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Rift Herald

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For the removed item, see Zeke's Herald item.png Zeke's Herald
For the Machine Herald, see Viktor Viktor

Rift Herald is a powerful neutral monster on Summoner's Rift in League of Legends. Slaying Rift Herald drops a relic in the pit for some time that can be picked up by one member of the slayer's team, granting them the Doom's Eve.png Glimpse of the Void buff.

Encounter

  • Rift Herald takes 35% reduced damage from Ranged role ranged basic attacks.
  • After being in combat for three seconds, the eye on Rift Herald's back will open. Champion basic attacks against the eye deal (12% of Rift Herald's maximum health) bonus true damage, causing the eye to close for ~3 seconds.
  • Rift Herald will despawn permanently at 19:45, or 19:55 if in combat, with Baron Nashor Baron Nashor spawning in the same position at 20:00.
  • Rift Herald's minimum level is 6.
  • Rift Herald's basic attacks deal (4% of target's current health) bonus physical damage.

Trivia


Patch History

V6.22
  • Spawn time increased to 10 minutes from 6.
  • On-spawn attack damage reduced to 119 from 147.
V6.20
  • Fixed a bug where Rift Herald couldn't disable Garen Garen's Perseverance.png Perseverance after it 'ranked up' at level 11.
V6.9
  • Stats
    • Base health increased to 8000 from 5000.
    • Base armor increased to 60 from 40.
    • Base magic resistance increased to 50 from 20.
    • Base attack damage increased to 105 from 95.
  • Backstab damage taken reduced to 12% maximum health from 15% maximum health.
  • Initial spawn increased to 6 minutes from 4.
  • Removed: Respawn once killed.
  • Now has Monstrous Toughness: Effects that scale with the target's health (maximum, missing or current) are less effective.
  • Removed: Doom's Eve.png Doom's Eve.
  • Now grants Doom's Eve.png Glimpse of the Void:
    • While there are no allies nearby, you take 5% damage reduction from enemy champions and generate X / Y Corruption stacks per second. At 100 stacks, your next basic attack consumes all stacks to deal 15 / 270 bonus magic damage. Works versus structures, damage halved for ranged champions.
    • Lasts for 20 minutes and is retained even if slain.
V6.2
V6.1
  • Base damage reduced to 95 from 105.
  • Base level changed to 6 from 2. Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.
V5.24
  • Rift Herald is now classified as an Epic Monster instead of a Large Monster.
V5.23
  • Base auto-attack damage decreased to 105 from 120.
  • Current health on hit decreased to 4% from 6%
V5.22
  • Added

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