Renekton's abilities have no cost related to them and their use is limited only by cooldowns. Instead, he uses Fury as his secondary resource. Renekton starts with 0 Fury and it is capped at 100. Renekton gains 5 Fury with each auto-attack, and with the use of some of his abilities. When Renekton has 50 or more Fury, his next ability will consume 50 Fury for an enhanced effect. Fury will decay at a rate of 5 per 2 seconds if Renekton has not dealt or received damage in the last 12 seconds.
Reign of Anger
Renekton gains 50% more Fury from all sources while below half health.
Reign of Anger is a passive ability that grants Renekton 50% bonus Fury generation whenever he is below half health.
Active: Renekton deals physical damage to all enemies within range, gaining 5 Fury for each target hit and healing for some of the damage dealt, up to a cap. Renekton heals for 20% of the damage dealt to champions and 5% of the damage dealt to minions and monsters.
Cull the Meek has no cast time and will not interrupt Renekton's previous orders.
Cull the Meek's range increases by a small amount whenever Renekton's hitbox size increases, such as when under the effects of abilities like Dominus or Wild Growth.
To reach the healing cap, Cull the Meek must deal a total of 1000 / 1500 / 2000 / 2500 / 3000 damage. A Fury-empowered Cull the Meek requires a total of 1500 / 2250 / 2000 / 3000 / 4500 damage to reach the cap. It is unknown whether healing boosts and reductions are applied before or after this cap.
Cooldown: 13 / 12 / 11 / 10 / 9
Active: Renekton’s next basic attack will hit twice, stunning his target for 0.75 seconds and dealing physical damage equal to a base amount plus a percentage of his attack damage. Each hit applies on-hit effects and grants Fury.
Fury Bonus: Ruthless Predator will strike his opponent 3 times, dealing 50% additional damage and increasing the stun duration to 1.5 seconds. Each hit still applies on-hit effects, but does not grant Fury.
Ruthles Predator resets Renekton's attack timer on cast.
Ruthless Predator has a 0.5 second cast time upon use during which Renekton cannot move or cast spells. He can, however, cast summoner spells and item actives. If the item active uses an animation (such as Tiamat), it will override that of Ruthless Predator. This is the only way to reduce the cast time on the ability.
Cooldown: 18 / 17 / 16 / 15 / 14
Active: Renekton dashes forward, dealing physical damage to enemies he hits along the way. If he hits a target he gains the ability to use Dice for 4 seconds.
Spell shields will block the damage of the ability, including the armor shred if Dice is Fury-empowered.
PENDING FOR TEST Spell shields will not prevent Renekton from being able to use Dice if Slice is blocked.
Active: Renekton empowers himself with dark energies for 15 seconds, enlarging his size and gaining bonus health. While in this state, he deals magic damage each second to enemies within 175 range and generates 5 Fury per second.