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Removed Items/Part 2

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Netherstride Grimoire item.png Netherstride Grimoire: +100 ability power. +100% base mana regeneration. +20% cooldown reduction. Passive: Unique – Malice: Gain 20% movement speed for 2 seconds whenever you deal ability damage. 
Recipe: Lost Chapter item.png Lost Chapter + Amplifying Tome item.png Amplifying Tome + Gold 765 = Gold 3000.
Odyn&#039;s Veil item.png Odyn's Veil: +50 magic resistance. +350 health. +350 mana. Active: Unique: Deals 200 + (stored magic damage – max 400) magic damage to nearby enemy units (90 second cooldown) (525 range). Passive: Unique: Reduces and stores 10% of magic damage received. 
Recipe: Negatron Cloak item.png Negatron Cloak + Catalyst the Protector item.png Catalyst the Protector + Gold 450 = Gold 2450.
Oponn&#039;s Razor item.png Oponn's Razor: +40% attack speed. +15% life steal. Passive: Unique: Basic attacks against enemy champions gain a 30% chance on-hit to proc a debuff for 8 seconds that grants 8 bonus magic damage on-hit. Stacks to a maximum of 6 times, for a total of 48 bonus magic damage
Recipe: Dagger item.png Dagger + Dagger item.png Dagger + Vampiric Scepter item.png Vampiric Scepter + Gold 750 = Gold 2040.
Oracle&#039;s Elixir item.png Oracle's Elixir: Consume: Grants detection of nearby invisible units for up to 4 minutes or until death. 
Cost: Gold 400
Oracle&#039;s Hood item.png Oracle's Hood: +500 mana. +25% crit chance. Passive: Unique: Magic damage as a 100% critical strike chance to deal 25% bonus true damage
Recipe: Cloak of Agility item.png Cloak of Agility + Sage&#039;s Ring item.png Sage's Ring + Gold 450 = Gold 2255.
Oracle&#039;s Lens item.png Oracle's Lens: Active: Summons a drone at the target location for 6 seconds (600 range). The drone reveals and disables all invisible traps and wards within an 600-unit radius. (75 second cooldown).

Additionally, your champion gains True Sight icon true sight for 10 seconds. 
Recipe: Sweeping Lens item.png Sweeping Lens + Gold 250 = Gold 250.

Overlord&#039;s Bloodmail item.png Overlord's Bloodmail: +800 health. +100% base health regeneration. Passive: Unique: On kill or assist, heal for 300 health over 5 seconds. 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Giant&#039;s Belt item.png Giant's Belt + Gold 900 = Gold 2550.
Pendant of Zephiris item.png Pendant of Zephiris: Aura: Unique: Nearby allies gain 25 armor and 30 magic resistance
Builds Into: Aegis of the Legion item.png Aegis of the Legion
Philosopher&#039;s Stone item.png Philosopher's Stone: +7 health regeneration. +9 mana regeneration. Passive: Unique – Transmute: +Gold 5 per 10 seconds. 
Recipe: Faerie Charm item.png Faerie Charm + Rejuvenation Bead item.png Rejuvenation Bead + Gold 340 = Gold 700.
Builds Into: Mikael&#039;s Crucible item.png Mikael's Crucible, Ohmwrecker item.png Ohmwrecker, Eleisa&#039;s Miracle item.png Eleisa's Miracle, Shurelya&#039;s Reverie item.png Shurelya's Reverie

Remade into: Nomad&#039;s Medallion item.png Nomad's Medallion

Poacher&#039;s Knife item.png Poacher's Knife: +Gold 30 on Large Monster Kill. Passive: Unique: Upgrades Smite.png Smite to Scavenging Smite.png Scavenging Smite. If Scavenging Smite is used on a large monster in the enemy's jungle, the recharge timer is halved. Upon killing the affected monster, you gain 20 bonus gold and 175% bonus movement speed that decays over 2 seconds. Passive: Jungler – Deal 45 magic damage on hit to monsters over 2 seconds and gain 10 health and 5 mana per second while in combat with monsters. 
Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Gold 450 = Gold 850.
Pox Arcana item.png Pox Arcana: +100 ability power. +100% base mana regeneration. +20% cooldown reduction. Active: Unique – Disease Harvest: Deals 100 magic damage plus 20 (+5% AP) per stack of Pox (maximum of 200 (+25% AP)) to all nearby enemies affected by Pox, and restores 5% of your maximum mana for every Pox stack harvested. 60 second cooldown. Passive: Unique – Pox: Applies a stack of Pox for 10 seconds whenever you deal ability damage, stacking up to 5 times. 
Recipe: Lost Chapter item.png Lost Chapter + Amplifying Tome item.png Amplifying Tome + Gold 765 = Gold 3000.
Priscilla&#039;s Blessing item.png Priscilla's Blessing: +25 health regeneration. Active: Unique: Grants 30% movement speed for 2 seconds (60 second cooldown). Passive: Unique: +15% capture rate. Does not stack with other capture rate modifiers. 
Recipe: Rejuvenation Bead item.png Rejuvenation Bead + Rejuvenation Bead item.png Rejuvenation Bead + Gold 1100 = Gold 1600.
Prospector&#039;s Blade item.png Prospector's Blade: +16 attack damage. +15% attack speed. Passive: Unique – Prospector: +150 health 
Cost: Gold 950
Prospector&#039;s Ring item.png Prospector's Ring: +35 ability power. Passive: +6 mana regeneration per 5 seconds

Unique – Prospector: +150 health 
Cost: Gold 950

Puppeteer item.png Puppeteer: +25 magic resistance. +250 health. +50% base health regeneration. +20% cooldown reduction. Active: Unique: Pulls all marked champions up to 250 units toward you. 45 second cooldown. Passive: Unique – Mana Font: Restores 2% of your missing mana every 5 seconds. Passive: Unique: Basic attacks mark champions with a string for 6 seconds, which breaks if they move more than 1000 units away. 
Recipe: Chalice of Harmony item.png Chalice of Harmony + Kindlegem item.png Kindlegem + Gold 250 = Gold 2200.
Quill Coat item.png Quill Coat: +20 armor. Active: Unique – Hunter's Ward: Places a Sight Ward item.png Stealth Ward that reveals the surrounding area for 180 seconds (600 range) (180 second cooldown). Passive: Unique – Sapping Barbs: Grants 40 health regeneration and 30 mana regeneration whenever you take damage from a monster. Additionally, monsters who attack you bleed for 5% of their maximum health over 3 seconds (capped at 150 damage). Sapping Barbs cannot deal lethal damage. 
Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Cloth Armor item.png Cloth Armor + Gold 75 = Gold 700.
Ranger&#039;s Trailblazer item.png Ranger's Trailblazer: + Gold 30 on Large Monster Kill. Passive: Unique – Blasting Smite: Upgrades Smite.png Smite to Blasting Smite.png Blasting Smite. Blasting Smite deals 50% splash damage to all surrounding minions and monsters and stuns all damaged units for 1.5 seconds. If cast on a monster, you will also restore 15% of your missing health and mana. Passive: Unique – Jungler: Basic attacks against monsters apply Burning Debuff Burning, dealing 45 magic damage per second for 2 seconds.

Gain Regeneration Buff Regeneration when hit by monsters, granting you 10 health and 5 mana per second for 3 seconds. 
Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Gold 450 = Gold 850.

Regrowth Pendant item.png Regrowth Pendant: +15 health regeneration
Cost: Gold 435
Builds Into: Force of Nature item.png Force of Nature, Philosopher&#039;s Stone item.png Philosopher's Stone, Warmog&#039;s Armor item.png Warmog's Armor
Rejuvenation Potion item.png Rejuvenation Potion: Consume: Restores 175 health and 150 mana
Renewal Tunic item.png Renewal Tunic: +10 health regeneration. +24 armor. Passive: Unique: Upon being hit, restores 20 health over 5 seconds, does not stack. 
Rite of Ruin item.png Rite of Ruin: +100 ability power. +100% base mana regeneration. +20% cooldown reduction. Passive: Unique – Razing: Gains charges upon moving or killing enemies, up to 300 charges. Attacking structures expends 50 charges to deal 100 (+15% AP) bonus true damage. 
Recipe: Lost Chapter item.png Lost Chapter + Amplifying Tome item.png Amplifying Tome + Gold 765 = Gold 3000.
Magus item.png Runeglaive: +40 ability power. +250 mana. +10% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals 100% base AD + (30% AP) bonus magic damage (1.5 second cooldown). Passive: Against monsters, Spellblade deals area of effect magic damage around the target and restores 8% missing mana. Spellblade also deals double damage (200% base AD + (60% AP)) against the first monster hit. 
Recipe: Sheen item.png Sheen + Amplifying Tome item.png Amplifying Tome + Gold 140 = Gold 1625.
Runegorger item.png Runegorger: +50 attack damage. +40 magic resistance. +16% life steal. Passive: Unique: After taking magic damage you gain attack damage and magic resistance for 8 seconds. Stacks up to 50 attack damage and 50 magic resistance after taking 800 magic damage
Recipe: Hexdrinker item.png Hexdrinker + Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Gold 575 = Gold 3300.
Runic Bulwark item.png Runic Bulwark: +20 armor. +30 magic resistance. +300 health. Aura: Unique – Legion: Nearby allied units gain 10 armor, 25 magic resistance and 10 health regeneration. Nearby minions gain 15 armor, 37.5 magic resistance and 15 health regeneration
Recipe: Emblem of Valor item.png Emblem of Valor + Null-Magic Mantle item.png Null-Magic Mantle + Gold 400 = Gold 2950.
Sage&#039;s Ring item.png Sage's Ring: +500 mana. 
Cost: Gold 975
Builds Into: Frozen Heart item.png Frozen Heart, Zhonya&#039;s Ring item.png Zhonya's Ring

Similar Item: Sapphire Crystal item.png Sapphire Crystal

Sanguine Blade item.png Sanguine Blade: +45 attack damage. +10% life steal. Passive: Unique: Your basic attacks grant +6 attack damage and +1% life steal for 8 seconds (maximum 5 stacks). 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Gold 625 = Gold 2400.
Sated Devourer item.png Sated Devourer: +60 on-hit magic damage. +40% attack speed. Passive: Unique – Phantom Hit: Every second basic attack against non-structures will trigger a phantom attack, applying on-hit effects twice. 
Recipe: Devourer item.png Devourer
Scroll of Teleportation item.png Scroll of Teleportation: Active: Teleports to any friendly structure after channeling for 4 seconds. 
Scrying Orb item.png Scrying Orb: Active: Reveals small location within 2500 / 3500 range for 2 seconds (120 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions. 
Cost: Gold 0
Shard of True Ice item.png Shard of True Ice: +45 ability power. Aura: Unique – Mana Warp: Nearby allied champions gain 5 mana regeneration (1100 range). Active: Unique: Surrounds an ally with a blizzard for 4 seconds that slows nearby enemy movement speed by 30% (60 second cooldown). Passive: Unique – Lucky Shadow: +Gold 5 per 10 seconds. 
Recipe: Kage&#039;s Lucky Pick item.png Kage's Lucky Pick + Mana Manipulator item.png Mana Manipulator + Gold 535 = Gold 1600.

Remade into: Frost Queen&#039;s Claim item.png Frost Queen's Claim

Shurelya&#039;s Reverie item.png Shurelya's Reverie: +10 health regeneration. +10 mana regeneration. +250 health. +10% cooldown reduction. Active: Unique: Nearby champions gain 40% movement speed for 3 seconds (60 second cooldown). 
Recipe: Kindlegem item.png Kindlegem + Philosopher&#039;s Stone item.png Philosopher's Stone + Gold 550 = Gold 2100.

Remade into: Talisman of Ascension item.png Talisman of Ascension

Soul Anchor item.png Soul Anchor: Active: Consumes a charge to instantly revive you at your summoner platform and grants 125% movement speed that decays over 12 seconds.

Soul Anchor starts with 1 charge, additional charges are gained at levels 9 and 14. 
Cost: Gold 0

Soul Shroud item.png Soul Shroud: +520 health. Aura: Unique: Nearby champions gain 10% cooldown reduction and 12 mana regeneration (1200 range). 
Recipe: Mana Manipulator item.png Mana Manipulator + Kindlegem item.png Kindlegem + Ruby Crystal item.png Ruby Crystal + Gold 485 = Gold 2285.
Essence Reaver item.png Soul Sickle: +20 attack damage. +10% life steal. Passive: Unique: Basic attacks restore mana equal to between 1% and 6% of the physical damage dealt, based on your missing mana
Recipe: Vampiric Scepter item.png Vampiric Scepter + Gold 600 = Gold 1400.
Spellbreaker item.png Spellbreaker: +40 attack damage. +25 magic resistance. +20% crit chance. Passive: Unique – Lifeline: Upon taking magic damage that would reduce health below 30%, grants a shield that absorbs 400 magic damage for 5 seconds (90 second cooldown). Passive: Unique – Tenacity: Reduces the duration of most forms of crowd control by 35%. 
Recipe: Hexdrinker item.png Hexdrinker + Avarice Blade item.png Avarice Blade + Gold 650 = Gold 2800.
Spirit of the Ancient Golem item.png Spirit of the Ancient Golem: +20 armor. +200 health. +10% cooldown reduction. Active: Unique – Hunter's Ward: Places a Sight Ward item.png Stealth Ward that reveals the surrounding area for 180 seconds (600 range) (180 second cooldown). Passive: Unique: +25% bonus health. Passive: Unique – Sapping Barbs: Grants 60 health regeneration and 45 mana regeneration for 5 seconds whenever you take damage from a monster. Additionally, monsters who attack you bleed for 5% of their maximum health over 3 seconds (capped at 150 damage). Sapping Barbs cannot deal lethal damage. Passive: Unique – Conservation: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant Gold 1 per stack consumed. You may only be in possession of 1 Gold Income item. Passive: Unique – Trap Detection: Nearby stealthed enemy traps are revealed. 
Recipe: Quill Coat item.png Quill Coat + Kindlegem item.png Kindlegem + Gold 450 = Gold 2000.
Spirit of the Elder Lizard item.png Spirit of the Elder Lizard: +30 attack damage. +10% cooldown reduction. Passive: Unique – Incinerate: Dealing physical damage also deals 14 - 48 (based on level) bonus true damage over 3 seconds. Passive: Unique – Butcher: Against monsters, deal 20% bonus damage and restore 6% of damage dealt to monsters as health and 3% as mana. Passive: Unique – Conservation: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant Gold 1 per stack consumed. You may only be in possession of 1 Gold Income item. 
Recipe: Spirit Stone item.png Spirit Stone + Long Sword item.png Long Sword + Long Sword item.png Long Sword + Gold 580 = Gold 2000.
Spirit of the Spectral Wraith item.png Spirit of the Spectral Wraith: +50 ability power. +10% cooldown reduction. Passive: Unique – Spirit Drain: Grants 2 ability power for every large monster kill, up to 30 ability power. Passive: Unique – Butcher: Against monsters, deal 30% bonus damage and restore 6% of damage dealt to monsters as health and 3% as mana. Passive: Unique – Conservation: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant Gold 1 per stack consumed. You may only be in possession of 1 Gold Income item. 
Recipe: Spirit Stone item.png Spirit Stone + Fiendish Codex item.png Fiendish Codex + Gold 480 = Gold 2000.
Spirit Stone item.png Spirit Stone: Passive: Unique – Butcher: Against monsters, deal 20% bonus damage and restore 6% of damage dealt as health and 3% as mana
Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Faerie Charm item.png Faerie Charm + Rejuvenation Bead item.png Rejuvenation Bead + Gold 15 = Gold 700.
Staff of Flowing Water item.png Staff of Flowing Water: +40 ability power. +25 magic resistance. +50% base mana regeneration. Passive: Unique – Mana Font: Every 5 seconds, restores 2% of your missing mana. Passive: Unique: While in the river, grants +30% movement speed and +10 flat mana regeneration
Recipe: Chalice of Harmony item.png Chalice of Harmony + Amplifying Tome item.png Amplifying Tome + Gold 300 = Gold 1635.
Sight Ward item.png Stealth Ward: Consume: Places an invisible ward with 1100 range. Passive: Limit 3 Stealth Wards on the map per player. 
Cost: Gold 0
Swindler&#039;s Orb item.png Swindler's Orb: +50% base mana regeneration. +10% cooldown reduction. Active: Unique – Swindler's Shield: Shields target ally from the next 60 damage. You generate Gold 1 for every 4 damage absorbed (maximum of Gold 15). Self-cast shields will not generate gold from monster damage. 15 second cooldown. 
Recipe: Murksphere item.png Murksphere + Gold 500 = Gold 865.
Sword of the Divine item.png Sword of the Divine: +45% attack speed. Active: Unique: Grants 100% attack speed and 100% critical strike chance for 3 seconds or 3 critical strikes (60 second cooldown). Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%. 
Recipe: Recurve Bow item.png Recurve Bow + Dagger item.png Dagger + Gold 800 = Gold 2150.
Sword of the Occult item.png Sword of the Occult: +10 attack damage. Passive: Unique: Grants 5 attack damage per stack and starts with 5 stacks upon first purchase. Grants 2 stacks for a kill or 1 stack for an assist, maximum 20 stacks, for a total of 100 attack damage. Half of the stacks are lost upon death. At 20 stacks, grants 20% bonus attack speed
Recipe: Long Sword item.png Long Sword + Gold 1040 = Gold 1400.
Teleport item.png Teleport: Passive: Unique – Teleport: After channeling for 3.5 seconds, your champion teleports to the target allied (240 second cooldown). 
Cost: Gold 600
The Brutalizer item.png The Brutalizer: +25 attack damage. Passive: Unique: +10% cooldown reduction Passive: Unique: +10 armor penetration 
Recipe: Long Sword item.png Long Sword + Long Sword item.png Long Sword + Gold 617 = Gold 1337.
The Lightbringer item.png The Lightbringer: +30 attack damage. +30% crit chance. Active: Unique: Covers a target area in a stealth-detecting mist that grants Sight icon vision for 5 seconds and True Sight icon reveals enemies that enter it for 3 seconds (60 second cooldown) (800 range) (375 AOE estimate). Passive: Unique – Critical Vision: Critical strikes cause enemies to bleed for an additional 90% of bonus AD as magic damage over 3 seconds and reveal them for the duration. Passive: Unique – Trap Detection: Nearby True Sight icon stealthed enemy traps are revealed. 
Recipe: Wicked Hatchet item.png Wicked Hatchet + Cloak of Agility item.png Cloak of Agility + Gold 350 = Gold 2350.
The Rose&#039;s Pride item.png The Rose's Pride: +52 ability power. +64 armor. Active: Unique: Shields your champion for 4 seconds for 200 (+ 150% AP) damage (45 second cooldown). 
Cost: Gold 3624
Trickster&#039;s Glass item.png Trickster's Glass: +60 ability power. +400 health. Active: Unique – Disguise: Teleports to the target allied champion (550 range) and takes on their appearance for 30 seconds. The disguise includes the target's current health, mana and emotes. The disguise is broken upon casting a spell or attacking, or upon your or the disguise's health being dropped to 0. 90 second cooldown. Passive: Unique – Eyes of Pain: +15 magic penetration 
Recipe: Haunting Guise item.png Haunting Guise + Ruby Crystal item.png Ruby Crystal + Gold 215 = Gold 2115.
Twin Shadows item.png Twin Shadows: +80 ability power. +6% movement speed. +10% cooldown reduction. Active: Unique – Hunt: Summons up to 2 invulnerable ghosts that seek out the 2 nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their movement speed by 40% for 2.5 seconds. If a ghost cannot find a target, it tries to return to the caster. Ghosts that successfully return in this way reduce the item's cooldown by 40 seconds (120 second cooldown). 
Recipe: Aether Wisp item.png Aether Wisp + Fiendish Codex item.png Fiendish Codex + Gold 730 = Gold 2400.
Typhoon Claws item.png Typhoon Claws: +30 attack damage. +20% attack speed. +4% movement speed. Passive: Unique – Phantom Hit: You generate a stack of Malice for 3 seconds each time you attack. At 3 stacks, your next 3 attacks occur in the span of one attack at maximum attack speed (for an effective attack speed of 7.5). The flurried attacks are modified to deal only 50% damage, but otherwise behave like standard attacks. 
Recipe: Pickaxe item.png Pickaxe + Dagger item.png Dagger + Gold 675 = Gold 2000.
Vision Ward item.png Vision Ward: Consume: Places a visible ward with 1100 units range Sight icon sight and 1000 units range True Sight icon true sight.
Until killed, it regenerates 1 health every 3 seconds after 5 seconds out of combat. Passive: Limit 1 Vision Ward on the map per player. 
Cost: Gold 75
Wicked Hatchet item.png Wicked Hatchet: +20 attack damage. +10% crit chance. Passive: Unique: Critical strikes causes your target to bleed for an additional 60% of your bonus AD as magic damage over 3 seconds. 
Recipe: Brawler&#039;s Gloves item.png Brawler's Gloves + Long Sword item.png Long Sword + Gold 440 = Gold 1200.
Builds Into: Lord Van Damm&#039;s Pillager item.png Lord Van Damm's Pillager
Will of the Ancients item.png Will of the Ancients: +80 ability power. +10% cooldown reduction. Passive: Unique: Abilities instantly heal for 15% of raw damage dealt, including physical, magical and true damage. Area of effect abilities only heal 5% for every unit affected. 
Recipe: Hextech Revolver item.png Hextech Revolver + Fiendish Codex item.png Fiendish Codex + Gold 300 = Gold 2300.
Wizard&#039;s Regalia item.png Wizard's Regalia: +25 ability power. +54 armor. Passive: Unique: +25 ability power. Passive: Unique: +60 armor. Passive: Unique: When hit by an enemy reduces cooldowns by 0.4 seconds and restores 20 mana (1 second cooldown). 
Recipe: Amplifying Tome item.png Amplifying Tome + Chain Vest item.png Chain Vest + Gold 600 = Gold 1735.
Wriggle&#039;s Lantern item.png Wriggle's Lantern: +12 attack damage. +30% attack speed. Active: Unique: Places a Sight Ward item.png Stealth Ward at target location that lasts for 180 seconds (600 range) (180 seconds cooldown). Passive: Unique – Maim: Basic attacks against monsters deal 75 bonus magic damage and restore 10 health. Passive: Unique: Gain 30% increased Gold gold from monsters. Passive: Unique – Gold Income: You may only be in possession of 1 Gold Income item. 
Recipe: Madred&#039;s Razors item.png Madred's Razors + Long Sword item.png Long Sword + Dagger item.png Dagger + Gold 215 = Gold 1800.
Yordle Stompers item.png Yordle Stompers: Active: Unique: Flashes to target location (240 second cooldown). Passive: Unique – Enhanced Movement: +45 movement speed
Recipe: Boots of Speed item.png Boots of Speed = Gold 1400.
Zeke&#039;s Herald item.png Zeke's Herald: +250 health. +20% cooldown reduction. Aura: Unique: Nearby allied champions gain +20 attack damage and +10% life steal. (1100 Range) 
Recipe: Kindlegem item.png Kindlegem + Vampiric Scepter item.png Vampiric Scepter + Gold 800 = Gold 2450.
Zephyr item.png Zephyr: +25 attack damage. +50% attack speed. +10% movement speed. +10% cooldown reduction. Passive: Unique – Tenacity: Reduces the duration of all crowd control effects by 35% (except for Suppression icon Suppression, Stasis icon Stasis, and Airborne icon Displacements
Recipe: Stinger item.png Stinger + Pickaxe item.png Pickaxe + Gold 725 = Gold 2850.
Zhonya&#039;s Ring item.png Zhonya's Ring: +120 ability power. Active: Unique – Stasis: Put yourself in Stasis icon stasis for 2 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time (90 second cooldown). Passive: Unique: +25% ability power
Recipe: Blasting Wand item.png Blasting Wand + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1000 = Gold 3460.

Similar Items: Rabadon&#039;s Deathcap item.png Rabadon's Deathcap, Wooglet&#039;s Witchcap item.png Wooglet's Witchcap, Zhonya&#039;s Hourglass item.png Zhonya's Hourglass