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Removed Items/Part 1

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Alacrity item.png Alacrity: Passive: Unique – Alacrity: Grants +20 bonus movement speed
Cost: Gold 450
Ancient Pocket Watch item.png Ancient Pocket Watch: Active: Unique: Teleports your champion to a target location (120 second cooldown). Passive: +5 movement speed 
Cost: Gold 1500
Hextech Sweeper item.png Arcane Sweeper: +25 armor. +225 health. +250 mana. +20% cooldown reduction. Active: Unique: Covers an area with stealth-detecting mist for 5 seconds, granting vision of units which pass through it for 3 seconds. (60 second cooldown. 800 Range, 375 AOE estimate) Passive: Unique – Trap Detection: Nearby stealthed enemy traps are True Sight icon revealed
Recipe: Glacial Shroud item.png Glacial Shroud + Kindlegem item.png Kindlegem + Gold 350 = Gold 2150.
Atma&#039;s Impaler item.png Atma's Impaler: +45 armor. +15% crit chance. Passive: Unique: You gain attack damage equal to 1.5% of your maximum health
Recipe: Chain Vest item.png Chain Vest + Avarice Blade item.png Avarice Blade + Gold 780 = Gold 2300.
Avarice Blade item.png Avarice Blade: +10% crit chance. Passive: Unique – Avarice: +Gold 3 per 10 seconds Passive: Unique – Greed: Grants Gold 2 upon killing a unit
Recipe: Brawler&#039;s Gloves item.png Brawler's Gloves + Gold 400 = Gold 800.
Bag of Tea item.png Bag of Tea: Consume: Restores 400 health and 200 mana over 10 seconds. It can only be used after scoring a killing blow on a champion. 
Blackfire Torch item.png Blackfire Torch: +80 ability power. +10% cooldown reduction. Active: Unique: Deals 20% of target champion's maximum health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20% (90 second cooldown). 
Recipe: Blasting Wand item.png Blasting Wand + Fiendish Codex item.png Fiendish Codex + Gold 970 = Gold 2650.
Blue Pill item.png Blue Pill: Consume: Teleports the champion to their team's fountain. 
Cost: Gold 600

Remade into: Recall.png Recall

Bonetooth Necklace.png Bonetooth Necklace: Passive: Rengar Rengar collects 1 trophy when scoring a takedown against enemy champions.
Breathstealer item.png Breathstealer: +95 ability power. +70 armor. +15% (Unique) cooldown reduction. Active: Unique: Reduces target enemy champion's ability power and attack damage by 70% for 4 seconds (600 range) (90 second cooldown). 
Recipe: Chain Vest item.png Chain Vest + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1300 = Gold 3600.
Captain item.png Captain: Passive: Unique – Captain: Grants +10% movement speed to nearby approaching allied champions. 
Cost: Gold 450
Cloak and Dagger item.png Cloak and Dagger: +35 tenacity

. +20 % attack speed. +20 % crit chance. 
Recipe: Cloak of Agility item.png Cloak of Agility + Dagger item.png Dagger + Gold 200 = Gold 1450.

Crystalline Flask item.png Crystalline Flask: Consume: Consumes a charge to restore 120 health and 60 mana over 12 seconds. 
Cost: Gold 345
Deathfire Grasp item.png Deathfire Grasp: +120 ability power. +10% cooldown reduction. Active: Unique: Deals 15% of target champion's maximum health in magic damage and increases all subsequent magic damage taken by target by 20% for 4 seconds (90 second cooldown) (750 range). 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Fiendish Codex item.png Fiendish Codex + Gold 680 = Gold 3100.
Dervish Blade item.png Dervish Blade: +45 magic resistance. +50% attack speed. +10% cooldown reduction. Active: Unique – Quicksilver: Removes all debuffs from your champion. Melee champions also gain +50% movement speed for 1 second. 90 second cooldown. 
Recipe: Quicksilver Sash item.png Quicksilver Sash + Stinger item.png Stinger + Gold 300 = Gold 2700.
Devourer item.png Devourer: +30 on-hit magic damage. +40% attack speed. Passive: Unique – Devouring: Takedowns grant Devourer stacks, increasing on-hit magic damage by +1. Passive: Stacks on takedown:

+1 for champions and large monsters.
+2 for Rift Scuttler Rift Scuttlers and Rift Herald Rift Herald.
+5 for Dragon Dragon, Baron Nashor Baron and Vilemaw Vilemaw. Passive: Transforms into Sated Devourer item.png Sated Devourer at 30 Devourer stacks
Recipe: Recurve Bow item.png Recurve Bow + Gold 450 = Gold 1450.

Distortion item.png Distortion: Passive: Unique – Distortion: Ghost.png Ghost, Flash.png Flash, and Teleport.png Teleport summoner spell cooldowns are reduced by 20% and are granted additional mobility:

Ghost.png Ghost grants 40% bonus movement speed instead of 27%.
Flash.png Flash gives 20% bonus movement speed for 1 second after cast.
Teleport.png Teleport gives 30% bonus movement speed for 3 second after use. 
Cost: Gold 450

Eleisa&#039;s Miracle item.png Eleisa's Miracle: +10 health regeneration

+15 mana regeneration. Passive: Unique – Aid: Your Summoner Heal.png Heal, Clarity.png Clarity and Clairvoyance.png Clairvoyance cooldowns are reduced by 25%. Passive: Unique – Eleisa's Blessing: If you gain 3 levels with this item, you gain all the effects permanently and this item is consumed. 
Recipe: Philosopher&#039;s Stone item.png Philosopher's Stone + Gold 400 = Gold 1100.

Elixir of Agility item.png Elixir of Agility: Consume: On use, grants 12–22% attack speed, based on champion level, and 8% critical strike chance for 4 minutes. 
Cost: Gold 250
Elixir of Brilliance item.png Elixir of Brilliance: Consume: On use, grants 25–40 ability power, based on champion level, and 10% cooldown reduction for 3 minutes. 
Cost: Gold 250
Elixir of Fortitude item.png Elixir of Fortitude: Consume: On use, grants 120–235 health, based on champion level and 15 attack damage for 3 minutes. 
Cost: Gold 350
Elixir of Ruin item.png Elixir of Ruin: Consume: Grants the following effects for 3 minutes: Consume: +250 health

+15% bonus damage to turrets
And Siege Commander. Passive: Unique – Siege Commander: Grants nearby minions +15% bonus damage to turrets and bonus movement speed based on your movement speed. 
Cost: Gold 400

Emblem of Valor item.png Emblem of Valor: +20 armor. Aura: Unique – Valor: Nearby allied champions gain +7 health regen per 5 seconds. 
Recipe: Cloth Armor item.png Cloth Armor + Rejuvenation Bead item.png Rejuvenation Bead + Gold 170 = Gold 650.

Remade into: Relic Shield item.png Relic Shield

Explorer&#039;s Ward item.png Explorer's Ward: Consume: Places an invisible ward that reveals the surrounding area for 60 seconds. 
Farsight Orb item.png Farsight Orb: Active: Reveals an area up to 4000 units away for 2 seconds (90 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.

Also places a visible ward in the area that lasts 60 seconds. 
Recipe: Scrying Orb item.png Scrying Orb = Gold 250.

Feral Flare item.png Feral Flare: +12 attack damage. +30% attack speed. Active: Unique: Places a Sight Ward item.png Stealth Ward at target location that lasts for 180 seconds (1000 range) (180 seconds cooldown). Passive: Unique – Maim: Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 25 (+1 per Feral stack) bonus magic damage and restore 10 health. Minions and monsters take 75 (+3 per Feral stack) bonus magic damage. Passive: Unique: Gain 30% increased Gold gold from monsters. Passive: Unique – Gold Income: You may only be in possession of 1 Gold Income item. 
Recipe: Wriggle&#039;s Lantern item.png Wriggle's Lantern
Flesheater item.png Flesheater: +20 attack damage. +10% life steal. Active: Unique – Flesheater: Rip the flesh from the target enemy minion, dealing 200 (+75% AD) true damage and restoring 50 (+75% AD) health. Each cast of Fleasheater permanently increases the item's attack damage by 1. Passive: Unique: Basic attacks build Flesh charges. At 5 charges, you gain the ability to cast Flesheater. 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 300 = Gold 1460.
Force of Nature item.png Force of Nature: +40 health regeneration. +76 magic resistance. +8% movement speed. Passive: Unique: You gain health regeneration equal to 1.75% of your maximum health
Recipe: Regrowth Pendant item.png Regrowth Pendant + Regrowth Pendant item.png Regrowth Pendant + Negatron Cloak item.png Negatron Cloak + Gold 1000 = Gold 2610.

Similar Items: Spirit Visage item.png Spirit Visage, Warmog&#039;s Armor item.png Warmog's Armor

Furor item.png Furor: Passive: Unique – Furor: Whenever you deal damage with a single target attack or spell, you gain 12% movement speed that decays over 2 seconds. 
Cost: Gold 450
Globe of Trust item.png Globe of Trust: +150% base mana regeneration. +20% cooldown reduction. Active: Unique – Safe Harbor: Lobs a bubble that shields allies hit from the next 150 damage. You generate Gold 1 for every 4 damage absorbed for a maximum of 150 per cast (maximum of 37.5 per ally). Self-cast shields will not generate gold from monster damage. 15 second cooldown. 
Recipe: Swindler&#039;s Orb item.png Swindler's Orb + Forbidden Idol item.png Forbidden Idol + Gold 635 = Gold 2100.
Golden Transcendence item.png Golden Transcendence: Active: Teleports to one of the battle platforms. Can only be used from the summoning platform. 
Greater Lens item.png Greater Lens: Active: Reveals and disables nearby invisible traps and wards for 6 seconds (60 second cooldown). 
Recipe: Sweeping Lens item.png Sweeping Lens
Greater Orb item.png Greater Orb: Active: Reveals an area up to 2500 units away for 1 second (150 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions. 
Recipe: Scrying Orb item.png Scrying Orb
Greater Stealth Totem item.png Greater Stealth Totem: Active: Places an Sight Ward item.png Stealth Ward that lasts 180 seconds (60 second cooldown).

Store a charge every 60 seconds, up to 2 total. 
Recipe: Warding Totem item.png Warding Totem = Gold 250.

Greater Totem item.png Greater Totem: Active: Places a Sight Ward item.png Stealth Ward that lasts 120 seconds (120 second cooldown). 
Recipe: Warding Totem item.png Warding Totem
Greater Vision Totem item.png Greater Vision Totem: Active: Places a Vision Ward item.png Vision Ward that has infinite duration. (120 second cooldown). 
Recipe: Warding Totem item.png Warding Totem = Gold 250.
Grez&#039;s Spectral Lantern item.png Grez's Spectral Lantern: +15 attack damage. +30% attack speed. Active: Unique: Summons a stealth-detecting mist that grants vision in the target area for 5 seconds and reveals enemies that enter it for 3 seconds (800 range, 375 AOE) (60 second cooldown). Passive: Unique – Maim: Basic attacks against monsters deal 75 bonus magic damage and restore 10 health. Passive: Unique: Gain 30% increased Gold gold from monsters. Passive: Unique – Trap Detection: Nearby stealthed enemy traps are True Sight icon revealed
Recipe: Madred&#039;s Razors item.png Madred's Razors + Long Sword item.png Long Sword + Dagger item.png Dagger + Gold 180 = Gold 1740.
Heart of Gold item.png Heart of Gold: +200 health. Passive: Unique: +Gold 5 per 10 seconds. 
Recipe: Ruby Crystal item.png Ruby Crystal + Gold 350 = Gold 825.
Builds Into: Locket of the Iron Solari item.png Locket of the Iron Solari, Lord Van Damm&#039;s Pillager item.png Lord Van Damm's Pillager, Randuin&#039;s Omen item.png Randuin's Omen
Ichor of Illumination item.png Ichor of Illumination: Consume: On use, grants 30–64 ability power based on champion level, 10% cooldown reduction and a huge boost to mana and energy rengeneration for 3 minutes. 
Cost: Gold 500
Ichor of Rage item.png Ichor of Rage: Consume: On use, grants 20–40 attack damage, 20–40% attack speed based on champion level, and 15% increased damage to Turrets for 3 minutes. 
Cost: Gold 500
Innervating Locket item.png Innervating Locket: +430 health. +450 mana. +10% (Unique) cooldown reduction. Aura: Unique: Nearby allies gain 20 health regeneration and 9 mana regeneration. Passive: Unique: After using an ability, restores 50 health and 20 mana over 2 seconds (3 second cooldown). 
Recipe: Catalyst the Protector item.png Catalyst the Protector + Mana Manipulator item.png Mana Manipulator + Gold 450 = Gold 2250.
Ionic Spark item.png Ionic Spark: +250 health. +50% attack speed. Passive: Unique: Every fourth basic attack unleashes a chain lightning, dealing 125 magic damage to up to 4 targets (400 bounce range). Targets cannot be hit twice by the same lightning. 
Recipe: Recurve Bow item.png Recurve Bow + Ruby Crystal item.png Ruby Crystal + Gold 575 = Gold 2100.

Similar Items: Runaan&#039;s Hurricane item.png Runaan's Hurricane, Statikk Shiv item.png Statikk Shiv

Juggernaut item.png Juggernaut: +500 health. +10% cooldown reduction. Passive: Unique – Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes by 35%. 
Recipe: Kindlegem item.png Kindlegem + Ruby Crystal item.png Ruby Crystal + Gold 150 = Gold 1400.
Kage&#039;s Lucky Pick item.png Kage's Lucky Pick: +25 ability power. Passive: Unique – Lucky Shadow: +Gold 5 per 10 seconds. 
Recipe: Amplifying Tome item.png Amplifying Tome + Gold 330 = Gold 765.

Remade into: Frostfang item.png Frostfang

Kitae&#039;s Bloodrazor item.png Kitae's Bloodrazor: +30 attack damage. +40% attack speed. Passive: Unique: Basic attack deal 2.5% of target's maximum health bonus magic damage
Recipe: Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 700 = Gold 2475.
Leviathan item.png Leviathan: +180 health. Passive: Unique: Grants 32 health per stack, receiving 2 stacks for a kill and 1 stack for an assist. This effect can stack 20 times, for a maximum of 640 health; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage. 
Recipe: Ruby Crystal item.png Ruby Crystal + Gold 800 = Gold 1275.
Madred&#039;s Bloodrazor item.png Madred's Bloodrazor: +40 attack damage. +25 armor. +40% attack speed. Passive: Unique: Basic attacks deal 4% of the target's maximum health bonus magic damage on-hit, capped at 120 damage against monsters. 
Recipe: Madred&#039;s Razors item.png Madred's Razors + Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 775 = Gold 3800.

Similar Items: Blade of the Ruined King item.png Blade of the Ruined King, Bloodrazor item.png Bloodrazor

Madred&#039;s Razors item.png Madred's Razors: +15% attack speed. Passive: Unique – Maim: Basic attacks against monsters deal 50 bonus magic damage and restore 8 health
Recipe: Dagger item.png Dagger + Gold 300 = Gold 750.
Magus item.png Magus: +80 ability power. +20% cooldown reduction. 
Recipe: Fiendish Codex item.png Fiendish Codex + Gold 580 = Gold 1400.
Malady item.png Malady: +25 ability power. +45% attack speed. Passive: Unique: Basic attacks deal 15 (+ 10% AP) bonus magic damage. Passive: Unique: Basic attacks reduce the target's magic resistance by 4 for 8 seconds. Stacks up to 7 times for a total of -28 magic resistance reduction
Recipe: Dagger item.png Dagger + Dagger item.png Dagger + Amplifying Tome item.png Amplifying Tome + Gold 800 = Gold 2035.

Similar Items: Nashor&#039;s Tooth item.png Nashor's Tooth, Wit&#039;s End item.png Wit's End

Mana Manipulator item.png Mana Manipulator: Aura: Unique – Mana Warp: Nearby allied champions gain 5 mana regeneration (1100 range). 
Recipe: Faerie Charm item.png Faerie Charm + Gold 120 = Gold 300.
Mana Potion item.png Mana Potion: Consume: Regenerates 3.33 mana every half-second for 15 seconds, restoring a total of 100 mana
Cost: Gold 35
Marksman&#039;s Rifle item.png Marksman's Rifle: +35 attack damage. +20% crit chance. Passive: Basic attacks gain a 25% chance on-attack to Sight icon reveal the target, prevent them from dodging, and reduce armor by 20 for 4 seconds. 
Martyr&#039;s Gambit item.png Martyr's Gambit: +400 health. +100% base health regeneration. +10% cooldown reduction. Active: Unique: Binds yourself to the target allied champion for the next 3 seconds, redirecting 60% of all damage dealt to them to yourself. 30 second cooldown. 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Kindlegem item.png Kindlegem + Gold 400 = Gold 1850.
Meki Pendant item.png Meki Pendant: +7 mana regeneration
Cost: Gold 390
Builds Into: Chalice of Harmony item.png Chalice of Harmony, Fiendish Codex item.png Fiendish Codex, Tear of the Goddess item.png Tear of the Goddess
Mirage Blade item.png Mirage Blade: +60 attack damage. +15% crit chance. +12% life steal. Active: Unique – Mirage Step: Blinks 350 units directly away from the marked target. 60 second cooldown. Passive: Unique – Mark of the Sands: Basic attacks apply a Mark of the Sands to the target, revealing them for 3 seconds. Only a single enemy can be marked at a time. 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Cloak of Agility item.png Cloak of Agility + Gold 695 = Gold 3200.
Murksphere item.png Murksphere: +25% base mana regeneration. +5% cooldown reduction. Active: Unique – Swindler's Shield: Shields target ally from the next 60 damage. You generate 1 gold for every 4 damage absorbed (maximum of 15). Self-cast shields will not generate gold from monster damage. 15 second cooldown. 
Cost: Gold 365