Rally was a summoner spell that was removed in patch V1.0.0.129. It allowed you to summon a ward that increases the attack damage of nearby units by 10-35 for 15 seconds.
Strategy
Rally could be used to temporarily increase the damage output of your nearby team members, as well as provide an extra target to grab attention from turrets.
Notes
- It could be targeted by targeted dash abilities such as .
- It could be pushed out of place by knockup and knockback abilities.
- It affected all allied units such as minions and .
Trivia
- Unlike wards it could not be placed in a selected location, but it would be summoned directly in front of the direction your champion is facing.
Patch History
- Removed.
- Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level.
- Fixed a bug where provided ability power whether or not you had the mastery.
- Fixed a bug where was granting less ability power and attack damage than it stated.
- now removes stealth when used.
- No longer heals surrounding allied units.
- Cooldown reduced to 270 seconds from 360 seconds.
- now gives 10-35 Attack Damage, instead of 30% increased base physical damage.
- Improved now gives 20-70 ability power, depending on level, instead of a 20% increase to base magic damage.
- Flag no longer persists past death.
- Base armor reduced to 15 from 25.
- Made it dramatically easier to select.
- Armor reduced to 25 from 50.
- Fixed a bug with Offensive mastery that gave a bonus 50 seconds (it now gives it a bonus 5 seconds).
- Improve – Increases the duration of by 5 seconds. Improved also increases armor and magic damage by allies affected by it.
- Added friendly/enemy tooltips.
- Rally banner made targetable (has 200 Health +25 × Level).
- Range increased to 850 from 700.
- Units such as banner should die faster.
- The banner is now invulnerable/untargetable.
- Base attack damage increase reduced to 30% from 40% and health restored per second increased to 4% from 3%.
- Fixed tooltip to reflect the correct functionality.
- Summoner damage increase changed to 35% from 30%, and ability power increased to 20% from 15%.
- Added health regen to summoner spell .
- Fixed tooltip errors.
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