, Valor replaces Quinn on the battlefield as a mobile melee attacker with alternate versions of her abilities.
Valor becomes ghosted and gains bonus movement speed that gradually decreases to a lower amount while in combat.
「 Out Of Combat Movement Speed: 80 / 90 / 100% 」「 In Combat Movement Speed: 20 / 30 / 40% 」
Reactivating Tag Team or reaching the end of its duration activates Skystrike.
Active - Tag Team:Quinn returns to perform Skystrike, dealing physical damage to all enemies within range (increased by 1% for every 1% of target's missing health)
Valor is considered to be in combat upon damaging / being damaged by a unit (regardless of the source being basic attacks or abilities)
Valor's basic attacks are considered to be melee while Tag Team is active and for the duration.
The game effectively considers Quinn and Valor to be the same unit by the game (both share the same champion statistics as well as their basic abilities' cooldowns, and both die when their health is depleted)
New Effect: Upon activation and after channeling for 2 seconds, Valor soars down and picks up Quinn, granting her substantially increased movement speed. Quinn can cast Skystrike while being carried by Valor, but taking damage or being disabled while channeling or while being carried will make Valor fly away and place Tag Team on a 3 seconds cooldown without triggering Skystrike
Movement speed increase changed to 70 / 100 / 130% total
Cost changed to 100 / 50 / 0 from 100 at all ranks