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Champion Spotlight

Rumble Champion Spotlight

Rumble Champion Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Shield item Health Potion item Warding Totem item
Early Control Ward item Boots of Speed item Murksphere item Haunting Guise item
Essential Sorcerer's Shoes item Rylai's Crystal Scepter item Liandry's Torment item
Standard Zhonya's Hourglass item Void Staff item Rabadon's Deathcap item
Situational Morellonomicon item Hextech Protobelt-01 item Banshee's Veil item
Consumables Control Ward item Health Potion item Elixir of Sorcery item
Summoner's Rift (Jungler)
Twisted Treeline
Twisted Treeline (Jungler)
Howling Abyss


Playing As RumbleSquare Rumble
  • Try and pace yourself to stay in the Junkyard Titan 2 Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
  • Try and keep targets in the range of your Flamespitter Flamespitter. It can deal a lot of damage overtime.
  • If you are winning a fight you can use your The Equalizer ultimate to wall off an escape path.
Playing Against RumbleSquare Rumble
  • Watch RumbleSquare Rumble's Junkyard Titan Heat bar carefully. If you see him Junkyard Titan 3 Overheat, go in for the kill while his skills are disabled.
  • RumbleSquare Rumble's The Equalizer ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
  • RumbleSquare Rumble deals almost entirely magic damage. Build some Maagic Resistance to reduce his damage.


Ability Usage
  • It's important to keep a close eye on your Heat Gauge whenever casting, with the exception of The Equalizer The Equalizer. All of RumbleSquare Rumble's abilities are stronger in the 50-99% Heat range, but overheating (100%) will silence you.
  • Spam Flamespitter Flamespitter at the beginning of the game to get in the danger zone, increasing your damage.
  • The bonus damage on Junkyard Titan Junkyard Titan can be just enough for the kill, but be careful, because if you were relying on one of his standard abilities to help you pick up the kill, the silence due to overheating can end up denying you a kill.
  • Consider leveling Scrap Shield Scrap Shield for a low cooldown movement speed boost, and an effective clutch shield. You can also use it to always stay above 50% Heat.
  • Electro Harpoon Electro Harpoon and The Equalizer The Equalizer help to keep foes within range of your Flamespitter Flamespitter.
  • The Equalizer The Equalizer receives no benefit from being cast above 50% Heat, so it can be wise to cast early so that you don't risk being overheated when you really need it.
  • Proper placement of The Equalizer The Equalizer can completely change a teamfight. Depending on where it is placed, RumbleSquare Rumble can punish enemies attempting to enter a teamfight, damage most enemies already within the teamfight, or cut off the escape route of enemies wishing to exit the teamfight.
    • When casting The Equalizer The Equalizer, note that the point from which the cursor is dragged will become one end of the trail.
    • The Equalizer The Equalizer has a very large casting radius. RumbleSquare Rumble can often surprise enemies by casting it from behind a wall.
  • Scrap Shield Scrap Shield and Electro Harpoon Electro Harpoon both have utility for chasing/escaping.
    • Allowing you to chase/escape with Scrap Shield Scrap Shield while shooting your Electro Harpoon Electro Harpoon while your enemy is running away from you or towards you.
Mastery Usage
Item Usage
  • RumbleSquare Rumble deals primarily magic damage. Get magic resistance items to reduce his damage output.
  • In lane try to wait until RumbleSquare Rumble uses Flamespitter Flamespitter and/or Scrap Shield Scrap Shield before taking the offensive. This will help tilt skirmishes in your favor.
  • Flamespitter Flamespitter is a powerful zoning tool but it pushes the lane, so try to get an ally to help gank RumbleSquare Rumble.
  • Moving away from his The Equalizer The Equalizer can be critical to your survival. Avoid tight paths which will make moving away from it impossible along the path. Remember that it has a very high potential range.
  • Be careful after avoiding his Electro Harpoon Electro Harpoon, as he can still fire another one even if he overheats.