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Abilities

Notes

Rengar's abilities have no cost related to them and their use is limited only by cooldowns. Instead, he uses his secondary resource bar to display his unique mechanic: Ferocity.

Rengar builds 1 point of FEROCITY whenever he lands an ability. Upon reaching 5 FEROCITY, Rengar gains the ability to cast an alternate set of abilities, which are empowered versions of his basic abilities. The two ability-sets do not share cooldowns, and his basic abilities' cooldowns will continue to count down while his empowered abilities are available. His empowered abilities have no cooldown and can be used whenever 5 FEROCITY is available, though using an empowered ability consumes all 5 FEROCITY.


Unseen Predator

While in brush or in stealth, Rengar gains bonus attack range and his attacks cause him to leap at the targets location at the cast.

This bonus lasts for 0.5 second upon exiting brush or stealth. Unseen Predator will happen regardless of whether or not his target has sight of him.

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Savagery

Active: Rengar's next basic attack within the next 3 seconds deals bonus physical damage.

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Empowered Savagery

Active: Rengar's next basic attack in the next 3 seconds deals bonus physical damage equal to 30-240 (+ 50% AD). Additionally, Savagery grants Rengar bonus 47 + (3 × Rengar's level) % attack speed and increases his attack damage by 10% for 5 seconds.

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Battle Roar

Active: Rengar lets out a battle roar, dealing magic damage to nearby enemies and increasing his armor and magic resist for 4 seconds.

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Rengar gains additional armor and magic resist for each enemy champion or large monster hit.

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Empowered Battle Roar

Active: Battle Roar Battle Roar deals modified damage equal to 40-240 (+ 80% AP). Additionally, Battle Roar heals Rengar for 8 + (4 × Rengar's level) health, increased by 6.25% for every 1% of Rengar's missing health for up to 50 + (25 × Rengar's level) health.

Battle Roar's Battle Roar's and Empowered Battle Roar's bonus defenses do not stack with each other.

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Bola Strike

Active: Rengar throws a bola in the target direction, dealing physical damage and slowing the first enemy hit for 2.5 seconds. The slow decays over the duration.

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Empowered Bola Strike

Active: Bola Strike Bola Strike deals modified damage equal to 50-340 (+ 70% bonus AD). Additionally, it roots the target for 1.75 seconds.

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Thrill of the Hunt

Active: Rengar activates his predatory instincts, gaining stealth after 1 second (delayed up to 3 seconds if taking damage) and vision of all nearby enemy champions for 7 / 12 seconds or until Rengar damages an enemy with one of his abilities or basic attacks.

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While stealthed, Rengar gains 15% / 30% bonus movement speed while moving toward an enemy champion. Enemies are made aware that Rengar is nearby if he is less than 1250 units away.

Upon exiting stealth, Rengar gains bonus movement speed and generates 5 FEROCITY over the next 5 seconds.

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Rengar has access to 5 unique Bonetooth Necklace Bonetooth Necklace trinkets:

  • Trophy stacks gained will not reset upon switching to a different version of the trinket.

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References

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