|Champion||Background||Strategy||Skins & Trivia|
|"Submit to my designs."
Rek'Sai is a powerful and mobile monster well suited to the jungle of Summoner’s Rift. Clever use of her Tunnels gives Rek’Sai unparalleled mobility through her jungle and into the enemy’s domain. Once there, she works best counter-jungling her opponent into obscurity before ganking enemy laners from the unconventional angles her Tunnels provide.
Rek’Sai is a mobile menace at all stages of the game, creating Tunnels throughout her own jungle to help her dart from camp to camp. But she doesn’t just Burrow quickly; she kills at speed, too. Queen's Wrath brings mass carnage to each camp’s monsters, dealing solid area of effect damage to every enemy around her, while Furious Bite deals powerful single target damage. Monsters will fight back, but Rek’Sai – once she’s generated enough fury - can sustain through the slaughter by Burrowing, which restores her health and speeds her toward the next camp. And once her jungle’s empty, it’s time for Rek’Sai to turn toward the enemy jungle.
Tremor Sense is central to Rek’Sai’s counter-jungling runs, which focus on killing enemy camps while her counterpart’s away rather than dueling directly. By checking for movement in her intended direction, Rek’Sai can at least understand where her opposing jungler isn’t, then use that knowledge to Burrow in and steal camps, effectively starving her opponent out of their jungle and forcing them into premature ganks, or worse yet, into Rek’Sai’s lair. Pity those who dare stray too deep into the burrower’s home: her Tunnels offer incredible mobility, and with good vision control, Rek’Sai can easily coordinate her allies as she hunts down wandering targets.
Then there are her ganks. Rek’Sai’s relative lack of burst damage means she thrives best when she ganks for her high-damage allies, using her considerable utility to slow and stop her target’s escape. Most crucially, Rek’Sai’s Tunnels give her unique angles of attack into enemy lanes, from which she can damage her mark with Prey Seeker before Unburrowing beneath them. The knock-up provides a strong enough window for most assassins to secure their kill, but even if her enemy’s still alive, Rek’Sai can turn to her own abilities - Queen's Wrath and Furious Bite in particular - to add extra damage into the mix.
Come mid-game, Rek’Sai operates best when she takes advantage of her unique vision and Tunnels, using her knowledge of the enemy’s movements to split push or pick lone targets. In split-push situations, she makes short work of minion waves with Queen's Wrath, shoving her own minions into towers and forcing the enemy team to react. Tremor Sense ensures she’s always aware of her enemy’s whereabouts, too, allowing her to dive through the myriad Tunnels she’s already created and skirt around those who come to stop the shove. But her mobility doesn’t end there. Void Rush gives Rek’Sai the ability to burrow to any of her tunnels, potentially crossing over the entirety of Summoner’s Rift in seconds.
But when to ult? If she’s attracted enemy attention with her split pushes, Rek’Sai can quickly relocate to join her waiting allies in another lane, using their newfound numbers advantage to force down towers or claim other objectives. Alternatively, a sneaky Tunnel in the enemy base sets up a perfect late game backdoor attempt, while Tunnels near her own base give Rek’Sai the opportunity to dash back and help defend when the enemy forces come knocking. During the early and mid game, Void Rush gives Rek’Sai instant access back into her jungle whenever she s, meaning she can carry on clearing camps and gaining experience and gold while her counterpart heads back to their jungle.
In large-scale teamfights, Rek’Sai works best when she can follow up on a solid initiation, following in and locking up priority targets with the knock up from Unburrow. Once she’s engaged, Rek’Sai has to work fast, generating fury as quickly as she can before crippling her enemy with Furious Bite. The ability scales in damage depending on how much she’s filled her fury bar, and deals true damage when full. Once she’s laid down her punishment, Rek’Sai needs to focus on survival. Burrow gives her both the movement speed and health regen she needs to dodge and recover from the enemy’s retaliation, and gives her opportunity to peel for her damage dealers by Unburrowing beneath their would-be killers.
|Works well with:||Struggles against:|
|Lux - the Lady of Luminosity
All of Lux’s abilities synergize well with Rek’Sai’s at every stage of the game. Early Light Bindings help Rek’Sai move into place for her knock up, while in teamfights, Lucent Singularity and Prey Seeker grant long-range vision of their targets. And while Rek’Sai is not the most delicate of flowers, Prismatic Barrier helps her soak up extra damage as she moves in to engage.
|Kalista - the Spear of Vengeance
While Rek’Sai punishes those she can stick to, she struggles against champions who can kite effectively, particularly Kalista. Martial Poise enables the Spear of Vengeance to continuously dart around the Void Burrower while she lays down punishing damage with her basic attacks and Pierce.
|Malphite - Shard of the Monolith
Crowd control’s the word when Rek’Sai and Malphite buddy up for teamfights. Unstoppable Force is the perfect area of effect initiation tool for Rek’Sai, who can Tunnel in and send her enemies skywards once again with Unburrow before working on her targets with Queen's Wrath and Furious Bite.
|Lee Sin - the Blind Monk
One of League’s eminent counter-junglers, Lee Sin’s got the damage, sustain and mobility with Sonic Wave and Safeguard to hunt down and kill Rek’Sai whenever she tries to tunnel her way into the Blind Monk’s jungle.
|Kassadin - the Void Walker
Come mid game, Kassadin and Rek’Sai can pair up to form a small and mobile death squad. Both have enough mobility to jet around the map, and once Rek’Sai locks their target up with Unburrow, Kass has plenty of damage to earn his team a kill.
|Ziggs - the Hexplosives Expert
Hexplosive Minefield and Satchel Charge make Ziggs a difficult target for Rek’Sai’s ganks during laning, but the problems don’t end there. Even if Rek’Sai is able to split push a sizeable minion wave into the enemy’s turret, the range and power of Mega Inferno Bomb can quickly wipe out the wave and rebalance the map.
- Champion Spotlight
- Recommended Items
- Playing As Rek'Sai
- Playing Against Rek'Sai
- Ability Usage
- Mastery Usage
- Item Usage
- As Rek'Sai is most effective in the jungle, picking the right jungle item enchantment is one of your most important decisions.
- Typically, the enchantment is the best one as it enhances your early ganks and gives you cooldown reduction.
- Due to Void Rush giving her a large amount of attack speed, the enchantment is another option.
- A Queen's Wrath and gives good sustain. is her core damage item. It increases her AoE damage with her
- After your , it is recommended to buy items that give tanky stats, as Rek Sai is very squishy for what she does.
- Both a Fury of the Xer'Sai. and a can be useful on her, depending on how often you activate
- A can be very deadly on her once she engages. Her enemies will have a harder time to escape.
- A is typically not recommended on her as she doesn't scale very well with straight health.
- If you see one of her Tunnels, try to destroy it as quickly as possible. Keep in mind this takes time, so be careful not to get ganked.
- If you spot her entering your jungle, be sure to alert your allied jungler that she might be counter-jungling. If you are the jungler and you feel that you may not be able to take her on alone, be sure to call for allies or perhaps even stand still as her Tremor Sense only activates when a unit or group of units move.