"You belong in a museum!"
This article or section documents removed content.
The information displayed is no longer relevant as of the most recent patch, but exists here for historical purposes.
Removed items are "deleted" or "reworked" items which were generally changed into a different item or aspect of the game. Many other items have also been removed since the Alpha. A list of the current information can be found here.
Removed items Edit
Teleports the User to his own Base.
Cloak and Dagger
+20% attack speed +20% critical strike chance
Unique: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other tenacity items.)
+ + 200g
Elixir of Agility
Consume: On use grants 12-22% attack speed, based on the champion's level, and 8% critical strike for 4 minutes.
Force of Nature
+40 health regeneration +76 magic resistance +8% movement Speed
Unique: You gain health regeneration equal to 1.75% of you maximum health.
+ + + 1000g
Heart of Gold
Unique: Gain +5 Gold per 10 seconds.
+430 health +450 mana
Nearby allies gain 20 Health Regen per 5 and 9 Mana Regen per 5.
Unique: Reduces ability cooldowns by 10%.
Unique: When you use an ability, you regenerate 50 Health and 20 Mana over 2 seconds. This effect has a 3 second cooldown.
+ + 450g
+50% attack speed + 250 health
Unique: Every forth autoattack unleashes a chain lightning, dealing 125 magic damage to up to four targets. Target cannot be hit twice by the same lightning. (400 bounce range)
+ + 575g
Unique: Your champion gains +32 health per stack, receiving 2 stacks for a kill, and 1 stack for an assist (stacks up to 20). You lose a third of you stack upon death. At 20 stacks your champion takes 15% less damage.
+25 armor + 40 attack damage + 40% attack speed
Unique: Your basic attacks deal bonus magic damage equal to 4% of the target's maximum health. (Maximum 120 verses monsters)
+ + + 775g
+7 mana regeneration
+50 ability power + 35 Tenacity
+25 health regeneration
Unique: +15% Capture Rate (Does not stack with other Capture Rate modifiers)
Unique: +30% movement speed for 2 seconds. 60 second cooldown.
+ + 1100g
+15 health regeneration
+20% attack speed
Unique: Grants nearby allied champions 20% Life Steal, 20% Attack Speed, and 30 Health Regen per 5 seconds. Reduces the Armor of nearby enemy champions by 20.
+ + 700g
+120 ability power
Unique: Increases ability power by 25%.
Unique: Places your champion into Stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any actions. 90 sec cooldown.
+ + 1000g