Previous Lore

"Ugh, it's gonna take forever to scrape your face off my suit!" - Rumble Rumble

Even amongst yordles, Rumble was always the runt of the litter. As such, he was used to being bullied. In order to survive, he had to be scrappier and more resourceful than his peers. He developed a quick temper and a reputation for getting even, no matter who crossed him. This made him something of a loner, but he didn't mind. He liked to tinker, preferring the company of gadgets, and he could usually be found rummaging through the junkyard.

He showed great potential as a mechanic. His teachers recommended him for enrollment at the Yordle Academy of Science and Progress in Piltover, where he may very well have become one of Heimerdinger Heimerdinger's esteemed protégés, but Rumble refused to go. He believed that Heimerdinger and his associates were 'sellouts', trading superior yordle technology to humans for nothing more than a pat on the head while yordles remained the butt of their jokes.

When a group of human graduates from the Yordle Academy sailed to Bandle City to visit the place where their mentor was born and raised, Rumble couldn't resist the temptation to see them face-to-face (so to speak) He only intended to get a good look at the humans, but four hours and several choice words later, he returned home bruised and bloodied with an earful about how he was an embarrassment to 'enlightened' yordles like Heimerdinger.

The next morning he left Bandle City without a word, and wasn't seen again for months. When he returned, he was at the helm of a clanking, mechanized monstrosity. He marched it to the center of town amidst dumbfounded onlookers and there announced that he would join the League of Legends to show the world what yordle-tech was really capable of, without hiding behind a foreign banner.


Candidate
Date
  • 22 April, 21 CLE
Observation

Rumble clanks into the Great Hall with the least grace shown by any candidate since Gragas Gragas. He battles with the controls of his scraped-together battle-suit, peculiarly named 'Tristy'. The suit lumbers forward, a marvel of unrefined construction. Rumble's movements are jerky, quick. He seems to enjoy the frantic micromanagement.

The great ball of spikes that is Tristy's left hand rears back in front of the doors. As though self-aware, they fling open abruptly and the Reflecting Chamber's impenetrable darkness unfurls into the Great Hall. Rumble snorts with derision before urging the machine forward.

Reflection

Humans did love playing their games. Rumble doubted that important humans like Jarvan IV Prince Jarvan were dumped in a dark broom closet while some League goon got all fancied up for a beat down.

"Oh well, if the longlegs want to see what kind of champion I'll be, I'm happy to show 'em."

He was bubbling with anticipation. 'Itchy fist syndrome' someone once called it, except now his 'fists' consisted of a pressurized, two-cylinder Flamespitter.png flame projection system and a pneumatic piston-mace assembly Rumble often referred to as 'the short hello'.

He was only worried for the guy they'd sent to test him.

"No need to worry", growled a gravelly, robotic voice behind him, "I will take it easy on you!"

Rumble hammered the control yoke, spinning Tristy's cockpit 180 degrees with nauseating speed. He half-pulled the trigger to launch his Electro Harpoon.png Electro Harpoon before he realized he was staring at a wall.

"Over here now!" The voice was behind him again, amused.

Rumble punched one of the pedals when he spun back, whirling to face the owner of the voice. The instant the cockpit came to a stop, the harpoon misfired, hurtling straight for the poor League crony. Normally Rumble preferred to look someone in the eye before he impaled them on an electrified javelin, but he certainly wasn't one to stand on ceremony.

As his eyes came to rest on the target, his enthusiasm evaporated.

The harpoon plinked harmlessly off the shiny, finished exterior of a titanic battle-suit. It stood easily four times the height of Rumble's, supported by three multi-jointed legs thick enough to withstand mortar fire. Above them, the chest - an almond-shaped slab inset with purple gems - was visibly generating some sort of arcano-magnetic deflection field. The glowing plate was flanked by confoundingly intricate arm appendages which both suspended tactical, sixteen-cell missile arrays. Rumble knew by the heads of the missiles that each was outfitted with sorcerous motion tracking and remote guidance systems. The arms terminated in two ten-barrel rotary cannons nestled in exterior composite plating. The leering head of the behemoth was a fat bulb of tinted glass coated in sensory detection equipment, presumably housing the pilot. Where its mouth would have been, a gleaming cylinder protruded, clearly the business end of a focused-energy charging plasma emitter. In other words: a death ray. Worst of all, the armor of the colossus was anodized and decorated in flawless detail with blue flames, the exact pattern Rumble wanted to paint on his suit.

Someone ripped off his dream design.

Rumble's fury overtook his awe. With a howl, he pulled every trigger, punched every button, and kicked every pedal that would fire something at the hulking monstrosity. In response, his trusty suit Tristy sputtered and fell over.

Rumble tumbled from his seat, cursing. One of these days, he would install seat belts... right after he finished the designs for the Juicer. He rolled to his feet and gave Tristy a firm kick in the mace - the usual fix. Tristy shuddered back to life, but she became suddenly obscured by a looming shadow.

Rumble blinked.

When he opened his eyes, his vision was filled by one of the giant's tree trunk legs. It twisted slightly, and the wail of grinding alloys confirmed Rumble's worst fear.

Tristy had been stomped flat.

There have been times in Rumble's life when he's had lapses of memory. They usually occurred when he was being bullied or beaten badly enough that he didn't think he'd pull through. Things just went dark. Usually when he'd come out of it, there would be a bunch of yordles either on the ground bloodied or looking at him like he had a wrench sticking out of his head (which was only actually the case once)

In this instance, he was clawing madly at the foot of the steel mammoth, throat hoarse and fur in disarray. The foot remained in good condition.

With a popping hiss, the head of the beast split open, revealing an unmistakable bushy blonde afro.

"Heimerdinger Heimerdinger!" Rumble bellowed, "You're gonna pay for this! Deserter! Traitor! Get down here!" His voice cracked more times than he'd have liked.

"That would be a poor strategy indeed!" Heimerdinger exclaimed, after brief consideration. "You can return to Bandle City. I'm sorry it didn't work out!"

"Return?!" Rumble laughed. "You think I'm done with you? This fight just got started! You already--- " He was airborne before he could finish his sentence. It looked like something shot out from the death machine and exploded in front of him, but his vision was so blurry he couldn't confirm it. He soared almost casually through the air until the wall stopped him.

"The probability of your continued existence is rapidly approaching zero." Heimerdinger remarked absent-mindedly.

Rumble opened his eyes and coaxed his lungs to breathe. He was lying on his side facing Heimerdinger. Neither the wall nor the floor did a good job cushioning his fall. He wasn't going to be able to take many more shots like these.

"You missed." He choked, managing a smirk. He wobbled to his feet, bracing himself against the wall.

"Why do you want to join the League, Rumble?" He thought Heimerdinger's voice sounded strange, but it was difficult to tell through the ringing in his ears.

"Oh now you want to chit-chat."

"Your machine is destroyed. You will be unable to compete without--- "

"Why's that? I'm too small? Too weak? Tell me a new one. I'm the one they invited here, not my machine, and I'm not leaving that easy. Bandle City needs more loyal champions, and I'm not gonna back down from some big-haired Piltover lapdog." Broken and battered, Rumble's voice didn't lose any attitude. He brought his fists up, the motion was excruciating.

"How does it feel exposing your mind?"

"How does it--- ? What kind of question is that? Let's finish this! You're gonna pay for what you did to Trist--- "

Heimerdinger was gone. Rumble was sitting in the cockpit, looking at Tristy's instrument panel. The pain was gone. He was back in the broom closet, but someone apparently turned the lights on. He couldn't suppress the smile that crept across his face. He hugged the dashboard.

"I thought I lost you for a second there, girl. But don't worry, I would've fixed you. Now we gotta go pay someone back for this whole mess."

He took hold of the yolks and kicked the pedals. Tristy sprung to action, leaping forward.

Then she sputtered and fell over.


Previous Splash Art



Patch History

V7.12
  • Junkyard Titan.png Junkyard Titan
    • Heat decay start increased to 4 seconds from 3.
    • Heat decay speed changed to 10 per tick every second from 5 for 5 ticks, then 10 per tick every 0.5 seconds.
  • Flamespitter.png Flamespitter
    • Damage to minions reduced to 75% from 100%.
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 6 at all ranks.
    • Base damage increased to 135 / 180 / 225 / 270 / 315 from 75 / 135 / 195 / 255 / 315.
    • AP ratio increased to 110% AP from 100% AP.
  • Scrap Shield.png Scrap Shield
    • Duration reduced to 1.5 seconds from 2.
    • Shield strength increased to 80 / 110 / 140 / 170 / 200 from 50 / 80 / 110 / 140 / 170.
  • Electro Harpoon.png Electro Harpoon
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 45 / 70 / 95 / 120 / 145.
V7.7
V6.11
  • Flamespitter.png Flamespitter
    • Damage area updated to face enemies right when Rumble is issued an attack command from when his target is dealt basic attack damage.
V6.8
  • Flamespitter.png Flamespitter
    • Removed: Dealing 50% reduced damage to minions.
  • The Equalizer.png The Equalizer
    • Cooldown reduced to 110 / 100 / 90 seconds from 120 / 110 / 100.
V6.5
V6.4
  • Electro Harpoon.png Electro Harpoon
    • New Effect: Rumble stores a charge every 5 seconds (up to 2 at once)
    • Cooldown reduced to 0 seconds from 10.
    • Junkyard Titan.png Heat gain reduced to 10 from 20.
    • Slow duration reduced to 2 seconds from 3.
    • New Effect: Second charge can be used while Junkyard Titan 3.png overheated if Rumble reaches 100 Heat by using the first one (cannot use charges stored during Junkyard Titan 3.png overheating)
V6.1
  • General
    • Model collision radius reduced to 35 from 50.
  • Flamespitter.png Flamespitter
    • Range increased to 600 from 550.
    • Tick rate increased to every 0.25 seconds from 0.5 (maximum damage unchanged)
V5.16
  • The Equalizer.png The Equalizer
    • Cooldown increased to 120 / 110 / 100 from 105 / 90 / 75.
    • Damage zone start point changed to 150 units closer to initial location.
V5.14
  • Flamespitter.png Flamespitter
    • Bug Fix: Damaging untargetable enemies.
    • Bug Fix: Inconsistent range.
  • The Equalizer.png The Equalizer
    • Bug Fix: Damaging untargetable enemies.
V5.1
V4.19
  • General
    • New Classic artwork.
V4.15
  • Junkyard Titan.png Junkyard Titan
    • Bug Fix: Basic attacks being canceled if Rumble is about to hit an enemy right when Junkyard Titan 3.png overheating ends.
    • Bug Fix: Rumble's first basic attack upon Junkyard Titan 3.png overheating occasionally not dealing bonus damage.
    • Bug Fix: Rumble not fading out upon entering brush while Junkyard Titan 3.png overheated.
  • Flamespitter.png Flamespitter
    • Bug Fix: Lack of responsiveness when interacting with Junkyard Titan 2.png Danger Zone's bonuses if cast right before/after Rumble gains 50 Heat.
  • Scrap Shield.png Scrap Shield
    • Bug Fix: Lack of responsiveness when interacting with Junkyard Titan 2.png Danger Zone's bonuses if cast right before/after Rumble gains 50 Heat.
V4.9
  • Flamespitter.png Flamespitter
    • Bug Fix: Dealing less damage than intended when hitting targets for extended periods of time.
    • Bug Fix: Dealing less damage than intended when Rumble is on purple team.
V4.6
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V4.2
V3.7
  • Flamespitter.png Flamespitter
    • Damage reduced to 75 / 135 / 195 / 255 / 315 (+ 100% AP) from 90 / 160 / 230 / 300 / 370 (+ 135% AP)
    • Junkyard Titan 2.png Danger Zone extra damage increased to 50% from 25%.
  • Electro Harpoon.png Electro Harpoon
    • Damage reduced to 45 / 70 / 95 / 120 / 145 (+ 40% AP) from 55 / 85 / 115 / 145 / 175 (+ 50% AP)
V3.6
  • Flamespitter.png Flamespitter
    • Removed: Preventing Rumble from automatically acquiring basic attack targets.
V3.5
  • Electro Harpoon.png Electro Harpoon
    • Bug Fix: Visual effect disappearing before projectile finishes traveling.
  • The Equalizer.png The Equalizer
    • Removed: Initial damage.
    • Removed: 0.5 seconds delay before first damage tick.
    • New Effect: First damage tick applies on-cast.
    • Damage per second increased to 130 / 185 / 240 (+ 30% AP) from 100 / 140 / 180 (+ 20% AP) (total damage unchanged)
V1.0.0.152
  • Stats
    • Base movement speed increased to 345 from 320.
V1.0.0.144
  • Junkyard Titan.png Junkyard Titan
    • Junkyard Titan 3.png Overheated basic attack bonus damage AP ratio reduced to 25% AP from 30% AP.
  • Flamespitter.png Flamespitter
    • Base damage reduced to 90 / 160 / 230 / 300 / 370 from 90 / 180 / 270 / 360 / 450.
    • Bug Fix: Lasting slightly longer than intended.
V1.0.0.141
V1.0.0.136
  • General
    • Recommended items updated.
V1.0.0.129
  • The Equalizer.png The Equalizer
    • New Effect: Can be quick cast by holding down the smart cast hotkey to mark the damage area's start point, pressing R, and then releasing the hotkey.
V1.0.0.123
  • The Equalizer.png The Equalizer
    • Bug Fix: Sometimes ending early if Rumble dies while active.
V1.0.0.121
  • Flamespitter.png Flamespitter
    • Base damage changed to 30 / 60 / 90 / 120 / 150 from 40 / 65 / 90 / 115 / 140.
    • AP ratio reduced to 45% AP from 50% AP.
V1.0.0.120
  • The Equalizer.png The Equalizer
    • Base damage per second reduced to 100 / 140 / 180 from 120 / 160 / 200.
    • AP ratio per second reduced to 20% AP from 25% AP.
    • Cooldown increased to 105 / 90 / 75 seconds from 90 / 75 / 60.
V1.0.0.118b
  • Junkyard Titan.png Junkyard Titan
    • Removed: Junkyard Titan 3.png Overheated basic attack bonus damage applying spell effects and Spell Vamp.
  • Flamespitter.png Flamespitter
    • Cooldown increased to 6 seconds from 5.
  • The Equalizer.png The Equalizer
    • Bug Fix: Sometimes displaying incorrect team indicator when at 'low' visual settings.
V1.0.0.118
  • General
    • Pathing size reduced.
  • Flamespitter.png Flamespitter
    • Bug Fix: Particle lasting longer than intended.
  • Electro Harpoon.png Electro Harpoon
    • Bug Fix: Particle traveling further than projectile.
April 29th Hotfix
  • The Equalizer.png The Equalizer
    • Bug Fix: Fog of war display errors.
    • Bug Fix: Team color display errors.
V1.0.0.116
  • Added

References