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Previous Splash Art

Patch History

V6.6
  • Blinding Assault.png Blinding Assault
    • Cooldown increased to 11 / 10.5 / 10 / 9.5 / 9 seconds from 11 / 10 / 9 / 8 / 7
    • Disables duration reduced to 1.5 seconds from 2
V6.5
  • Blinding Assault.png Blinding Assault
    • Bug Fix: Some enhanced basic attacks missing while nearsighted
V5.24
  • Stats
    • Attack Damage reduced to 54.46 from 56.46
  • Blinding Assault.png Blinding Assault
    • Cost increased to 50 / 55 / 60 / 65 / 70 from 50 at all ranks
    • Damage reduced to 20 / 45 / 70 / 95 / 120 from 25 / 55 / 85 / 115 / 145
    • AD ratio reduced to (+ 80 / 90 / 100 / 110 / 120% AD) from (+ 80 / 95 / 110 / 125 / 140% AD)
V5.23
  • Harrier.png Harrier
    • Bonus damage changed to 15 - 100 (based on level) (+ 116 - 150 (based on level)% AD) from 50% AD
  • Blinding Assault.png Blinding Assault
    • Renamed from Aerial Assault.png Aerial Assault
    • Damage increased to 25 / 55 / 85 / 115 / 145 from 20 / 45 / 70 / 95 / 120
    • AD ratio increased to (+ 80 / 95 / 110 / 125 / 140% AD) from (+ 70 / 75 / 80 / 85 / 90% AD)
    • AP ratio increased to (+ 50% AP) from (+ 35% AP)
    • Removed: Increased damage based on target's missing health
    • Removed: On-kill 50% cooldown reduction
    • New Effect: Applies nearsight to primary target and disarms non-champion ones
  • Behind Enemy Lines.png Behind Enemy Lines
V5.22
  • Gameplay Update
    • General
      • Recommended items updated
    • Stats
      • Attack damage increased to 56.46 from 51.04
      • Attack damage growth reduced to 2.41 from 3
    • Harrier.png Harrier
      • Bonus damage changed to 50% AD from 25 - 215 (based on level) (+ 50% Bonus AD)
      • Valor AI updated
      • Cooldown changed to 8 - 2.928 (based on critical strike chance %) from 10 / 7
    • Aerial Assault.png Aerial Assault
      • Renamed from Blinding Assault.png Blinding Assault
      • Removed: Blind
      • New Effect: Targets hit are marked as Harrier.png Vulnerable (area-of-effect damage unchanged)
      • New Effect: Cooldown is reduced by 50% if it kills at least one target
      • Damage reduced to 20 / 45 / 70 / 95 / 120 from 70 / 110 / 150 / 190 / 230
      • AD ratio increased to (+ 70 / 75 / 80 / 85 / 90% Bonus AD) from (+ 65% Bonus AD) at all ranks
      • AP ratio reduced to (+ 35% AP) from (+ 50% AP)
      • New Effect: Damage is increased by 1% for every 1% of target's missing health up to 40 / 90 / 140 / 190 / 240 (+ 140 / 150 / 160 / 170 / 180% Bonus AD) (+ 70% AP) maximum damage
      • Cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70
      • Cast time reduced to 0.25 seconds from 0.31
      • Projectile width reduced to 60 from 80
    • Heightened Senses.png Heightened Senses
      • Passive bonus movement speed changed to 20 / 25 / 30 / 35 / 40% from 20 / 30 / 40 / 50 / 60 flat
      • Passive duration reduced to 2 seconds from 3
    • Vault.png Vault
      • Dash speed increased
      • Backflip AI updated
      • Slow duration reduced to 1.5 seconds from 2
      • Range reduced to 675 from 700
    • Tag Team.png Tag Team
      • Removed: Valor replacing Quinn upon activation
      • New Effect: Upon activation and after channeling for 2 seconds, Valor soars down and picks up Quinn, granting her substantially increased movement speed. Quinn can cast Skystrike.png Skystrike while being carried by Valor, but taking damage or being disabled while channeling or while being carried will make Valor fly away and place Tag Team on a 3 seconds cooldown without triggering Skystrike.png Skystrike
      • Removed: Cooldown
      • Movement speed increase changed to 70 / 100 / 130% total
      • Cost changed to 100 / 50 / 0 from 100 at all ranks
    • Skystrike.png Skystrike
      • New Effect: Triggers automatically with Quinn's first basic attack, Aerial Assault.png Aerial Assault, or Vault.png Vault during Tag Team.png Tag Team
      • Damage changed to 100% AD from 100 / 150 / 200 (+ 50% Bonus AD)
      • Removed: Increased damage based on target's missing health
V5.6
  • Vault.png Vault
    • New Effect: Resets Quinn's basic attack timer upon her landing
    • Bug Fix: Occasionally not applying Harrier.png Harrier
    • Bug Fix: Quinn vaulting outside basic attack range if cast on close-range targets
    • Backflip AI improved to facilitate vaulting off of an enemy to pass through terrain
V4.14
  • Vault.png Vault
    • Bug Fix: Causing text to appear in chat
V4.12
  • Vault.png Vault
    • New Effect: Valor immediately marks Quinn's vaulting target with Harrier.png Harrier (even if he's in the process of marking another unit)
    • Bug Fix: Quinn sometimes vaulting in the wrong direction
V4.5
  • Stats
    • Armor increased to 17.5 from 13.5
V3.7
  • Vault.png Vault
    • Bug Fix: Failing to interrupt targets immune to slows
V3.6
  • Blinding Assault.png Blinding Assault
    • New Effect: Has a (+ 50% AP) ratio
  • Heightened Senses.png Heightened Senses
    • New Effect: Passively grants Quinn 20 / 30 / 40 / 50 / 60 bonus movement speed
  • Vault.png Vault
    • New Effect: Briefly interrupts target
  • Tag Team.png Tag Team
    • Bonus movement speed increased to 20 / 30 / 40% from 20 at all ranks
    • Maximum bonus movement speed increased to 80 / 90 / 100% from 80 at all ranks
    • Cooldown reduced to 140 / 110 / 80 seconds from 140 / 120 / 100
  • Skystrike.png Skystrike
    • Internal cooldown reduced to 1 second from 2.5
V3.5 (Balance update)
  • Harrier.png Harrier
    • Frequency slightly increased
    • Delay between Valor landing and mark applying reduced
  • Vault.png Vault
    • New Effect: Quinn lands closer to her target when vaulting from far away
V3.03
  • Added

References

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