Active:Rakan slings an enchanted feather forward, dealing 70 / 115 / 160 / 205 / 250 (+ 50% AP) magic damage to the first enemy hit. If that enemy was a champion or epic monster, a small circular area is marked around Rakan. After a short period of time or if an ally champion comes into contact with the marked area, Rakan heals himself and surrounding allies by 23 - 150 (based on level)(+ 70% AP).
Active:Rakan dashes forward, landing stylishly at his destination. After a dramatic pause, he leaps into the air, dealing 70 / 110 / 150 / 190 / 230 (+ 50% AP) magic damage and knocking up surrounding enemies for 1 second.
Active:Rakan leaps to an ally champion, shielding them for 50 / 85 / 120 / 155 / 190 (+ 80% AP) for 3 seconds. Battle Dance can be re-cast for 5 seconds at no cost. When re-cast, Rakan may select the same target again. If Xayah is the target, Battle Dance is able to be cast from an increased range.
Active:Rakan enchants his coat with a captivating sheen for the next 4 seconds, dealing 100 / 200 / 300 (+ 50% AP) magic damage and charming each enemy he touches for 1 / 1.25 / 1.5 seconds. Enemies can only be affected once. Rakan benefits from 50% bonus movement speed for the duration, which is briefly increased to 200% upon first damaging an enemy champion before decaying back down to 50%.