League of Legends Wiki


< Renekton

2,781pages on
this wiki
Add New Page
Comments0 Share

Previous Lore

"My brother has become hollow. Full of Reign of Anger.png rage, but empty." - Nasus Nasus, the Curator of the Sands
Renekton Render old

On a faraway world, Renekton Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death.

While the enlightened Nasus taught those scholars who came to study, Renekton served as the Great Library's gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the 'butcher's rage', as it came to be known, would resurge even stronger.

Consumed by his anger, Renekton turned on the one being who could defeat him - his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death's release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he fell deep into the sewers of Zaun.

Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent in the air. Believing that the familiar scent would guide him to the solace that was fading from his memory, he traced his brother to the Institute of War.

  • 14 January, 21 CLE

The bestial creature charges into the hallway, his head turning erratically from side to side as he seeks his target. The scent that he has been relentlessly trailing all the way from Zaun has brought him to the Institute of War. The unmistakable musk saturates the Great Hall.

Erupting with Reign of Anger.png fury, Renekton drops down to all fours, sending his enormous Ruthless Predator.png weapon crashing to the marble floor. He darts around the room to trace the origin of the scent. There is a frightening madness in his gaze, and his every movement is explosive.

Suddenly, he straightens up, snatching up his blade in a single movement, and charges recklessly into double doors framed by a stone archway. The creature does not reach out to part the doors; they simply burst open from the sudden impact of his entire body. Renekton doesn't lose his stride - not with the promise of his prey so unbearably close.

The prey is none other than his brother, Nasus Nasus.

What the creature does not know is that the unrefusable summons that took away his brother was actually meant to target Renekton.


Renekton stumbles as a wave of vertigo washes over him. The floor drops out under his feet, and after a sickening moment of freefall, he finds himself back on solid ground. The creature rapidly blinks his eyes to clear a filmy haze that swirls around him. Taking a hesitant step forward, he emerges out of a pillar of light and finds himself on a raised stone platform overlooking an unfamiliar forest. The smells of trees, burning torches, and magic tinge the air. He surveys his surroundings, clearly puzzled by how he came to be there. The sounds of struggle can be heard far off in the distance.

Suddenly, his brother's unmistakable scent drifts near and curls around his nostrils. Renekton instinctively launches himself forward, his legs pumping wildly down an open path leading into the forest. His elongated jaw hangs open, exposing rows of wicked looking teeth dripping with anticipation. The blood boils in his veins, bulging through his skin in spidery patterns that run up and down his massive arms.

The creature turns the corner to find Nasus towering over a pool of ineffectual minions. Clad in shining gold armor, his brother expertly spins a Siphoning Strike.png staff over his head, unleashing a Spirit Fire.png spirit flame towards the minions. The ground erupts with energy, the magic radiating in a brilliant shimmer as it consumes the small creatures.

But Renekton sees none of that. All he sees is his reckoning.

Renekton springs at Nasus, mowing down the minions who have the misfortune of being in his way. The sudden appearance of his long lost brother barely registers in Nasus' mind before the enormous curved blade comes whistling through the air, aimed squarely at his neck. Nasus narrowly manages to dodge the attack, disappearing in a Flash.png Flash of light and re-emerging a safe distance away.


Renekton charges forward, slashing wildly with the giant blade. Nasus deflects the blows with his staff, slowly being knocked back with every attack.

"Brother, stop! What are you doing here?"

A grin snakes down the length of Renekton's face. "Carnage!"

Renekton crouches for a split second, and then Slice.png leaps upward with blinding speed. Spinning in mid-air, he slashes his curved blade in a vicious arc. This time, the blade connects with flesh. Nasus' body falls to the ground, and Renekton stands over him, savoring the final moments before he destroys his brother.

In a beam of light, his brother's body vanishes.

Renekton frantically tears at the ground where his brother's body had just been, his claws ripping the dirt path. He twists around furiously, but the forest around him is deserted. A guttural roar erupts from the depths of his being.

The creature catches his brother's scent again and takes off in a dead sprint down the open path. In the distance, he sees Nasus appear on a platform similar to the one that had brought him here. A growl rumbles from his throat as he charges forward. Three defenders appear suddenly at the base of an intimidating tower at the top of the steps, outfitted with wicked weapons and grim expressions.

Renekton bowls through them, his blade deflecting Impure Shots.png bullets fired at point blank by a buxom Miss Fortune redhead. A bulky Alistar minotaur Pulverize.png slams the ground and a curiously large Rammus armadillo drops down on all fours to Defensive Ball Curl.png defend against the attack, but they are no match for the crocodile in bloodlust. The defenders are knocked aside in Renekton's mad dash for Nasus.

The creature charges up the steps, flying onto the platform with enormous momentum. Nasus reaches out to hold up his palm, as if to stop his brother, when suddenly a bright ray of light shoots out, engulfing him in an agonizing fire.

Renekton immediately succumbs to the darkness.

The creature awakens in a dark room, sprawled on a frigid stone floor. A group of cloaked magicians stand with their hands outstretched in a circle around him. They murmur strange words under their breath, ensnaring him in a glowing net of magic.

When Renekton's vision clears, he sees his brother staring dispassionately at him from across the room. Renekton snarls, throwing himself bodily towards Nasus, but the magical chains that bind him hold firm. Nasus gazes back for a long moment, his expression unreadable. Then he turns and steps into a lighted platform.

Before he disappears, Nasus speaks. "It seems that the time to settle our conflict is yet to be determined. Goodbye, brother."

Throwing his head back, Renekton lets loose a roar that shakes the foundations of the room. The violent rage caused by being so close to his brother and utterly unable to destroy him consumes him.

The summoners standing around the creature don't ask the standard questions. The League finally has its chosen brother.

Previous Splash Art

Patch History

  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Fixed a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
    • Bug Fix: Fury-empowered casts no longer generate Fury.
    • Bug Fix: Fixed a bug where, when casting Ruthless Predator and queueing either Cull the Meek.png Cull the Meek or Dice.png Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.
  • Slice.png Slice and Dice
    • Bug Fix: Fixed a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
    • Bug Fix: Fixed a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
  • General
    • No longer ignores inputs during his ability's cast times. Once an ability has completed, he'll move on to the next queued action.
    • Various buffs and timers tracked in the buff bar (ex. remaining time to cast Dice.png Dice) are now tracked on their respective ability icons instead.
  • Reign of Anger.png Reign of Anger
    • Bug Fix: First attack when (re)entering combat now properly grants the full 5 Fury.
  • Cull the Meek.png Cull the Meek
    • Bug Fix: Range now properly scales with all size-modifying effects, not just Dominus.png Dominus.
    • Bug Fix: Fixed a bug where it wasn't hitting invisible units.
    • Bug Fix: Fixed a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.
  • Slice.png Slice and Dice
    • Bug Fix: Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
  • Dominus.png Dominus
    • Bug Fix: No longer deals an extra tick of damage on-cast.
  • Dominus.png Dominus
    • Damage per second increased to 40 / 80 / 120 from 30 / 60 / 120.
    • New Effect: Grants 20 fury upon activation.
  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Occasionally fizzling.
  • Slice.png Slice
    • New Effect: Generates Fury for each unit hit (2 for non-champions, 10 for champions)
  • Dice.png Dice
    • Fury per non-champion hit reduced to 2 from 2.5.
  • Dominus.png Dominus
    • Bonus health changed to 250 / 500 / 750 from 200 / 400 / 800.
  • Ruthless Predator.png Ruthless Predator
    • New Effect: Enhanced attack gains 50 bonus range.
    • Cast time when Fury-enhanced reduced to 0.5 seconds from 0.75.
  • Dominus.png Dominus
    • Bug Fix: Taking up to 0.25 seconds to grant the bonus health.
  • Reign of Anger.png Reign of Anger
    • Fury decay rate increased to 4 per second from 2.
  • Cull the Meek.png Cull the Meek
    • Removed: Healing being affected by armor.
    • Non-champion healing changed to 3 / 4.5 / 6 / 7.5 / 9 (+ 4% bonus AD) from 5% of damage dealt.
    • Fury-enhanced Non-champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 10% of damage dealt.
    • Champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 20% of damage dealt.
    • Fury-enhanced champion healing changed to 27 / 40.5 / 54 / 67.5 / 81 (+ 36% bonus AD) from 40% of damage dealt.
    • Healing cap unchanged.
    • Fury per non-champion hit reduced to 2.5 from 5.
    • Fury per champion hit increased to 10 from 5.
  • Ruthless Predator.png Ruthless Predator
    • New Effect: Generates 10 bonus Fury when hitting champions.
  • Dice.png Dice
    • New Effect: Generates Fury for each unit hit (2.5 for non-champions, 10 for champions)
  • General
    • Visual Update
    • New models and textures for Classic, Galactic, Outback, and Bloodfury.
    • New voice-over.
    • New lore.
    • New Classic artwork.
  • Stats
    • Base armor increased to 19.2 from 15.2.
  • Dominus.png Dominus
    • Bonus health changed to 200 / 400 / 800 from 300 / 450 / 600.
    • Damage per second changed to 30 / 60 / 120 from 40 / 70 / 100.
  • Twisted Treeline
    • Dominus.png Dominus
      • Bonus health reduced to 200 / 350 / 500 from 300 / 450 / 600.
      • Damage per second reduced to 30 / 60 / 90 from 40 / 70 / 100.
  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Each hit being unable to critically strike
    • New Effect: First hit can critically strike
  • Slice.png Slice
    • Bug Fix: Renekton not being able to cast Dice.png Dice when hitting minions he does not have sight of.
  • Stats
    • Base movement speed increased to 345 from 320.
  • Dice.png Dice
    • Removed: Fury armor reduction affecting Dragon Dragon.
  • Dice.png Dice
    • Fury armor reduction increased to 15 / 20 / 25 / 30 / 35% from 15 / 17.5 / 20 / 22.5 / 25%.
  • Dice.png Dice
    • Bug Fix: Fury armor reduction only affecting the target's base armor rather than the intended total amount.
  • General
    • Bug Fix: Renekton not generating Fury when attacking a target affected by a shield.
  • Cull the Meek.png Cull the Meek
    • Removed: Shields reducing healing when absorbing damage dealt.
  • Cull the Meek.png Cull the Meek
    • Healing reduced to 5% from 7.5%.
    • Fury-enhanced healing reduced to 10% from 15%.
  • Slice.png Slice / Dice.png Dice
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165.
    • AD ratio increased to (+ 90% bonus AD) from (+ 60% bonus AD)
    • Cooldown changed to 18 / 17 / 16 / 15 / 14 seconds from 20 / 18 / 16 / 14 / 12.
  • Dominus.png Dominus
    • Base damage reduced to 40 / 70 / 100 from 50 / 75 / 100.
  • Slice.png Slice / Dice.png Dice
    • Bug Fix: Renekton following pre-cast movement commands and walking backwards post-cast.
  • General
    • Bug Fix: Renekton gaining bonus attack damage from missing health.
  • Stats
    • Base health increased to 513 from 508.
    • Health per level increased to 87 from 82.
    • Base armor increased to 19 from 17.2.
    • Armor per level increased to 3.8 from 3.2.
  • Cull the Meek.png Cull the Meek
    • Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160.
    • AD ratio increased to (+ 80% bonus AD) from (+ 60% bonus AD)
    • Healing reduced to 7.5% from 10%.
    • Champion healing increased to 300% from 200%.
    • Cooldown reduced to 8 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
  • Ruthless Predator.png Ruthless Predator
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
  • Dice.png Dice
    • Fury armor reduction changed to 15 / 17.5 / 20 / 22.5 / 25% from a flat 10 / 15 / 20 / 25 / 30.
  • Added