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Resolve Mastery Tree (2016)

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Defense Mastery

Defense Mastery Trees: Season One, Season Two, Season Three, Season Four
Resolve Mastery Tree: Season 2016


Resolve Tree
Recovery: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 hp5.Unyielding: Increases bonus armor and bonus magic resistance by 1 / 2 / 3 / 4 / 5 %.Explorer: Grants 15 movement speed in Brush and River.Tough Skin: Reduced damage from Champion and Monster basic attacks by 2.Siegemaster: Grants 8 armor and 8 magic resistance when near to an allied tower.Runic Armor: Incoming health restoring effects and shields are increased by 1.6 / 3.2 / 4.8 / 6.4 / 8 %.Veteran's Scars: Grants 10 / 20 / 30 / 40 / 50 health.Insight: Reduces the cooldown of your summoner spells by 15%.Perseverance: Grants +50% base health regeneration. This is increased to +200% base health regeneration while below 25% of your maximum health.Fearless: Grants 10% (+ 2 per level flat) bonus armor and magic resistance for 2 seconds when damaged by an enemy champion.Swiftness: Grants 3 / 6 / 9 / 12 / 15 % Tenacity and Slow Resist.Legendary Guardian: Grants 0.6 / 1.2 / 1.8 / 2.4 / 3 armor and magic resistance for each nearby enemy champion.Grasp of the Undying: After every 4 seconds in combat, your next basic attack against a champion deals bonus magic damage equal to 3% of your maximum health and restores 1.5% of your maximum health (both halved for ranged attacks).Courage of the Colossus: Gain a shield for 20 - 190 (based on level) (+ 7% maximum health for each nearby enemy champion) for 4 seconds after hitting an enemy champion with hard crowd control (30 second cooldown).Bond of Stone: Grants 4% damage reduction. While near an allied champion, 6% of damage dealt to your nearest allied champion is redirected to you. Damage that would reduce you below 5% of your maximum health is not redirected.Season 7 Resolve
Other Mastery Trees:
Offense Mastery FerocityUtility Mastery (tree) Cunning

The Resolve Mastery Tree (2016) is one of the three mastery branches. It replaces the defensive mastery tree of previous seasons.

As of Season 2016, masteries were upgraded to a new system. Whereas previously you could invest in as many masteries per Mastery Tree as you had points left to spend: each tier now has a maximum number of points you can allocate. As such, you may only spend up to 18 points in any one tree.

List of Masteries

Tier 1
You have 5 points to allocate.
Tier 2
Requires 5 points in Resolve. You have 1 point to allocate.
Tier 3
Requires 6 points in Resolve. You have 5 points to allocate.
Tier 4
Requires 11 points in Resolve. You have 1 point to allocate.
Tier 5
Requires 12 points in Resolve. You have 5 points to allocate.
Tier 6
Requires 17 points in Resolve. You have 1 point to allocate.

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