Previous Lore

Previous Splash Art

Patch History

V7.11
All patch V7.9 and V7.10 changes to Renekton have been reverted.
  • General
    • Once again ignores inputs during his ability's cast times.
    • Various buffs and timers tracked in the buff bar (ex. remaining time to cast Dice.png Dice) are no longer tracked on their respective ability icons.
  • Reign of Anger.png Reign of Anger
    • First attack when (re)entering combat no longer grants the full 5 Fury.
  • Cull the Meek.png Cull the Meek
    • Range no longer scales with all size-modifying effects.
    • Re-added a bug where it wasn't hitting invisible units.
    • Re-added a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.
  • Ruthless Predator.png Ruthless Predator
    • Re-added a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
    • Fury-empowered casts once again generate Fury.
    • Re-added a bug where, when casting Ruthless Predator and queueing either Cull the Meek.png Cull the Meek or Dice.png Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.
  • Slice.png Slice and Dice
    • Re-added a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
    • Re-added a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
    • Re-added a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
  • Dominus.png Dominus
    • Once again deals an extra tick of damage on-cast.
V7.10
  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Fixed a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
    • Bug Fix: Fury-empowered casts no longer generate Fury.
    • Bug Fix: Fixed a bug where, when casting Ruthless Predator and queueing either Cull the Meek.png Cull the Meek or Dice.png Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.
  • Slice.png Slice and Dice
    • Bug Fix: Fixed a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
    • Bug Fix: Fixed a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
V7.9
  • General
    • No longer ignores inputs during his ability's cast times. Once an ability has completed, he'll move on to the next queued action.
    • Various buffs and timers tracked in the buff bar (ex. remaining time to cast Dice.png Dice) are now tracked on their respective ability icons instead.
  • Reign of Anger.png Reign of Anger
    • Bug Fix: First attack when (re)entering combat now properly grants the full 5 Fury.
  • Cull the Meek.png Cull the Meek
    • Bug Fix: Range now properly scales with all size-modifying effects, not just Dominus.png Dominus.
    • Bug Fix: Fixed a bug where it wasn't hitting invisible units.
    • Bug Fix: Fixed a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.
  • Slice.png Slice and Dice
    • Bug Fix: Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
  • Dominus.png Dominus
    • Bug Fix: No longer deals an extra tick of damage on-cast.
V6.15
  • Dominus.png Dominus
    • Damage per second increased to 40 / 80 / 120 from 30 / 60 / 120.
    • New Effect: Grants 20 fury upon activation.
V6.5
  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Occasionally fizzling.
  • Slice.png Slice
    • New Effect: Generates Fury for each unit hit (2 for non-champions, 10 for champions)
  • Dice.png Dice
    • Fury per non-champion hit reduced to 2 from 2.5.
  • Dominus.png Dominus
    • Bonus health changed to 250 / 500 / 750 from 200 / 400 / 800.
V5.22
V5.9
  • Ruthless Predator.png Ruthless Predator
    • New Effect: Enhanced attack gains 50 bonus range.
    • Cast time when Fury-enhanced reduced to 0.5 seconds from 0.75.
  • Dominus.png Dominus
    • Bug Fix: Taking up to 0.25 seconds to grant the bonus health.
V5.1
  • Reign of Anger.png Reign of Anger
    • Fury decay rate increased to 4 per second from 2.
  • Cull the Meek.png Cull the Meek
    • Removed: Healing being affected by armor.
    • Non-champion healing changed to 3 / 4.5 / 6 / 7.5 / 9 (+ 4% bonus AD) from 5% of damage dealt.
    • Fury-enhanced Non-champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 10% of damage dealt.
    • Champion healing changed to 9 / 13.5 / 18 / 22.5 / 27 (+ 12% bonus AD) from 20% of damage dealt.
    • Fury-enhanced champion healing changed to 27 / 40.5 / 54 / 67.5 / 81 (+ 36% bonus AD) from 40% of damage dealt.
    • Healing cap unchanged.
    • Fury per non-champion hit reduced to 2.5 from 5.
    • Fury per champion hit increased to 10 from 5.
  • Ruthless Predator.png Ruthless Predator
    • New Effect: Generates 10 bonus Fury when hitting champions.
  • Dice.png Dice
    • New Effect: Generates Fury for each unit hit (2.5 for non-champions, 10 for champions)
V4.16
  • General
    • Visual Update
    • New models and textures for Classic, Galactic, Outback, and Bloodfury.
    • New voice-over.
    • New lore.
    • New Classic artwork.
V4.5
  • Stats
    • Base armor increased to 19.2 from 15.2.
  • Dominus.png Dominus
    • Bonus health changed to 200 / 400 / 800 from 300 / 450 / 600.
    • Damage per second changed to 30 / 60 / 120 from 40 / 70 / 100.
V4.4
  • Twisted Treeline
    • Dominus.png Dominus
      • Bonus health reduced to 200 / 350 / 500 from 300 / 450 / 600.
      • Damage per second reduced to 30 / 60 / 90 from 40 / 70 / 100.
V3.03
  • Ruthless Predator.png Ruthless Predator
    • Bug Fix: Each hit being unable to critically strike
    • New Effect: First hit can critically strike
V3.02
  • Slice.png Slice
    • Bug Fix: Renekton not being able to cast Dice.png Dice when hitting minions he does not have sight of.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.151
  • Dice.png Dice
    • Removed: Fury armor reduction affecting Dragon Dragon.
V1.0.0.140b
  • Dice.png Dice
    • Fury armor reduction increased to 15 / 20 / 25 / 30 / 35% from 15 / 17.5 / 20 / 22.5 / 25%.
V1.0.0.140
V1.0.0.123
  • Dice.png Dice
    • Bug Fix: Fury armor reduction only affecting the target's base armor rather than the intended total amount.
V1.0.0.120
  • General
    • Bug Fix: Renekton not generating Fury when attacking a target affected by a shield.
  • Cull the Meek.png Cull the Meek
    • Removed: Shields reducing healing when absorbing damage dealt.
V1.0.0.115
  • Cull the Meek.png Cull the Meek
    • Healing reduced to 5% from 7.5%.
    • Fury-enhanced healing reduced to 10% from 15%.
  • Slice.png Slice / Dice.png Dice
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165.
    • AD ratio increased to (+ 90% bonus AD) from (+ 60% bonus AD)
    • Cooldown changed to 18 / 17 / 16 / 15 / 14 seconds from 20 / 18 / 16 / 14 / 12.
  • Dominus.png Dominus
    • Base damage reduced to 40 / 70 / 100 from 50 / 75 / 100.
V1.0.0.111
  • Slice.png Slice / Dice.png Dice
    • Bug Fix: Renekton following pre-cast movement commands and walking backwards post-cast.
V1.0.0.110
  • General
    • Bug Fix: Renekton gaining bonus attack damage from missing health.
  • Stats
    • Base health increased to 513 from 508.
    • Health per level increased to 87 from 82.
    • Base armor increased to 19 from 17.2.
    • Armor per level increased to 3.8 from 3.2.
  • Cull the Meek.png Cull the Meek
    • Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160.
    • AD ratio increased to (+ 80% bonus AD) from (+ 60% bonus AD)
    • Healing reduced to 7.5% from 10%.
    • Champion healing increased to 300% from 200%.
    • Cooldown reduced to 8 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
  • Ruthless Predator.png Ruthless Predator
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
  • Dice.png Dice
    • Fury armor reduction changed to 15 / 17.5 / 20 / 22.5 / 25% from a flat 10 / 15 / 20 / 25 / 30.
V1.0.0.109
  • Added

References