Unique - Spoils of War: Melee autoattacks execute minions below 200 (+100% AD) health. Killing a minion by any means heals you and the nearest allied champion for 40 health and grants them gold equal to the kill. These effects require a nearby allied champion and consume a charge. Recharges every 60 seconds. Max 2 charges. You may only be in possession of 1 Gold Income item.
Relic Shield is typically purchased by melee supports such as Alistar, Braum, Leona, Nunu, and Taric, who benefit from the durability it provides and can utilize the execution aspect of the Spoils of War passive.
Relic Shield is occasionally purchased by both champions in a double-bruiser lane, forgoing early damage for the sustain and extra gold the item provides.
The Spoils of War does not provide the wearer any actual gold. All gold generated is given to allies instead.
Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execution aspect of the ability only works with melee autoattacks.
On Summoner's Rift, assuming Relic Shield's user kills the most valuable minions available, it provides 4.4 gold per 10 seconds to the user and to the lane partner before the 35-minute mark. After 35 minutes, it provides 5.5 gold per 10 to the user and to the lane partner.
On Summoner's Rift, assuming Relic Shield's user kills one minion every 60 seconds, it provides 3.3 health regen per 5 seconds to the user and to the lane partner.
Unique Passive - Spoils of War: Basic attacks execute minions below 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 5. This effect requires a nearby allied champion to trigger. Recharges every 60 seconds, up to a maximum of 2 charges.
Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.