League of Legends Wiki

Ryze

Comments3k
1,840pages on
this wiki
Champion Background Strategy Skins & Trivia
RyzeSquare Ryze
the Rogue Mage
Cost: IP 450 or RP 260
Primary: Mage Secondary: Fighter Release date 2009-02-21
Attackpower.png 20
Defensepower.png 20
Abilitypower.png 100
Difficulty.png 30
Statistics
Health 414 (+86) Attack damage 52 (+3)
Health regen. 4.35 (+0.55) Attack speed 0.625 (+2.112%)
Mana 250 (+55) Armor 15 (+3.9)
Mana regen. 7 (+0.6) Magic res. 30 (+0)
Range 550 (Ranged) Mov. speed 340
Ryze, the Rogue Mage is a champion in League of Legends [1].

Abilities

Arcane Mastery
Arcane Mastery

When Ryze uses an ability, all of his other abilities have their cooldown reduced by 1 second.

Ability Details
Arcane Mastery is a passive ability that triggers whenever Ryze casts an ability.

Additional Information:

  • Arcane Mastery does not trigger when using summoner spells or the active effects of item, and does not reduce their cooldowns.
Overload
RANGE: 625
COST: 60 mana
COOLDOWN: 3.5
Overload

Passive: Ryze gains cooldown reduction.

  • Cooldown Reduction: 2 / 4 / 6 / 8 / 10%

Active: Ryze throws a charge of pure energy at an enemy unit, dealing magic damage.

  • Projectile speed: 1400

  • Magic Damage: 60 / 85 / 110 / 135 / 160 (+ 40% AP) (+ 6.5% of max mana)
Ability Details
Overload is a single target ability that passively grants cooldown reduction.
Rune Prison
RANGE: 600
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 14
Rune Prison

Active: Ryze traps an enemy in a cage of magic, dealing magic damage and rooting it for a short time.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 4.5% of max mana)
  • Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75
Ability Details
Rune Prison is a single target ability that deals magic damage to a target enemy unit and roots it.
Spell Flux
RANGE: 600
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 14
Spell Flux

Active: Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).

Against enemies, each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.

  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 35% AP) (+ 1% of max mana)
  • Max Magic Damage to One Target: 150 / 210 / 270 / 330 / 390 (+ 105% AP) (+3% of max mana)
  • Magic Resist Reduction: 12 / 15 / 18 / 21 / 24
  • Projectile Speed: 1000
Ability Details
Spell Flux is a single target chain area of effect ability that fires a projectile at a target enemy unit, which can bounce up to 5 times between enemy units or Ryze.

Additional Information:

  • Spell Flux can bounce to targets in the Fog of War.
Desperate Power
COOLDOWN: 70 / 60 / 50
Desperate Power

Active: Ryze becomes supercharged, gaining spell vamp and bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.

  • Spell Vamp: 15 / 20 / 25%
  • Flat Movement Speed: 80
  • Duration: 5 / 6 / 7
Ability Details
Desperate Power is a self-buff ability that also causes Ryze's basic abilities to deal damage in an area of effect around their targets.

Additional Information:

  • Desperate Power has no cast time and does not interrupt Ryze's previous orders.
  • The damage to the primary target still applies spell effects as a single target ability.
  • The bonus damage is not dealt to the primary target of a spell.
  • If Desperate Power is cast while the projectile of Overload.png Overload or Spell Flux.png Spell Flux is in flight, the ability will still gain the increased spell vamp and bonus area of effect damage upon reaching its target.

References

Around Wikia's network

Random Wiki