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Recovery

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Recovery (Season 2016 Mastery)Unyielding (Season 2016 Mastery)Explorer (Season 2016 Mastery)Tough Skin (Season 2016 Mastery)Runic Armor (Season 2016 Mastery)Veteran's Scars (Season 2016 Mastery)Insight (Season 2016 Mastery)Perseverance (Season 2016 Mastery)Swiftness (Season 2016 Mastery)Legendary Guardian (Season 2016 Mastery)Grasp of the Undying (Season 2016 Mastery)Strength of the Ages (Season 2016 Mastery)Bond of Stone (Season 2016 Mastery)Season 6 Resolve

Recovery is a tier 1 Resolve mastery with 5 ranks.[1]

Patch History

V5.22 Added
  • Tier 1 Resolve mastery with 5 ranks.
    • Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 health regeneration per 5 seconds.

Other versions

References

  1. Masteries on leagueoflegends.com

Defense Mastery Tree
Block: Reduces incoming damage from champion basic attacks by 1 / 2.Recovery: Grants 1 / 2 health regeneration per 5 seconds.Swiftness: Reduces the effectiveness of slows by 7.5 / 15%.Tough Skin: Reduces damage taken from monsters by 1 / 2.Unyielding: Reduces all incoming damage from champions by 2 (1 on ranged champions).Veteran's Scars: Grants 12 / 24 / 36 health.Bladed Armor: When enemy monsters attack you they are inflicted with bleed for X seconds, dealing 1% of their current health as physical damage each second.Tenacious: Reduces the duration of crowd control effects by 10%.Juggernaut: Increases maximum health by 3%.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resistance.Perseverance: Grants health regeneration equal to 0.35 / 0.675 / 1 % of your missing health.Adaptive Armor: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than you bonus armor, you gain (4% bonus MR) armor.Reinforced Armor: Reduces damage taken from critical strikes by 10%.Evasive: Reduces damage taken from area of effect magic damage by 4%.Second Wind: Increases effectiveness of self-healing, health regen, life steal and spell vamp by 10% when below 25% health.Enchanted Armor: Increases your bonus armor and magic resistance by 2.5 / 5 / 7.5 / 10%.Oppression: Reduces damage taken from enemies with impaired movement by 2%.Legendary Guardian: Grants 3 armor and magic resistance for each nearby enemy champion.Season 4 Defense
Other Mastery Trees:
OffenseUtility
Recovery mastery s4
Recovery was a tier 1 defense mastery with 2 ranks.


Effect per rank

  • Grants 1 / 2 health regeneration per 5 seconds.

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V3.14 Added
  • Tier 1 Defense mastery with 2 ranks.
    • Grants 1 / 2 health regeneration per 5 seconds.

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