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Rumble

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 584.4 (+80) Attack damage 61.036 (+3.2)
Health regen. 8.005 (+0.6) Attack speed [*] 0.644 (+1.85%)
Heat 100 Armor 25.88 (+3.5)
Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 345


Abilities

Junkyard Titan

Junkyard Titan
Heat: Rumble gains 20 Heat every time he uses a basic ability, and loses 10 Heat per second after 4 seconds of not using his abilities, increased to 20 Heat per second 2.5 seconds after.

Junkyard Titan 2
Danger Zone: Rumble's basic abilities are enhanced at 50 Heat or above.

Junkyard Titan 3
Overheating: At 100 Heat, Rumble Silence icon silences himself for 6 seconds, which he cannot mitigate or cancel by any means, but his basic attacks each deal「 20 + (5 × Rumble's level) 」「 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 」(+ 25% AP) bonus magic damage for the duration, during which his Heat also decays to 0.

Ability Details
Junkyard Titan is composed of two separated effects.

Additional Information:

  • Although it visually appears as and is termed a silence, overheating does not prevent Rumble from using summoner spells or item actives, only his own spells. The exception is the second cast of Electro-Harpoon.png Electro-Harpoon, assuming the first cast overheats him.
  • The duration of the silence cannot be reduced by absolutely any means. This includes Tenacity such as from Mercury's Treads item.png Mercury's Treads or CC removal such as Quicksilver.


Flamespitter
RANGE: 600
COOLDOWN: 6
Flamespitter

Active: Rumble activates his flamethrower for 3 seconds, dealing magic damage every half second to all enemies in a cone in front of him, doubled against enemy champions.

「 Magic Damage Per Half Second: 6.3 / 11.3 / 16.3 / 21.3 / 26.3 (+ 8.3% AP 」「 Total Magic Damage: 37.5 / 67.5 / 97.5 / 127.5 / 157.5 (+ 50% AP) 」

「 Champion Damage Per Half Second: 12.5 / 22.5 / 32.5 / 42.5 / 52.5 (+ 16.7% AP) 」「 Total Champion Damage: 75 / 135 / 195 / 255 / 315 (+ 100% AP) 」

Junkyard Titan 2.png Danger Zone: Flamespitter's damage is increased by 50%.

「 Enhanced Magic Damage Per Half Second: 9.4 / 16.9 / 24.4 / 31.9 / 39.4 (+ 12.5% AP 」「 Total Enhanced Magic Damage: 56.3 / 101.3 / 146.3 / 191.3 / 236.3 (+ 75% AP) 」

「 Enhanced Champion Damage Per Half Second: 18.8 / 33.8 / 48.8 / 63.8 / 78.8 (+ 25% AP) 」「 Total Enhanced Champion Damage: 112.5 / 202.5 / 292.5 / 382.5 / 472.5 (+ 150% AP) 」
Ability Details
Flamespitter is a conic area of effect ability.

Additional Information:

  • Flamespitter has no cast time and does not interrupt Rumble's previous orders. If not moving, Rumble will instantly turn to face your cursor.


Scrap Shield
COOLDOWN: 6
Scrap Shield

Active: Rumble shields himself for 2 seconds and grants himself bonus movement speed for 1 second.

「 Shield Strength: 50 / 80 / 110 / 140 / 170 (+ 40% AP) 」「 Enhanced Shield Strength: 75 / 120 / 165 / 210 / 255 (+ 60% AP) 」

「 Bonus Movement Speed: 10 / 15 / 20 / 25 / 30% 」「 Enhanced Bonus Movement Speed: 15 / 22.5 / 30 / 37.5 / 45% 」

Junkyard Titan 2.png Danger Zone: Scrap Shield's effects are increased by 50%.

Ability Details
Scrap Shield is a self-buff ability.

Additional Information:

  • Scrap Shield has no cast time and does not interrupt Rumble's previous orders. It does however cancel his basic attack animation.


Electro-Harpoon
RANGE: 850
COOLDOWN: 10
Electro-Harpoon

Active: Rumble shoots a harpoon that deals magic damage to the first enemy it hits and Slow icon slows them for 3 seconds. Electro-Harpoon can be cast once more within 3 seconds, even while Junkyard Titan 3.png overheated, generating no additional Heat and doubling the strength of the Slow icon slow if used on the same target.

「 Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 40% AP) 」「 Total Magic Damage: 90 / 140 / 190 / 240 / 290 (+ 80% AP) 」

「 Slow: 15 / 20 / 25 / 30 / 35% 」「 Total Slow: 30 / 40 / 50 / 60 / 70% 」

Junkyard Titan 2.png Danger Zone: Electro-Harpoon's effects are increased by 50%.

「 Enhanced Magic Damage: 67.5 / 105 / 142.5 / 180 / 217.5 (+ 60% AP) 」「 Total Enhanced Magic Damage: 135 / 210 / 285 / 360 / 435 (+ 120% AP) 」

「 Enhanced Slow: 22.5 / 30 / 37.5 / 45 / 52.5% 」「 Total Enhanced Slow: 45 / 60 / 75 / 90 / 105% 」
Ability Details
Electro-Harpoon is a collision linear skill shot.

Additional Information:

  • Unlike all other forms of slow stacking, two harpoons on the same target will have their slows calculated additively.
    • Movement speed cannot be reduced below 110, and that slows that would reduce below 220 are modified. To put it another way: a reduction of 105% will not reduce you to 0 movement speed, but rather it will reduce you closer to 110 than a weaker slow would.
  • Each cast counts as a separate spellcast for the purposes of abilities such as Force Pulse.png Force Pulse and Sheen item.png Sheen.


The Equalizer
RANGE: 1700 / 1000
COOLDOWN: 120 / 110 / 100
The Equalizer

Active: Rumble calls down a line of rockets down the target path which remains for 5 seconds, dealing magic damage every second to all enemies within and Slow icon slowing them by 35%. The Equalizer can be fired in any direction in any point from any point within range.

「 Magic Damage Per Second: 130 / 185 / 240 (+ 30% AP) 」「 Total Magic Damage: 650 / 925 / 1200 (+ 150% AP) 」
Ability Details
The Equalizer is a vector-targeted linear skill shot.

Additional Information:

  • The rockets land over a 1 second duration.


References

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