Quinn/Ability Details
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< Quinn | Redirected from Quinn and Valor/Ability Details
| Champion | Ability Details | Background | Strategy | Skins & Trivia |
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| Quinn Demacia's Wings | ||
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Abilities
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![]() Harrier | (Innate): Valor periodically marks enemies as Vulnerable. Quinn's first attack against Vulnerable targets will deal bonus physical damage equal to 15 + 10 per level + additional 5 per level over 14 (+ 50% bonus AD). | |
Harrier is a passive ability that marks an enemy unit with Vulnerable once every few seconds. Quinn's autoattacks can detonate Vulnerable marks to deal bonus physical damage to the target.
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| Ability | Description | Leveling up |
![]() Blinding Assault | (Active): Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies to deal physical damage and blind them for 1.5 seconds.
| Cost: 60 / 65 / 70 / 75 / 80 mana Cooldown: 11 / 10 / 9 / 8 / 7 seconds Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 65% bonus AD) |
| Blinding Assault is a collision linear skillshot that deals physical damage and blinds the first enemy unit hit and other enemy units around its location.
While
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![]() Heightened Senses | (Passive): Attacking a Vulnerable target will increase Quinn's attack speed for 3 seconds.
| Quinn's Bonus Attack Speed: 20 / 25 / 30 / 35 / 40 % Valor's Bonus Attack Speed: 40 / 50 / 60 / 70 / 80 % |
(Active): Valor reveals a large area for 2 seconds.
| Cooldown: 50 / 45 / 40 / 35 / 30 seconds | |
| Heightened Senses passively grants Quinn bonus attack speed for a short duration after detonating a mark from While
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![]() Vault | (Active): Quinn dashes to an enemy, dealing physical damage and slowing the target's movement speed by 70%. This slow decays over 2 seconds. Upon reaching the target, she leaps off and lands near her maximum attack range away from the target. Valor will immediately mark this target as Vulnerable.
| Cooldown: 12 / 11 / 10 / 9 / 8 seconds Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 20% bonus AD) |
| Vault is a single targeted dash that causes Quinn to rush at a target enemy unit, dealing physical damage, slowing it and applying the While
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![]() Tag Team | (Active): Valor replaces Quinn on the battlefield as a mobile melee attacker for 20 seconds. Valor gains 80% bonus movement speed, decreased gradually to 20% while in combat.
| Cooldown: 140 / 120 / 100 seconds |
![]() Skystrike | (Active): Quinn returns to perform Skystrike, dealing physical damage to all enemies in a large area. The damage increases depending on how much health they are missing. If Skystrike has not been cast before Tag Team ends, it will be cast automatically.
| Minimum Physical Damage: 130 / 185 / 240 (+ 50% bonus AD) Maximum Physical Damage: 260 / 370 / 480 (+ 100% bonus AD) |
Tag Team is a self targeted ability that summons Valor to replace Quinn on the battlefield for a short duration. Valor has bonus movement speed that lessens while Valor is in combat. Valor also has melee range autoattacks and differing champion abilities.
Tag Team is replaced by Skystrike while the ability is active. Skystrike is a point blank area of effect ability that returns Quinn to the battlefield, replacing Valor. Quinn also deals physical damage to all enemy units in a radius around her, dealing increased damage based on their missing health.
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