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Abilities

Junkyard Titan

Heat: Rumble gains 20 Heat every time he uses a basic ability, and loses 10 Heat per second after 4 seconds of not using his abilities, increased to 20 Heat per second 2.5 seconds after.

Junkyard Titan 2
Danger Zone: Rumble's basic abilities are enhanced at 50 Heat or above.

Junkyard Titan 3
Overheating: At 100 Heat, Rumble Template:Cctip himself for 6 seconds, which he cannot mitigate or cancel by any means, but his basic attacks each deal「 20 + (5 × Rumble's level) 」「 Template:Pp18 」(+ 30% AP) bonus magic damage for the duration, during which his Heat also decays to 0.

Info
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Flamespitter

Flamespitter

Active: Rumble activates his flamethrower for 3 seconds, dealing magic damage every half second to all enemies in a cone in front of him, doubled against enemy champions.

「 Magic Damage Per Half Second: 6.3 / 11.3 / 16.3 / 21.3 / 26.3 (+ 8.3% AP 」「 Total Magic Damage: 37.5 / 67.5 / 97.5 / 127.5 / 157.5 (+ 50% AP) 」

「 Champion Damage Per Half Second: 12.5 / 22.5 / 32.5 / 42.5 / 52.5 (+ 16.7% AP) 」「 Total Champion Damage: 75 / 135 / 195 / 255 / 315 (+ 100% AP) 」

Danger Zone Danger Zone: Flamespitter's damage is increased by 50%.

「 Enhanced Magic Damage Per Half Second: 9.4 / 16.9 / 24.4 / 31.9 / 39.4 (+ 12.5% AP 」「 Total Enhanced Magic Damage: 56.3 / 101.3 / 146.3 / 191.3 / 236.3 (+ 75% AP) 」

「 Enhanced Champion Damage Per Half Second: 18.8 / 33.8 / 48.8 / 63.8 / 78.8 (+ 25% AP) 」「 Total Enhanced Champion Damage: 112.5 / 202.5 / 292.5 / 382.5 / 472.5 (+ 150% AP) 」

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Scrap Shield

Scrap Shield

Active: Rumble shields himself for 2 seconds and grants himself bonus movement speed for 1 second.

「 Shield Strength: 50 / 80 / 110 / 140 / 170 (+ 40% AP) 」「 Enhanced Shield Strength: 75 / 120 / 165 / 210 / 255 (+ 60% AP) 」

「 Bonus Movement Speed: 10 / 15 / 20 / 25 / 30% 」「 Enhanced Bonus Movement Speed: 15 / 22.5 / 30 / 37.5 / 45% 」

Danger Zone Danger Zone: Scrap Shield's effects are increased by 50%.

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Electro-Harpoon

Active: Rumble shoots a harpoon that deals magic damage to the first enemy it hits and Template:Cctip them for 3 seconds. Electro-Harpoon can be cast once more within 3 seconds, even while overheated overheated, generating no additional Heat and doubling the strength of the Template:Cctip if used on the same target.

「 Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 40% AP) 」「 Total Magic Damage: 90 / 140 / 190 / 240 / 290 (+ 80% AP) 」

「 Slow: 15 / 20 / 25 / 30 / 35% 」「 Total Slow: 30 / 40 / 50 / 60 / 70% 」

Danger Zone Danger Zone: Electro-Harpoon's effects are increased by 50%.

「 Enhanced Magic Damage: 67.5 / 105 / 142.5 / 180 / 217.5 (+ 60% AP) 」「 Total Enhanced Magic Damage: 135 / 210 / 285 / 360 / 435 (+ 120% AP) 」

「 Enhanced Slow: 22.5 / 30 / 37.5 / 45 / 52.5% 」「 Total Enhanced Slow: 45 / 60 / 75 / 90 / 105% 」

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The Equalizer

The Equalizer

Active: Rumble calls down a line of rockets down the target path which remains for 5 seconds, dealing magic damage every second to all enemies within and Template:Cctip them by 35%. The Equalizer can be fired in any direction in any point from any point within range.

「 Magic Damage Per Second: 130 / 185 / 240 (+ 30% AP) 」「 Total Magic Damage: 650 / 925 / 1200 (+ 150% AP) 」

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References

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