"Herald" redirects here. For the removed item, see Zeke's Herald. For the Machine Herald, see Viktor.
The Rift Herald is a powerful neutral monster on Summoner's Rift in League of Legends. Slaying the Rift Herald summons a shrine in the pit for some time that can be picked up by the member of the slayer's team, granting the Glimpse of the Void buff.
The Rift Herald takes 35% reduced damage from ranged autoattacks.
After three seconds into combat, the eye on its back will open. Champion Attacks against the eye deal 12% of Herald's maximum health as bonus true damage, causing the eye to close for ~3 seconds.
The Rift Herald will de-spawn permanently at 19:45, or 19:55 if in combat, with Baron Nashor spawning in the same position at 20:00.
The Rift Herald's minimum level is 6.
The Rift Herald's basic attacks deal additional physical damage equal to 4% of the target's current health.
Health:10000 - 16000 (based on level)
Attack Damage:147 - 368 (based on level)
Rift Herald was once a Rift Scuttler, but since has mutated due to the Void energy emanating from the Baron pit.
The Rift Herald will dance if a champion dances nearby.
While there are no allies nearby, you take 5% damage reduction from enemy champions and generate X / Y Corruption stacks per second. At 100 stacks, your next basic attack consumes all stacks to deal 15 / 270 bonus magic damage. Works versus structures, damage halved for ranged champions.
Lasts for 20 minutes and is retained even if slain.