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{{redirect|Ryze|the Riot Games CEO|Ryze (person)}}
 
{{redirect|Ryze|the Riot Games CEO|Ryze (person)}}
  +
{{C-top}}
{{C-top}}{{champion info|{{PAGENAME}}}}{{C-ref}}
+
{{champion info|{{PAGENAME}}}}{{C-ref}}
   
 
== Abilities ==
 
== Abilities ==
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|name = Arcane Mastery
 
|name = Arcane Mastery
 
|icon = ArcaneMastery.jpg
 
|icon = ArcaneMastery.jpg
|description = When Ryze casts a spell, all of his other spells have their cooldown reduced by 1 second.
+
|description = When Ryze uses an ability, all of his other abilities have their cooldown reduced by 1 second.
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Arcane Mastery is a passive ability that triggers whenever Ryze casts a spell.
+
|targeting='''Arcane Mastery''' is a passive ability that triggers whenever Ryze casts an ability.
 
|spelleffects=
 
|spelleffects=
 
|onhiteffects=
 
|onhiteffects=
 
|spellshield=
 
|spellshield=
  +
|additional=
|additional=*Arcane Mastery does not trigger when using [[summoner spells]] or the active effects of [[item]], and does not reduce their cooldowns.
+
*''Arcane Mastery'' does not trigger when using [[summoner spells]] or the active effects of [[item]], and does not reduce their cooldowns.
 
|video=
 
|video=
 
}}
 
}}
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|description = {{sbc|Passive:}} Ryze gains cooldown reduction.
 
|description = {{sbc|Passive:}} Ryze gains cooldown reduction.
 
|description2 = {{sbc|Active:}} Ryze throws a charge of pure energy at an enemy unit, dealing magic damage.
 
|description2 = {{sbc|Active:}} Ryze throws a charge of pure energy at an enemy unit, dealing magic damage.
 
{{lc|Projectile speed}} 1400
 
|leveling = {{lc|Cooldown Reduction}} {{ap|2|4|6|8|10%}}
 
|leveling = {{lc|Cooldown Reduction}} {{ap|2|4|6|8|10%}}
 
|leveling2 = {{lc|Magic Damage}} {{ap|60|85|110|135|160}} {{as|(+ 40% AP)}} {{as|(+ 6.5% of max mana)}}
 
|leveling2 = {{lc|Magic Damage}} {{ap|60|85|110|135|160}} {{as|(+ 40% AP)}} {{as|(+ 6.5% of max mana)}}
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Overload is a single target ability that passively grants [[cooldown reduction]].
+
|targeting='''Overload''' is a single target ability that passively grants [[cooldown reduction]].
* {{sbc|Projectile speed:}} 1400
 
 
|damagetype=magic
 
|damagetype=magic
 
|spelleffects=single
 
|spelleffects=single
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Rune Prison is a single target ability that deals magic damage to a target enemy unit and [[root]]s it.
+
|targeting='''Rune Prison''' is a single target ability that deals magic damage to a target enemy unit and [[root]]s it.
 
|damagetype=magic
 
|damagetype=magic
 
|spelleffects=single
 
|spelleffects=single
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|icon = SpellFlux.jpg
 
|icon = SpellFlux.jpg
 
|description = {{sbc|Active:}} Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).
 
|description = {{sbc|Active:}} Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).
 
<br><br>Against enemies, each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.
 
Against enemies, each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.
 
 
|leveling = {{lc|Magic Damage}} {{ap|50|70|90|110|130}} {{as|(+ 35% AP)}} {{as|(+ 1% of max mana)}}
 
|leveling = {{lc|Magic Damage}} {{ap|50|70|90|110|130}} {{as|(+ 35% AP)}} {{as|(+ 1% of max mana)}}
 
{{lc|Max Magic Damage to One Target}} {{ap|150|210|270|330|390}} {{as|(+ 105% AP)}} {{as|(+3% of max mana)}}
 
{{lc|Max Magic Damage to One Target}} {{ap|150|210|270|330|390}} {{as|(+ 105% AP)}} {{as|(+3% of max mana)}}
 
{{lc|Magic Resist Reduction}} {{ap|12|15|18|21|24}}
 
{{lc|Magic Resist Reduction}} {{ap|12|15|18|21|24}}
 
{{lc|Projectile Speed}} {{tt|1000|Estimated}}
 
|range = 600
 
|range = 600
 
|cooldown = 14
 
|cooldown = 14
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting= Spell Flux is a single target [[area of effect#Chain|chain area of effect]] ability that fires a projectile at a target enemy unit, which can bounce up to 5 times between enemy units or Ryze.
+
|targeting= '''Spell Flux''' is a single target [[area of effect#Chain|chain area of effect]] ability that fires a projectile at a target enemy unit, which can bounce up to 5 times between enemy units or Ryze.
* {{sbc|Projectile Speed:}} 1000 (estimate)
 
 
|damagetype=magic
 
|damagetype=magic
 
|spelleffects=area
 
|spelleffects=area
 
|onhiteffects=
 
|onhiteffects=
 
|spellshield=will block the ability and prevent it from bouncing to another target.
 
|spellshield=will block the ability and prevent it from bouncing to another target.
  +
|additional=
|additional=* Spell Flux can bounce to targets in the Fog of War.
+
* ''Spell Flux'' can bounce to targets in the [[Fog of War]].
 
|video=Ryze Evideo
 
|video=Ryze Evideo
 
}}
 
}}
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|description = {{sbc|Active:}} Ryze becomes supercharged, gaining spell vamp and bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.
 
|description = {{sbc|Active:}} Ryze becomes supercharged, gaining spell vamp and bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.
 
|leveling = {{lc|Spell Vamp}} {{ap|15|20|25%}}
 
|leveling = {{lc|Spell Vamp}} {{ap|15|20|25%}}
{{lc|Flat Movement Speed}} {{ap|60|70|80}}
+
{{lc|Flat Movement Speed}} {{ap|80}}
 
{{lc|Duration}} {{ap|5|6|7}}
 
{{lc|Duration}} {{ap|5|6|7}}
 
|cooldown = {{ap|70|60|50}}
 
|cooldown = {{ap|70|60|50}}
|cost =
 
|costtype = No cost
 
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting = Desperate Power is a self-[[buff]] ability that also causes Ryze's basic abilities to deal damage in an [[area of effect]] around their targets.
+
|targeting = '''Desperate Power''' is a self-[[buff]] ability that also causes Ryze's basic abilities to deal damage in an [[area of effect]] around their targets.
 
|damagetype=magic
 
|damagetype=magic
 
|spelleffects=area
 
|spelleffects=area
 
|onhiteffects=
 
|onhiteffects=
 
|spellshield=will block application of the area of effect damage when they block a spell, but do not block the area of effect damage itself.
 
|spellshield=will block application of the area of effect damage when they block a spell, but do not block the area of effect damage itself.
  +
|additional=
|additional=* Desperate Power has no cast time and does not interrupt Ryze's previous orders.
+
* ''Desperate Power'' has no cast time and does not interrupt Ryze's previous orders.
 
* The damage to the primary target still applies spell effects as a single target ability.
 
* The damage to the primary target still applies spell effects as a single target ability.
 
* The bonus damage is not dealt to the primary target of a spell.
 
* The bonus damage is not dealt to the primary target of a spell.
* If Desperate Power is cast while the projectile of {{ai|Overload|Ryze}} or {{ai|Spell Flux|Ryze}} is in flight, the ability will still gain the increased spell vamp and bonus area of effect damage upon reaching its target.
+
* If ''Desperate Power'' is cast while the projectile of {{ai|Overload|Ryze}} or {{ai|Spell Flux|Ryze}} is in flight, the ability will still gain the increased spell vamp and bonus area of effect damage upon reaching its target.
 
|video=Ryze Rvideo
 
|video=Ryze Rvideo
 
}}
 
}}
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{{Reflist}}
 
{{Reflist}}
 
{{C-bot}}
 
{{C-bot}}
 
 
   
 
[[cs:Ryze]]
 
[[cs:Ryze]]
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[[Category:Mage champion]]
 
[[Category:Mage champion]]
 
[[Category:Fighter champion]]
 
[[Category:Fighter champion]]
  +
[[Category:Haste champion]]
  +
[[Category:Snare champion]]

Revision as of 21:15, 4 July 2014

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Arcane Mastery

When Ryze uses an ability, all of his other abilities have their cooldown reduced by 1 second.

Template:Ability2


Overload

Passive: Ryze gains cooldown reduction.

  • Cooldown Reduction: 2 / 4 / 6 / 8 / 10%

Active: Ryze throws a charge of pure energy at an enemy unit, dealing magic damage.

  • Projectile speed: 1400

  • Magic Damage: 60 / 85 / 110 / 135 / 160 (+ 40% AP) (+ 6.5% of max mana)

Template:Ability2


Rune Prison

Active: Ryze traps an enemy in a cage of magic, dealing magic damage and rooting it for a short time.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 4.5% of max mana)
  • Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75

Template:Ability2


Spell Flux

Active: Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).

Against enemies, each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.

  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 35% AP) (+ 1% of max mana)
  • Max Magic Damage to One Target: 150 / 210 / 270 / 330 / 390 (+ 105% AP) (+3% of max mana)
  • Magic Resist Reduction: 12 / 15 / 18 / 21 / 24
  • Projectile Speed: 1000

Template:Ability2


Desperate Power

Active: Ryze becomes supercharged, gaining spell vamp and bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.

  • Spell Vamp: 15 / 20 / 25%
  • Flat Movement Speed: 80
  • Duration: 5 / 6 / 7

Template:Ability2


References

Template:C-bot