Notes

  • The following table denotes what healing effects benefit from which healing modifiers, although note that the Revitalize column concerns only the 10% increase portion of the effect:
Type Heal powerHybrid resistances icon Spirit Visage item Revitalize rune Grievous Wounds icon
Health regeneration icon Health regeneration Not done Done Not done Done
Life steal icon Life steal Not done Done Done Done
Spell vamp icon Spell vamp Not done Done Done Done
Hextech Gunblade item Drain effects Done Done Done Done
Self heals Done Done Done Done
Self shields Done Not done Done Not done
Incoming heals Not done Done Done Done
Incoming shields Not done Not done Done Not done
Outgoing heals Done Not done Done Not done
Outgoing shields Done Not done Done Not done
Elixir of Iron item Bonus health Not done Not done Not done Not done
  • Revitalize's bonus 10% stacks multiplicatively with Heal powerHybrid resistances icon Heal and Shield Power. This nets 15.5% bonus healing and shielding.
  • It also stacks multiplicatively with another ally's Revitalize and Spirit Visage item Spirit Visage, granting them a total bonus heal of 65.165% and a total bonus shield of 27.05%.
  • The 10% bonus does not increase MordekaiserSquare Mordekaiser's Iron Man Iron Man shield. The 5% Hybrid resistances icon Shield Power will however increase it.
  • The number of healing done by Revitalize in the stats will increase even if it doesn't grant any healing, for example when being at full health.

Trivia

  • Revitalize combines the effects of the removed Season 2016 masteries, Runic Armor mastery 2016.png Runic Armor and Windspeaker's Blessing mastery 2016.png Windspeaker's Blessing, including that both effects stack multiplicatively. Aside from the values, the only major difference is that this rune does not grant the target bonus resistances.


Patch History

V8.1
  • Bug Fix: Fixed a bug where abilities that cost health to cast will cause its bonus healing amount in the rune panel to decrease.
V7.24
  • New Effect: Incoming heals and shields are now increased by 10% while below 40% of your maximum health.
V7.23
  • New Effect: Tooltip specifies that incoming heals from other allies are not increased.
V7.22 Added
  • Resolve icon Resolve Slot 3 rune.
    • Passive: Grants 5% Heal powerHybrid resistances icon Heal and Shield Power.
    • Versus other targets below 40% health, your heals and shields are increased by an additional 10%.
    • While you are below 40% health, self healing and shielding is increased by 10%.

References