Alacrity item.png Alacrity: Passive: Unique – Alacrity: Grants +20 bonus movement speed
Cost: Gold 450
Ancient Pocket Watch item.png Ancient Pocket Watch: Active: Unique: Teleports your champion to a target location (120 second cooldown). Passive: +5 movement speed 
Cost: Gold 1500
Hextech Sweeper item.png Arcane Sweeper: +25 armor. +225 health. +250 mana. +20% cooldown reduction. Active: Unique: Covers an area with stealth-detecting mist for 5 seconds, granting vision of units which pass through it for 3 seconds. (60 second cooldown. 800 Range, 375 AOE estimate) Passive: Unique – Trap Detection: Nearby stealthed enemy traps are True Sight icon revealed
Recipe: Glacial Shroud item.png Glacial Shroud + Kindlegem item.png Kindlegem + Gold 350 = Gold 2150.
Atma's Impaler item.png Atma's Impaler: +45 armor. +15% crit chance. Passive: Unique: You gain attack damage equal to 1.5% of your maximum health
Recipe: Chain Vest item.png Chain Vest + Avarice Blade item.png Avarice Blade + Gold 780 = Gold 2300.
Avarice Blade item.png Avarice Blade: +10% crit chance. Passive: Unique – Avarice: +Gold 3 per 10 seconds Passive: Unique – Greed: Grants Gold 2 upon killing a unit
Recipe: Brawler's Gloves item.png Brawler's Gloves + Gold 400 = Gold 800.
Bag of Tea item.png Bag of Tea: Consume: Restores 400 health and 200 mana over 10 seconds. It can only be used after scoring a killing blow on a champion. 
Blackfire Torch item.png Blackfire Torch: +80 ability power. +10% cooldown reduction. Active: Unique: Deals 20% of target champion's maximum health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20% (90 second cooldown). 
Recipe: Blasting Wand item.png Blasting Wand + Fiendish Codex item.png Fiendish Codex + Gold 970 = Gold 2650.
Blue Pill item.png Blue Pill: Consume: Teleports the champion to their team's fountain. 
Cost: Gold 600

Remade into: Recall.png Recall

Bonetooth Necklace.png Bonetooth Necklace: Passive: Rengar Rengar collects 1 trophy when scoring a takedown against enemy champions.
Breathstealer item.png Breathstealer: +95 ability power. +70 armor. +15% (Unique) cooldown reduction. Active: Unique: Reduces target enemy champion's ability power and attack damage by 70% for 4 seconds (600 range) (90 second cooldown). 
Recipe: Chain Vest item.png Chain Vest + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1300 = Gold 3600.
Captain item.png Captain: Passive: Unique – Captain: Grants +10% movement speed to nearby approaching allied champions. 
Cost: Gold 450
Cloak and Dagger item.png Cloak and Dagger: +35 tenacity

. +20 % attack speed. +20 % crit chance. 
Recipe: Cloak of Agility item.png Cloak of Agility + Dagger item.png Dagger + Gold 200 = Gold 1450.

Crystalline Flask item.png Crystalline Flask: Consume: Consumes a charge to restore 120 health and 60 mana over 12 seconds. 
Cost: Gold 345
Deathfire Grasp item.png Deathfire Grasp: +120 ability power. +10% cooldown reduction. Active: Unique: Deals 15% of target champion's maximum health in magic damage and increases all subsequent magic damage taken by target by 20% for 4 seconds (90 second cooldown) (750 range). 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Fiendish Codex item.png Fiendish Codex + Gold 680 = Gold 3100.
Dervish Blade item.png Dervish Blade: +45 magic resistance. +50% attack speed. +10% cooldown reduction. Active: Unique – Quicksilver: Removes all debuffs from your champion. Melee champions also gain +50% movement speed for 1 second. 90 second cooldown. 
Recipe: Quicksilver Sash item.png Quicksilver Sash + Stinger item.png Stinger + Gold 300 = Gold 2700.
Devourer item.png Devourer: +30 on-hit magic damage. +40% attack speed. Passive: Unique – Devouring: Takedowns grant Devourer stacks, increasing on-hit magic damage by +1. Passive: Stacks on takedown:

+1 for champions and large monsters.
+2 for Rift Scuttler Rift Scuttlers and Rift Herald Rift Herald.
+5 for Dragon Dragon, Baron Nashor Baron and Vilemaw Vilemaw. Passive: Transforms into Sated Devourer item.png Sated Devourer at 30 Devourer stacks
Recipe: Recurve Bow item.png Recurve Bow + Gold 450 = Gold 1450.

Distortion item.png Distortion: Passive: Unique – Distortion: Ghost.png Ghost, Flash.png Flash, and Teleport.png Teleport summoner spell cooldowns are reduced by 20% and are granted additional mobility:

Ghost.png Ghost grants 40% bonus movement speed instead of 27%.
Flash.png Flash gives 20% bonus movement speed for 1 second after cast.
Teleport.png Teleport gives 30% bonus movement speed for 3 second after use. 
Cost: Gold 450

Eleisa's Miracle item.png Eleisa's Miracle: +10 health regeneration

+15 mana regeneration. Passive: Unique – Aid: Your Summoner Heal.png Heal, Clarity.png Clarity and Clairvoyance.png Clairvoyance cooldowns are reduced by 25%. Passive: Unique – Eleisa's Blessing: If you gain 3 levels with this item, you gain all the effects permanently and this item is consumed. 
Recipe: Philosopher's Stone item.png Philosopher's Stone + Gold 400 = Gold 1100.

Elixir of Agility item.png Elixir of Agility: Consume: On use, grants 12–22% attack speed, based on champion level, and 8% critical strike chance for 4 minutes. 
Cost: Gold 250
Elixir of Brilliance item.png Elixir of Brilliance: Consume: On use, grants 25–40 ability power, based on champion level, and 10% cooldown reduction for 3 minutes. 
Cost: Gold 250
Elixir of Fortitude item.png Elixir of Fortitude: Consume: On use, grants 120–235 health, based on champion level and 15 attack damage for 3 minutes. 
Cost: Gold 350
Elixir of Ruin item.png Elixir of Ruin: Consume: Grants the following effects for 3 minutes: Consume: +250 health

+15% bonus damage to turrets
And Siege Commander. Passive: Unique – Siege Commander: Grants nearby minions +15% bonus damage to turrets and bonus movement speed based on your movement speed. 
Cost: Gold 400

Emblem of Valor item.png Emblem of Valor: +20 armor. Aura: Unique – Valor: Nearby allied champions gain +7 health regen per 5 seconds. 
Recipe: Cloth Armor item.png Cloth Armor + Rejuvenation Bead item.png Rejuvenation Bead + Gold 170 = Gold 650.

Remade into: Relic Shield item.png Relic Shield

Explorer's Ward item.png Explorer's Ward: Consume: Places an invisible ward that reveals the surrounding area for 60 seconds. 
Farsight Orb item.png Farsight Orb: Active: Reveals an area up to 4000 units away for 2 seconds (90 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.

Also places a visible ward in the area that lasts 60 seconds. 
Recipe: Scrying Orb item.png Scrying Orb = Gold 250.

Feral Flare item.png Feral Flare: +12 attack damage. +30% attack speed. Active: Unique: Places a Sight Ward item.png Stealth Ward at target location that lasts for 180 seconds (1000 range) (180 seconds cooldown). Passive: Unique – Maim: Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 25 (+1 per Feral stack) bonus magic damage and restore 10 health. Minions and monsters take 75 (+3 per Feral stack) bonus magic damage. Passive: Unique: Gain 30% increased Gold gold from monsters. Passive: Unique – Gold Income: You may only be in possession of 1 Gold Income item. 
Recipe: Wriggle's Lantern item.png Wriggle's Lantern
Flesheater item.png Flesheater: +20 attack damage. +10% life steal. Active: Unique – Flesheater: Rip the flesh from the target enemy minion, dealing 200 (+75% AD) true damage and restoring 50 (+75% AD) health. Each cast of Fleasheater permanently increases the item's attack damage by 1. Passive: Unique: Basic attacks build Flesh charges. At 5 charges, you gain the ability to cast Flesheater. 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 300 = Gold 1460.
Force of Nature item.png Force of Nature: +40 health regeneration. +76 magic resistance. +8% movement speed. Passive: Unique: You gain health regeneration equal to 1.75% of your maximum health
Recipe: Regrowth Pendant item.png Regrowth Pendant + Regrowth Pendant item.png Regrowth Pendant + Negatron Cloak item.png Negatron Cloak + Gold 1000 = Gold 2610.

Similar Items: Spirit Visage item.png Spirit Visage, Warmog's Armor item.png Warmog's Armor

Furor item.png Furor: Passive: Unique – Furor: Whenever you deal damage with a single target attack or spell, you gain 12% movement speed that decays over 2 seconds. 
Cost: Gold 450
Globe of Trust item.png Globe of Trust: +150% base mana regeneration. +20% cooldown reduction. Active: Unique – Safe Harbor: Lobs a bubble that shields allies hit from the next 150 damage. You generate Gold 1 for every 4 damage absorbed for a maximum of 150 per cast (maximum of 37.5 per ally). Self-cast shields will not generate gold from monster damage. 15 second cooldown. 
Recipe: Swindler's Orb item.png Swindler's Orb + Forbidden Idol item.png Forbidden Idol + Gold 635 = Gold 2100.
Golden Transcendence item.png Golden Transcendence: Active: Teleports to one of the battle platforms. Can only be used from the summoning platform. 
Greater Lens item.png Greater Lens: Active: Reveals and disables nearby invisible traps and wards for 6 seconds (60 second cooldown). 
Recipe: Sweeping Lens item.png Sweeping Lens
Greater Orb item.png Greater Orb: Active: Reveals an area up to 2500 units away for 1 second (150 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions. 
Recipe: Scrying Orb item.png Scrying Orb
Greater Stealth Totem item.png Greater Stealth Totem: Active: Places an Sight Ward item.png Stealth Ward that lasts 180 seconds (60 second cooldown).

Store a charge every 60 seconds, up to 2 total. 
Recipe: Warding Totem item.png Warding Totem = Gold 250.

Greater Totem item.png Greater Totem: Active: Places a Sight Ward item.png Stealth Ward that lasts 120 seconds (120 second cooldown). 
Recipe: Warding Totem item.png Warding Totem
Greater Vision Totem item.png Greater Vision Totem: Active: Places a Vision Ward item.png Vision Ward that has infinite duration. (120 second cooldown). 
Recipe: Warding Totem item.png Warding Totem = Gold 250.
Grez's Spectral Lantern item.png Grez's Spectral Lantern: +15 attack damage. +30% attack speed. Active: Unique: Summons a stealth-detecting mist that grants vision in the target area for 5 seconds and reveals enemies that enter it for 3 seconds (800 range, 375 AOE) (60 second cooldown). Passive: Unique – Maim: Basic attacks against monsters deal 75 bonus magic damage and restore 10 health. Passive: Unique: Gain 30% increased Gold gold from monsters. Passive: Unique – Trap Detection: Nearby stealthed enemy traps are True Sight icon revealed
Recipe: Madred's Razors item.png Madred's Razors + Long Sword item.png Long Sword + Dagger item.png Dagger + Gold 180 = Gold 1740.
Heart of Gold item.png Heart of Gold: +200 health. Passive: Unique: +Gold 5 per 10 seconds. 
Recipe: Ruby Crystal item.png Ruby Crystal + Gold 350 = Gold 825.
Builds Into: Locket of the Iron Solari item.png Locket of the Iron Solari, Lord Van Damm's Pillager item.png Lord Van Damm's Pillager, Randuin's Omen item.png Randuin's Omen
Ichor of Illumination item.png Ichor of Illumination: Consume: On use, grants 30–64 ability power based on champion level, 10% cooldown reduction and a huge boost to mana and energy rengeneration for 3 minutes. 
Cost: Gold 500
Ichor of Rage item.png Ichor of Rage: Consume: On use, grants 20–40 attack damage, 20–40% attack speed based on champion level, and 15% increased damage to Turrets for 3 minutes. 
Cost: Gold 500
Innervating Locket item.png Innervating Locket: +430 health. +450 mana. +10% (Unique) cooldown reduction. Aura: Unique: Nearby allies gain 20 health regeneration and 9 mana regeneration. Passive: Unique: After using an ability, restores 50 health and 20 mana over 2 seconds (3 second cooldown). 
Recipe: Catalyst the Protector item.png Catalyst the Protector + Mana Manipulator item.png Mana Manipulator + Gold 450 = Gold 2250.
Ionic Spark item.png Ionic Spark: +250 health. +50% attack speed. Passive: Unique: Every fourth basic attack unleashes a chain lightning, dealing 125 magic damage to up to 4 targets (400 bounce range). Targets cannot be hit twice by the same lightning. 
Recipe: Recurve Bow item.png Recurve Bow + Ruby Crystal item.png Ruby Crystal + Gold 575 = Gold 2100.

Similar Items: Runaan's Hurricane item.png Runaan's Hurricane, Statikk Shiv item.png Statikk Shiv

Juggernaut item.png Juggernaut: +500 health. +10% cooldown reduction. Passive: Unique – Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes by 35%. 
Recipe: Kindlegem item.png Kindlegem + Ruby Crystal item.png Ruby Crystal + Gold 150 = Gold 1400.
Kage's Lucky Pick item.png Kage's Lucky Pick: +25 ability power. Passive: Unique – Lucky Shadow: +Gold 5 per 10 seconds. 
Recipe: Amplifying Tome item.png Amplifying Tome + Gold 330 = Gold 765.

Remade into: Frostfang item.png Frostfang

Kitae's Bloodrazor item.png Kitae's Bloodrazor: +30 attack damage. +40% attack speed. Passive: Unique: Basic attack deal 2.5% of target's maximum health bonus magic damage
Recipe: Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 700 = Gold 2475.
Leviathan item.png Leviathan: +180 health. Passive: Unique: Grants 32 health per stack, receiving 2 stacks for a kill and 1 stack for an assist. This effect can stack 20 times, for a maximum of 640 health; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage. 
Recipe: Ruby Crystal item.png Ruby Crystal + Gold 800 = Gold 1275.
Madred's Bloodrazor item.png Madred's Bloodrazor: +40 attack damage. +25 armor. +40% attack speed. Passive: Unique: Basic attacks deal 4% of the target's maximum health bonus magic damage on-hit, capped at 120 damage against monsters. 
Recipe: Madred's Razors item.png Madred's Razors + Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 775 = Gold 3800.

Similar Items: Blade of the Ruined King item.png Blade of the Ruined King, Bloodrazor item.png Bloodrazor

Madred's Razors item.png Madred's Razors: +15% attack speed. Passive: Unique – Maim: Basic attacks against monsters deal 50 bonus magic damage and restore 8 health
Recipe: Dagger item.png Dagger + Gold 300 = Gold 750.
Magus item.png Magus: +80 ability power. +20% cooldown reduction. 
Recipe: Fiendish Codex item.png Fiendish Codex + Gold 580 = Gold 1400.
Malady item.png Malady: +25 ability power. +45% attack speed. Passive: Unique: Basic attacks deal 15 (+ 10% AP) bonus magic damage. Passive: Unique: Basic attacks reduce the target's magic resistance by 4 for 8 seconds. Stacks up to 7 times for a total of -28 magic resistance reduction
Recipe: Dagger item.png Dagger + Dagger item.png Dagger + Amplifying Tome item.png Amplifying Tome + Gold 800 = Gold 2035.

Similar Items: Nashor's Tooth item.png Nashor's Tooth, Wit's End item.png Wit's End

Mana Manipulator item.png Mana Manipulator: Aura: Unique – Mana Warp: Nearby allied champions gain 5 mana regeneration (1100 range). 
Recipe: Faerie Charm item.png Faerie Charm + Gold 120 = Gold 300.
Mana Potion item.png Mana Potion: Consume: Regenerates 3.33 mana every half-second for 15 seconds, restoring a total of 100 mana
Cost: Gold 35
Marksman's Rifle item.png Marksman's Rifle: +35 attack damage. +20% crit chance. Passive: Basic attacks gain a 25% chance on-attack to Sight icon reveal the target, prevent them from dodging, and reduce armor by 20 for 4 seconds. 
Martyr's Gambit item.png Martyr's Gambit: +400 health. +100% base health regeneration. +10% cooldown reduction. Active: Unique: Binds yourself to the target allied champion for the next 3 seconds, redirecting 60% of all damage dealt to them to yourself. 30 second cooldown. 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Kindlegem item.png Kindlegem + Gold 400 = Gold 1850.
Meki Pendant item.png Meki Pendant: +7 mana regeneration
Cost: Gold 390
Builds Into: Chalice of Harmony item.png Chalice of Harmony, Fiendish Codex item.png Fiendish Codex, Tear of the Goddess item.png Tear of the Goddess
Mirage Blade item.png Mirage Blade: +60 attack damage. +15% crit chance. +12% life steal. Active: Unique – Mirage Step: Blinks 350 units directly away from the marked target. 60 second cooldown. Passive: Unique – Mark of the Sands: Basic attacks apply a Mark of the Sands to the target, revealing them for 3 seconds. Only a single enemy can be marked at a time. 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Cloak of Agility item.png Cloak of Agility + Gold 695 = Gold 3200.
Murksphere item.png Murksphere: +25% base mana regeneration. +5% cooldown reduction. Active: Unique – Swindler's Shield: Shields target ally from the next 60 damage. You generate 1 gold for every 4 damage absorbed (maximum of 15). Self-cast shields will not generate gold from monster damage. 15 second cooldown. 
Cost: Gold 365