- For its successor, see .
This article or section may contain obsolete information, but exists here for historical purposes.
|
Righteous Glory was a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 100% base health regeneration = 300
- 30 armor = 600
- 300 mana = 420
- 400 health = 1066.67
- 10% cooldown reduction = 266.67
- 75% movement speed = 2962.5
Gold efficiency
- 100.13% gold efficient. base stats were
- While active, 211.92% gold efficient. is
Similar items
Notes
- The proximity check increases in size if their users increase in size.
Trivia
- Righteous Glory is a Demacian artifact.
Patch History
- V10.23 - Removed
- Removed from the game.
- Replaced by .
- Proximity check range type changed to edge to center from center to center.
- New Recipe: + + 950 = 2500
- Health reduced to 400 from 500.
- Armor increased to 30 from 0.
- Cooldown reduction increased to 10% from 0%.
- Removed Passive: Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 health per cast (Toggle spells heal for up to 25 per second).
- New Effect: Active slowing nova now automatically triggers if an enemy champion is within close proximity.
- Removed: Active slowing nova being triggered manually early.
- New Effect: Tooltip now mentions number of takedowns enabled by the shockwave.
- Bug Fix: Now properly grants movement speed when moving toward champion clones.
- Mana into health reduced to 20% from 25%.
- Total cost reduced to 2500 from 2600.
- Grants Unique Passive - Eternity: 15% of damage taken from enemy champions is gained as Mana. 25% of Mana spent is gained as health, up to 25 health per spell cast or 25 health per second for toggled spells.
- Removed: Active speeds up allies.
- Active's movement speed increased to 75% from 60%.
- Active's movement speed duration increased to 4 seconds from 3.
- Active's slow reduced to 75% from 80%.
- Active's slow duration increased to 2 seconds from 1.
- Unique Passive removed.
- Health reduced to 500 from 600
- Cooldown increased to 90 seconds from 60 seconds
- Health reduced to 600 from 650.
- Fixed a bug where you wouldn't get the active movement speed running towards turrets and capture points.
- Health increased to 650 from 500.
- V4.20 - Added
- Recipe: 700 = 2500. + +
- +500 health, +300 mana, +100% base health regeneration
- Active: ACTIVE Grants +60% Movement Speed to nearby allies when moving towards enemies or enemy turrets for 3 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 80% for 1 second. This effect may be reactivated early to instantly release the shockwave. (60s cooldown).
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items