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Rek'Sai/Abilities

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Fury of the Xer'Sai
Fury of the Xer&#039;Sai

Innate: Rek'Sai generates 5 Fury every time she lands a basic attack, 10 every time she lands Queen&#039;s Wrath.png Queen's Wrath, Unburrow.png Unburrow, or Furious Bite.png Furious Bite, and 2.5 per enemy (beyond the first) hit by Queen&#039;s Wrath.png Queen's Wrath or Unburrow.png Unburrow. Rek'Sai loses 20 Fury per second if she hasn't generated any in the last 5 seconds.

While Burrow.png burrowed, Rek'Sai consumes her current Fury over 5 seconds, healing up to 25 - 450 (based on level) health at 100 Fury, stopping once she consumes it all or returns to full health.

Ability Details
Fury of the Xer'Sai is a self-targeted buff.


Queen's Wrath
EFFECT RADIUS: 325
COOLDOWN: 4
Queen&#039;s Wrath

Unburrow.png Unburrowed - Active: Rek'Sai's next three basic attacks within 5 seconds deal bonus physical damage to her target and all surrounding enemies.

「 Physical Damage: 15 / 25 / 35 / 45 / 55 (+ 20% bonus AD) 」「 Total Damage: 45 / 75 / 105 / 135 / 165 (+ 60% bonus AD) 」

Queen's Wrath resets Rek'Sai's basic attack timer.

Prey Seeker
TARGET RANGE: 1650
COOLDOWN: 11 / 10 / 9 / 8 / 7
Prey Seeker

Burrow.png Burrowed - Active: Rek'Sai fires a void-charged pulse in a target direction, stopping at the first enemy hit, dealing magic damage to enemies in the area and Sight icon revealing them for 2.5 seconds.

  • Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 70% AP)
Ability Details

Additional Information:

  • PENDING FOR TEST: Queen's Wrath has a fixed attack animation forbidding Rek'Sai from attacking faster if she has over 2.0 attack speed.


Burrow
EFFECT RADIUS: 1300
COOLDOWN: 4
Burrow

Unburrow.png Unburrowed - Active: Rek'Sai burrows into the ground, Disarm icon disarming and reducing her sight radius to 250 units, but gaining 15 / 20 / 25 / 30 bonus movement speed, becoming Ghost ghosted, accessing an alternate set of basic abilities, and activating Tremor Sense.

Tremor Sense reveals enemy and neutral units in fog of war every 1.5 seconds if they are moving near Rek'Sai. Tremor Sense does not grant Sight icon sight.

Unburrow
EFFECT RADIUS: 160
COOLDOWN: 1
On-Target Cooldown: 10 / 9.5 / 9 / 8.5 / 8
Unburrow

Burrow.png Burrowed - Active: Rek'Sai bursts out of the ground, dealing physical damage and Airborne icon knocking up surrounding enemies for 0.5 - 1 (based on proximity) second(s).

  • Physical Damage: 40 / 80 / 120 / 160 / 200 (+ 40% bonus AD)

Unburrow cannot affect the same enemy again for a few seconds. Rek'Sai can Unburrow by attempting to land a basic attack against an enemy while Burrow.png Burrowed.

Ability Details

Additional Information:

  • (Un)Burrow has no cast time and does not interrupt Rek'Sai's previous orders.
  • Enemies detected by Tremor Sense are displayed as rings on the ground (champions display much larger ones and play a sound effect for Rek'Sai)
    • Enemies standing still while Rek'Sai is nearby are insensible to Tremor Sense.
  • Burrow briefly Slow icon slows displaced enemies.


Furious Bite
TARGET RANGE: 250
COOLDOWN: 12
Furious Bite

Unburrow.png Unburrowed - Active: Rek'Sai bites the target enemy, dealing physical damage, increased by 0% - 100% (based on fury). At maximum Fury deals true damage instead.

「 Minimum Physical Damage: 80 / 90 / 100 / 110 / 120% AD 」「 Maximum PhysicalDamage: 159.2 / 179.1 / 199 / 218.9 / 238.8% AD 」

  • True Damage: 160 / 180 / 200 / 220 / 240% AD
Tunnel
TARGET RANGE: MISSING
COOLDOWN: 26 / 24 / 22 / 20 / 18
On-Target Cooldown: 10 / 9 / 8 / 7 / 6
Tunnel

Burrow.png Burrowed - Active: Rek'Sai dashes in the cursor's direction, leaving behind a Tunnel with two interconnected entrances, lasting up to 10 minutes. The Tunnel can be traversed again if Rek'Sai targets either entrance, shutting down the Tunnel for a few seconds.

Rek'Sai can have up to 8 pairs of entrances active on the map at the same time. Enemy champions can destroy a Tunnel by standing on either entrance for 1.5 seconds.

Ability Details

Additional Information:

  • Tunnel entrances can be targeted by allied movement abilities (Leap Strike.png Leap Strike, Shunpo.png Shunpo, Safeguard.png Safeguard) and by Teleport.png Teleport.
  • Tunnel entrances are visible on allied champions' minimaps, while enemies must first gain Sight icon sight of one before it becomes visible on theirs (the opposite entrance is not revealed)
  • Enemy champions that destroy a Tunnel are each granted Gold 5.
    • Destroying a Tunnel while Rek'Sai is traversing it will not prevent her from reaching the opposite entrance.
  • Rek'Sai exits a Tunnel the same way she entered (either Unburrow.png Unburrowed or Burrow.png Burrowed, no switching)
  • Rek'Sai can Tunnel through walls if she dashes close to them and the wall is thin enough to allow the opposite entrance to spawn on the other side.


Void Rush
TARGET RANGE: Global
COOLDOWN: 180 / 140 / 100
Void Rush

Passive: Rek'Sai gains bonus attack speed.

  • Bonus Attack Speed: 20 / 40 / 60%

Active: After channeling for 1.5 seconds, Rek'Sai Burrow.png burrows into the ground and dashes to the target Tunnel.png Tunnel entrance without shutting it down, becoming untargetable for the duration.

Void Rush goes on a reduced cooldown if Rek'Sai is Silence icon interrupted or damaged by enemy champions or turrets.

RekSai.R1
Screech.
Ability Details
Void Rush is a unit-targeted dash.

Additional Information:

  • Rek'Sai can activate Void Rush while Burrow.png Burrowed or Unburrow.png Unburrowed (will always arrive Burrow.png Burrowed)
  • The target Tunnel.png Tunnel entrance will glow once Rek'Sai begins channeling, followed by a global screech (will be heard by enemies even if they don't have Sight icon sight of Rek'Sai and/or her destination)
  • Rek'Sai will issue an 'on my way' ping at the target Tunnel.png Tunnel entrance upon successfully channeling Void Rush.


Fury of the Xer'Sai
Fury of the Xer&#039;Sai

Innate: Rek'Sai generates 25 Fury upon dealing damage with basic attack and Unburrow.png unburrowed abilities, and loses 20 Fury per second if she hasn't generated any in the last 5 seconds.

While Burrow.png burrowed, Rek'Sai consumes her current Fury over 3 seconds, healing up to 15 - 185 (based on level) health at 100 Fury, stopping once she consumes it all or returns to full health.

Ability Details
Fury of the Xer'Sai is a self-targeted buff.


Queen's Wrath
EFFECT RADIUS: 325
COOLDOWN: 4
Queen&#039;s Wrath

Unburrow.png Unburrowed - Active: Rek'Sai's next three basic attacks within 5 seconds deal bonus physical damage to her target and all surrounding enemies.

「 Physical Damage: 15 / 20 / 25 / 30 / 35 (+ 40% bonus AD) 」「 Total Damage: 45 / 60 / 75 / 90 / 105 (+ 120% bonus AD) 」

Queen's Wrath resets Rek'Sai's basic attack timer.

Prey Seeker
TARGET RANGE: 1650
COOLDOWN: 11 / 10 / 9 / 8 / 7
Prey Seeker

Burrow.png Burrowed - Active: Rek'Sai fires a void-charged pulse in a target direction, stopping at the first enemy hit, dealing physical damage to enemies in the area and Sight icon revealing them for 2.5 seconds.

  • Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 40% bonus AD) (+ 70% AP)
Ability Details

Additional Information:

  • PENDING FOR TEST: Queen's Wrath has a fixed attack animation forbidding Rek'Sai from attacking faster if she has over 2.0 attack speed.


Burrow
EFFECT RADIUS: 1300
COOLDOWN: 4
Burrow

Unburrow.png Unburrowed - Active: Rek'Sai burrows into the ground, Disarm icon disarming and reducing her sight radius to 250, but gaining 15 / 20 / 25 / 30 bonus movement speed, becoming Ghost ghosted, accessing an alternate set of basic abilities, and activating Tremor Sense.

Tremor Sense reveals enemy and neutral units in fog of war every 1.5 seconds if they are moving near Rek'Sai. Tremor Sense does not grant Sight icon sight.

Unburrow
EFFECT RADIUS: 160
COOLDOWN: 1
On-Target Cooldown: 10
Unburrow

Burrow.png Burrowed - Active: Rek'Sai bursts out of the ground, dealing physical damage and Airborne icon knocking up the closest enemy for 1 second, and briefly Airborne icon knocking aside other surrounding enemies.

  • Physical Damage: 40 / 80 / 120 / 160 / 200 (+ 40% bonus AD)

Unburrow cannot affect the same enemy again for a few seconds. Rek'Sai can also trigger Unburrow by issuing an attack command, applying the full Airborne icon knock up against her target.

Ability Details

Additional Information:

  • (Un)Burrow has no cast time and does not interrupt Rek'Sai's previous orders.
  • Enemies detected by Tremor Sense are displayed as rings on the ground (champions display much larger ones and play a sound effect for Rek'Sai)
    • Enemies standing still while Rek'Sai is nearby are insensible to Tremor Sense.
  • Burrow briefly Slow icon slows displaced enemies.


Furious Bite
TARGET RANGE: 250
COOLDOWN: 12
Furious Bite

Unburrow.png Unburrowed - Active: Rek'Sai bites the target enemy, dealing physical damage. At maximum Fury the damage is doubled and converted to true damage.

「 Physical Damage: 50 / 60 / 70 / 80 / 90 (+ 85% bonus AD) 」「 True Damage: 100 / 120 / 140 / 160 / 180 (+ 170% bonus AD) 」
Tunnel
TARGET RANGE: MISSING
COOLDOWN: 26 / 23 / 20 / 17 / 14
On-Target Cooldown: 10 / 8 / 6 / 4 / 2
Tunnel

Burrow.png Burrowed - Active: Rek'Sai dashes in the cursor's direction, leaving behind a Tunnel with two interconnected entrances, lasting up to 10 minutes. The Tunnel can be traversed again if Rek'Sai targets either entrance, shutting down the Tunnel for a few seconds.

Rek'Sai can have up to 8 pairs of entrances active on the map at the same time. Enemy champions can destroy a Tunnel by standing on either entrance for 1.5 seconds.

Ability Details

Additional Information:

  • Tunnel entrances can be targeted by allied movement abilities (Leap Strike.png Leap Strike, Shunpo.png Shunpo, Safeguard.png Safeguard) and by Teleport.png Teleport.
  • Tunnel entrances are visible on allied champions' minimaps, while enemies must first gain Sight icon sight of one before it becomes visible on theirs (the opposite entrance is not revealed)
  • Enemy champions that destroy a Tunnel are each granted Gold 5.
    • Destroying a Tunnel while Rek'Sai is traversing it will not prevent her from reaching the opposite entrance.
  • Rek'Sai exits a Tunnel the same way she entered (either Unburrow.png Unburrowed or Burrow.png Burrowed, no switching)
  • Rek'Sai can Tunnel through walls if she dashes close to them and the wall is thin enough to allow the opposite entrance to spawn on the other side.


Void Rush
TARGET RANGE: 1500
COOLDOWN: 100 / 80 / 60
Void Rush

Passive: Rek'Sai's basic attacks and damaging abilities apply Void Rush to enemy champions for 5 seconds.

Active: Rek'Sai selects an enemy champion with Void Rush and Burrow.png burrows into the ground for 1.5 seconds, then Unburrow.png unburrows near them and pounces, dealing physical damage to them and landing behind them.

  • Physical Damage: 100 / 250 / 400 (+ 140% bonus AD) (+ 20 / 25 / 30% of target's missing health)
RekSai.R1
Screech.
Ability Details
Void Rush is a unit-targeted dash.

Additional Information:

  • Rek'Sai can activate Void Rush while Burrow.png Burrowed or Unburrow.png Unburrowed.
  • The target champion will glow once Rek'Sai Burrow.png Burrows to them, followed by a global screech (will be heard by enemies even if they don't have Sight icon sight of Rek'Sai and/or her destination).


References