League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement

Cost Analysis

Gold Value

Full Gold Value

Gold efficiency

  • Rod of Ages Rod of Ages is 97.12% gold efficient without its passive and 156.47% gold efficient at max stacks.
  • On manaless champions the item is 80.96% gold efficient without the passive and 134.94% gold efficient at max stacks.


Similar Items

Strategy

Notes

  • "Every spending of mana" will restore health this includes items like Seraph's Embrace's Seraph's Embrace's active and Muramana's Muramana's passive.
  • If the owner is protected with a shield and receives damage, he will continue to restore mana.
  • Because this item takes 10 minutes to reach its full potential, it is best obtained early on in the game. 
  • The additional stats over time is not "unique". One can have a second Rod of Ages Rod of Ages and can put all stat increases to use.

Trivia

  • Rod of Ages Rod of Ages may have been originally named as 'Guinsoo's Rod of Oblivion', and its icon is still named as such in the League of Legends install directory.

Patch History

V6.12:

  • Cost increased to 2700 Gold 2700 from 2600 Gold 2600.
    • Combine cost increased to 750 Gold 750 from 650 Gold 650.
  • Mana into health reduced to 20% from 25%.

V6.9:

  • Ability power reduced to 60 from 80.
  • Mana reduced to 300 from 400.
  • Mana gained per stack reduced to 10 from 40.
  • New passive effect - Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
  • Combine cost reduced to 650 Gold 650 from 950 Gold 950.
    • Total cost reduced to 2600 Gold 2600 from 3000 Gold 3000

V5.22:

  • Total cost increased to 3000 Gold 3000 from 2700 Gold 2700.
  • Ability power increased to 80 from 60.

V5.13:

  • Total cost reduced to 2700 Gold 2700 from 2800 Gold 2800.
  • Base health reduced to 300 from 450.
  • Base mana reduced to 400 from 450.
  • Mana growth increased to 40 per minute from 20 per minute.
  • Ability power growth increased to 4 per minute from 2 per minute.

V5.2:

  • Now displays the current stacks over the icon.
  • No longer loses stacks when selling the item and then undoing the sale.

V3.8:

  • Map-specific version added for Crystal Scar.

V1.0.0.152:

  • Item cost reduced to 2800 Gold 2800 from 3035 Gold 3035.
  • Combine cost reduced to 740 Gold 740 from 850 Gold 850.
  • Mana reduced to 450 from 525.
  • Passive's health per minute increased to 20 from 18.
  • Passive – Valor's Reward:
    • On level-up heal reduced to 150 from 250.

V1.0.0.118:

V1.0.0.108:

  • Now show you in its tooltip what the current stats on its passive are.

V1.0.0.103:

  • Item tweaked to give more stats upfront. Total stats left unchanged.
    • Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power.
    • Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power.

V0.9.25.21:

  • Health and mana reduced to 425 from 450.

V0.9.22.16:

  • Combine cost increased to 850 Gold 850 from 800 Gold 800.

July 10, 2009 Patch:

  • Combine cost reduced to 800 Gold 800 from 865 Gold 865.

May 15, 2009 Patch:

  • Combine cost increased to 865 Gold 865 from 665 Gold 665.

References

List of Items

Advertisement