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Template:C-topTemplate:Champion info

Abilities

Junkyard Titan

Junkyard Titan

Heat: Rumble gains 20 / 10 Heat every time he uses a basic ability, and loses 10 Heat per second after 4 seconds of not using his abilities, increased to 20 Heat per second 2.5 seconds after.

Junkyard Titan 2

Danger Zone: Rumble's basic abilities are enhanced at 50 Heat or above.

Junkyard Titan 3

Overheating: At 100 Heat, Rumble Template:Cctip himself for 6 seconds, which he cannot mitigate or cancel by any means, but his basic attacks each deal Template:Pp18 (+ 30% AP) bonus magic damage for the duration, during which his Heat also decays to 0.

Info
  • No additional details.

Flamespitter

Flamespitter

Active: Rumble activates his flamethrower for 3 seconds, dealing magic damage every 0.25 seconds to all enemies in a cone in front of him.

「 Magic Damage every 0.25 Seconds: 6.25 / 11.25 / 16.25 / 21.25 / 26.25 (+ 8.33% AP) 」「 Total Magic Damage: 75 / 135 / 195 / 255 / 315 (+ 100% AP) 」

Danger Zone Danger Zone: Flamespitter's damage is increased by 50%.

「 Enhanced Magic Damage every 0.25 Seconds: 9.4 / 16.9 / 24.4 / 31.9 / 39.4 (+ 12.5% AP) 」「 Total Enhanced Magic Damage: 112.5 / 202.5 / 292.5 / 382.5 / 472.5 (+ 150% AP) 」

Info
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Scrap Shield

Scrap Shield

Active: Rumble shields himself for 2 seconds and grants himself bonus movement speed for 1 second.

「 Shield Strength: 50 / 80 / 110 / 140 / 170 (+ 40% AP) 」「 Enhanced Shield Strength: 75 / 120 / 165 / 210 / 255 (+ 60% AP) 」

「 Bonus Movement Speed: 10 / 15 / 20 / 25 / 30% 」「 Enhanced Bonus Movement Speed: 15 / 22.5 / 30 / 37.5 / 45% 」

Danger Zone Danger Zone: Scrap Shield's effects are increased by 50%.

Info
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Electro-Harpoon

Passive: Rumble stores a charge of Electro-Harpoon periodically, up to a maximum of 2 stored at once.

Active: Rumble shoots a harpoon that deals magic damage to the first enemy it hits and Template:Cctip them for 2 seconds. Charges of Electro-Harpoon stored prior to overheating overheating can be used even while overheated. The Template:Cctip is enhanced if used on the same target.

「 Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 40% AP) 」「 Total Magic Damage: 90 / 140 / 190 / 240 / 290 (+ 80% AP) 」

「 Slow: 15 / 20 / 25 / 30 / 35% 」「 Total Slow: 30 / 40 / 50 / 60 / 70% 」

Danger Zone Danger Zone: Electro-Harpoon's effects are increased by 50%.

「 Enhanced Magic Damage: 67.5 / 105 / 142.5 / 180 / 217.5 (+ 60% AP) 」「 Total Enhanced Magic Damage: 135 / 210 / 285 / 360 / 435 (+ 120% AP) 」

「 Enhanced Slow: 22.5 / 30 / 37.5 / 45 / 52.5% 」「 Total Enhanced Slow: 45 / 60 / 75 / 90 / 105% 」

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The Equalizer

The Equalizer

Active: Rumble calls down a line of rockets down the target path which remains for 5 seconds, dealing magic damage every second to all enemies within and Template:Cctip them by 35%. The Equalizer can be fired in any direction from any point within range.

「 Magic Damage Per Second: 130 / 185 / 240 (+ 30% AP) 」「 Total Magic Damage: 650 / 925 / 1200 (+ 150% AP) 」

Info
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References

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