Rally
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| "You belong in a museum!"
This article or section documents removed content.
|
| Rally | |
|---|---|
![]() Rally | |
| Information | |
| Effects | Summons a beacon with 200 + 25 x level health for 15 seconds which increases allied attack damage by 10-35. |
| Cooldown | 270 |
| Cast range | 120 (850 Aura) |
| Breaks stealth? | Yes |
| Level | 8 |
| Related mastery | |
| Mastery effect | Improves your Rally spell to also increase ability power of nearby ally champions by 20-70 and increase its duration by 5 seconds. |
| Example | |
| | |
Rally was a summoner spell that was removed in patch V1.0.0.129. It allowed you to summon a ward that increases the attack damage of nearby units by 10-35 for 15 seconds. The rally expected return of the s3 patch.
Contents |
Strategy
Edit
Rally could be used to temporarily increase the damage output of your nearby team members, as well as provide an extra target to grab attention from turrets.
Notes
Edit
- It could be targeted by targeted dash abilities such as

Katarina's

Shunpo and

Lee Sin's

Safeguard.
- It could be pushed out of place by knockup and knockback abilities.
- It affected all allied units such as minions and

Heimerdinger's

H-28G Evolution Turret.
Trivia
Edit
- Unlike wards it could not be placed in a selected location, but it would be summoned directly in front of the direction your champion is facing.
Patch History
Edit
V1.0.0.129:
- Removed.
- Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level.
- Fixed a bug where

Rally provided ability power whether or not you had the mastery.
- Fixed a bug where

Rally was granting less ability power and attack damage than it stated.
- No longer heals surrounding allied units.
- Cooldown reduced to 270 seconds from 360 seconds.
-

Rally now gives 10-35 Attack Damage, instead of 30% increased base physical damage.
- Improved

Rally now gives 20-70 ability power, depending on level, instead of a 20% increase to base magic damage.
- Flag no longer persists past death.
- Base armor reduced to 15 from 25.
- Made it dramatically easier to select.
- Armor reduced to 25 from 50.
- Fixed a bug with Offensive mastery that gave

Rally a bonus 50 seconds (it now gives it a bonus 5 seconds).
- Improve

Rally – Increases the duration of

Rally by 5 seconds. Improved

Rally also increases armor and magic damage by allies affected by it.
- Added friendly/enemy tooltips.
- Rally banner made targetable (has 200 Health +25 × Level).
- Range increased to 850 from 700.
- Units such as

Rally banner should die faster.
- Base attack damage increase reduced to 30% from 40% and health restored per second increased to 4% from 3%.
- Fixed tooltip to reflect the correct functionality.
