Renekton's abilities have no cost related to them and their use is limited only by cooldowns. Instead, he uses FURY as his secondary resource. Renekton starts with 0 FURY and it is capped at 100. Renekton gains 5 Fury with each auto-attack, and the use of his abilities. When Renekton has 50 or more FURY, his next ability will consume 50 FURY for an enhanced effect. FURY will decay at a rate of 4 per second if Renekton has not dealt or received damage in the last 12 seconds.
Reign of Anger
Renekton gains 50% more Fury from all sources while below half health.
Reign of Anger is a passive ability that grants Renekton 50% bonus Fury generation whenever he is below half health.
Cull the Meek has no cast time and will not interrupt Renekton's previous orders.
Cull the Meek's range increases by a small amount whenever Renekton's hitbox size increases, such as when under the effects of abilities like Dominus or Wild Growth.
Healing boosts and reductions are applied after the healing cap.
COOLDOWN: 13 / 12 / 11 / 10 / 9
Active:Renekton's next basic attack gains bonus range and strikes his target twice, stunning his target for 0.75 seconds and dealing modified physical damage. Each hit applies on-hit effects and grants Fury. Hitting an enemy champion grants 10 bonus Fury.
Fury Bonus:Ruthless Predator strikes Renekton's target 3 times, dealing 50% additional damage and increasing the stun duration to 1.5 seconds. Each hit still applies on-hit effects, but does not grant Fury.
Ruthless Predator is an autoattack modifier ability.
Ruthless Predator resets Renekton's attack timer on cast.
Ruthless Predator has a 0.5 second cast time upon use during which Renekton cannot move or cast spells. He can, however, cast summoner spells and item actives. If the item active is one with an animation (such as Crescent), it will cancel the cast time animation of Ruthless Predator.
COOLDOWN: 18 / 17 / 16 / 15 / 14
Active:Renekton dashes forward, dealing physical damage to enemies he hits along the way. If he hits a target he gains the ability to use Dice for 4 seconds.
Spell shields will block the damage of the ability, including the armor shred if Dice is Fury-empowered.
PENDING FOR TEST Spell shields will not prevent Renekton from being able to use Dice if Slice is blocked.
Active:Renekton empowers himself with dark energies for 15 seconds, enlarging his size and gaining bonus health. While in this state, he deals magic damage each second to nearby enemies and generates 5 Fury per second.