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Rally

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Rally
Rally
Rally
Effect Summons a beacon with 200 + 25 x level health for 15 seconds which increases allied attack damage by 10-35.
Cooldown 270
Range 120 (850 Aura)
Breaks stealth Yes
Level 8
Example
Rally in action

Rally was a summoner spell that was removed in patch V1.0.0.129. It allowed you to summon a ward that increases the attack damage of nearby units by 10-35 for 15 seconds.


Strategy

Rally could be used to temporarily increase the damage output of your nearby team members, as well as provide an extra target to grab attention from turrets.

Notes

Trivia

  • Unlike wards it could not be placed in a selected location, but it would be summoned directly in front of the direction your champion is facing.

Patch History

V1.0.0.129:
  • Removed.

V1.0.0.110:

  • Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level.
  • Fixed a bug where Rally provided ability power whether or not you had the mastery.
  • Fixed a bug where Rally was granting less ability power and attack damage than it stated.

V1.0.0.97:

  • Rally now removes stealth when used.

V1.0.0.83:

  • No longer heals surrounding allied units.
  • Cooldown reduced to 270 seconds from 360 seconds.

V1.0.0.72:

  • Rally now gives 10-35 Attack Damage, instead of 30% increased base physical damage.
  • Improved Rally now gives 20-70 ability power, depending on level, instead of a 20% increase to base magic damage.

V0.9.25.21:

  • Flag no longer persists past death.

V0.9.22.16:

  • Base armor reduced to 15 from 25.
  • Made it dramatically easier to select.

June 26, 2009 Patch:

  • Armor reduced to 25 from 50.
  • Fixed a bug with Offensive mastery that gave Rally a bonus 50 seconds (it now gives it a bonus 5 seconds).
  • Improve Rally – Increases the duration of Rally by 5 seconds. Improved Rally also increases armor and magic damage by allies affected by it.
  • Added friendly/enemy tooltips.

June 12, 2009 Patch:

  • Rally banner made targetable (has 200 Health +25 × Level).
  • Range increased to 850 from 700.
  • Units such as Rally banner should die faster.

April 25, 2009 Patch:

  • The Rally banner is now invulnerable/untargetable.

Alpha Week 5:

  • Base attack damage increase reduced to 30% from 40% and health restored per second increased to 4% from 3%.

Alpha Week 4:

  • Fixed tooltip to reflect the correct functionality.

Alpha Week 3:

  • Summoner Rally damage increase changed to 35% from 30%, and ablity power increased to 20% from 15%.

Alpha Week 2:

  • Added health regen to summoner spell Rallying Banner.
  • Fixed tooltip errors.


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