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== Abilities ==
 
== Abilities ==
{{Ability frame|I|
+
{{Ability|I
{{Ability info
 
 
|name = Arcane Mastery
 
|name = Arcane Mastery
 
|icon = Arcane Mastery.png
 
|icon = Arcane Mastery.png
|description = When Ryze uses an ability, all of his other abilities have their cooldown reduced by 1 second.
+
|description = '''Ryze's''' [[abilities]] grant him ''Arcane Mastery'' for 6 seconds, stacking up to 5 times.
  +
|description2 = At 5 stacks, '''Ryze''' becomes supercharged for {{fd|2.5}}{{plus}}(''{{fd|0.5}}{{times}}{{ais|Overload|Ryze}} rank'') seconds, gaining a [[shield]] that blocks{{ft|20{{plus}}(''5{{times}}'''Ryze's''' level'')|{{pp18|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95|100|105|110}}}}{{as|(+ 8% maximum mana)}} damage and causing his ability casts to reduce his other ability cooldowns by{{ft|{{ais|Overload|Ryze}} cooldown|{{tt|4 - {{fd|2.4}}|Affected by cooldown reduction}}}}.
}}
 
 
|targeting = '''Arcane Mastery''' is a passive ability that triggers whenever Ryze casts an ability (applies at the end of spells' cast time) .
|{{Ability2
 
 
|spelleffects = false
|targeting='''Arcane Mastery''' is a passive ability that triggers whenever Ryze casts an ability.
 
|spelleffects=
+
|spelleffects-false = {{ai|Arcane Mastery|Ryze}}
|onhiteffects=
+
|onhiteffects =
|spellshield=
+
|spellshield =
 
|additional=
 
|additional=
 
*''Arcane Mastery'' does not trigger when using [[summoner spells]] or the active effects of [[item]], and does not reduce their cooldowns.
 
*''Arcane Mastery'' does not trigger when using [[summoner spells]] or the active effects of [[item]], and does not reduce their cooldowns.
|video=
+
|video=Ryze IVideo
}}
 
 
}}
 
}}
   
{{Ability frame|Q|
+
{{Ability|Q
{{Ability info
 
 
|name = Overload
 
|name = Overload
 
|icon = Overload.png
 
|icon = Overload.png
|description = {{sbc|Passive:}} Ryze gains cooldown reduction.
+
|description = {{sbc|Passive:}} Increases the duration of {{ais|Arcane Mastery|Ryze}} supercharged effect.
|description2 = {{sbc|Active:}} Ryze throws a charge of pure energy at an enemy unit, dealing magic damage.
+
|description2 = {{sbc|Active:}} '''Ryze''' throws a charge of pure energy in a line, dealing magic damage to the first enemy it hits.
|leveling = {{lcap|Cooldown Reduction|2|4|6|8|10%}}
+
|leveling = {{lc|Increased Arcane Mastery Duration}} {{ap|3|3.5|4|4.5|5}}
|leveling2 = {{lcapss|Magic Damage|55|75|95|115|135|(+ 40% AP)|(+ {{fd|6.5}}% of max mana)}}
+
|leveling2 = {{lc|Magic Damage}} {{ap|60|85|110|135|160}} {{as|(+ 55% AP)}} {{as|(+ {{ap|2|2.5|3|3.5|4}}% maximum mana)}}
|range = 625
+
|range = 900
|cooldown = {{ap|3.5}}
+
|cooldown = {{ap|4}}
|cost = 60
+
|cost = 40
 
|costtype = mana
 
|costtype = mana
  +
|targeting= '''Overload''' is a linear colliding skillshot.
}}
 
|{{Ability2
 
|targeting='''Overload''' is a single target ability that passively grants [[cooldown reduction]].
 
 
{{lc|Projectile speed}} 1400
 
{{lc|Projectile speed}} 1400
  +
{{lc|Missile Width}} 55
|damagetype=magic
+
|damagetype = magic
|projectile=true
+
|projectile = true
|spelleffects=single
 
  +
|name = {{ai|Overload|Ryze}}
|onhiteffects=
 
 
|spelleffects = single
|spellshield=will block the ability.
 
  +
|spelleffects-single = {{ai|Overload|Ryze}}
 
|onhiteffects =
 
|spellshield = will block {{ai|Overload|Ryze}}.
 
|additional=
 
|additional=
 
|video=Ryze QVideo
 
|video=Ryze QVideo
}}
 
 
}}
 
}}
   
{{Ability frame|W|
+
{{Ability|W
{{Ability info
 
 
|name = Rune Prison
 
|name = Rune Prison
 
|icon = Rune Prison.png
 
|icon = Rune Prison.png
|description = {{sbc|Active:}} Ryze traps an enemy in a cage of magic, dealing magic damage and {{cctip|root|rooting}} it for a short time.
+
|description = {{sbc|Active:}} '''Ryze''' traps an enemy in a cage of magic, dealing magic damage and {{cctip|root|rooting}} them for a short time.
|leveling = {{lcapss|Magic Damage|60|95|130|165|200|(+ 60% AP)|(+ {{fd|4.5}}% of max mana)}}
+
|leveling = {{lc|Magic Damage}} {{ap|80|100|120|140|160}} {{as|(+ 40% AP)}} {{as|(+ {{fd|2.5%}} maximum mana)}}
{{lcap|Duration|0.75|1|1.25|1.5|1.75}}
+
{{lc|Root Duration}} {{ap|1|1.1|1.2|1.3|1.4}}
|range = 600
+
|range = 600
 
|cooldown = 14
 
|cooldown = 14
|cost = {{ap|60|70|80|90|100}}
+
|cost = {{ap|60|70|80|90|100}}
 
|costtype = mana
 
|costtype = mana
 
|targeting='''Rune Prison''' is a single target ability.
}}
 
 
|damagetype = magic
|{{Ability2
 
  +
|spelleffects = single
|targeting='''Rune Prison''' is a single target ability that deals magic damage to a target enemy unit and [[root]]s it.
 
  +
|spelleffects-single = {{ai|Rune Prison|Ryze}}
|damagetype=magic
 
 
|onhiteffects =
|spelleffects=single
 
 
|spellshield = will block {{ai|Rune Prison|Ryze}}.
|onhiteffects=
 
|spellshield=will block the ability.
 
 
|additional=
 
|additional=
 
|video=Ryze WVideo
 
|video=Ryze WVideo
}}
 
 
}}
 
}}
   
{{Ability frame|E|
+
{{Ability|E
{{Ability info
 
 
|name = Spell Flux
 
|name = Spell Flux
 
|icon = Spell Flux.png
 
|icon = Spell Flux.png
|description = {{sbc|Active:}} Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).
+
|description = {{sbc|Active:}} '''Ryze''' unleashes an orb of energy at the target enemy, dealing magic damage and reducing their {{as|magic resistance}} for 5 seconds, stacking up to 3 times.
  +
|description2 = After striking the target, the orb splits and bounces to '''Ryze''' and enemies near the target, capping at 6 targets and dealing half the orb's primary damage to each enemy hit. The secondary orbs then bounce back to the primary target, applying their damage again.
<br><br>Each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.
 
|leveling = {{lcapss|Magic Damage|50|70|90|110|130|(+ 35% AP)|(+ 1% of max mana)}}
+
|leveling = {{lc|Magic Damage}} {{ap|36|52|68|84|100}} {{as|(+ 20% AP)}} {{as|(+ 2% maximum mana)}}
  +
*{{ft|{{lc|Magic Resist Reduction|nolist=}} {{ap|8|9|10|11|12}}%|{{lc|Maximum Reduction|nolist=}} {{ap|24|27|30|33|36}}%}}
{{lcapss|Max Magic Damage to One Target|150|210|270|330|390|(+ 105% AP)|(+3% of max mana)}}
 
  +
|leveling2 = *{{ft|{{lc|Secondary Damage|nolist=}} {{ap|18|26|34|42|50}} {{as|(+ 10% AP)}} {{as|(+ 1% maximum mana)}}|{{lc|Maximum Damage|nolist=}} {{ap|144|208|272|336|400}} {{as|(+ 80% AP)}} {{as|(+ 8% maximum mana)}}}}
{{lcap|Magic Resist Reduction|12|15|18|21|24}}
 
  +
|range = {{ap|{{tt|600|Cast range}}|{{tt|200|Bounce radius}}}}
|range = 600
 
|cooldown = 14
+
|cooldown = 7
|cost = {{ap|60|70|80|90|100}}
+
|cost = {{ap|60|70|80|90|100}}
 
|costtype = mana
 
|costtype = mana
 
|targeting= '''Spell Flux''' is a single target [[area of effect#Chain|chain area of effect]] ability that fires a projectile at a target enemy unit, which can bounce up to 6 times between enemy units or Ryze.
}}
 
 
{{lc|Projectile speed}} 1400
|{{Ability2
 
 
|damagetype = magic
|targeting= '''Spell Flux''' is a single target [[area of effect#Chain|chain area of effect]] ability that fires a projectile at a target enemy unit, which can bounce up to 5 times between enemy units or Ryze.
 
 
|projectile = true
{{lc|Projectile Speed}} {{tt|1000|Estimated}}
 
  +
|name = {{ai|Spell Flux|Ryze}}
|damagetype=magic
 
  +
|spelleffects = aoe, single
|projectile=true
 
|spelleffects=area
+
|spelleffects-aoe = {{ai|Spell Flux|Ryze}} to nearby targets
  +
|spelleffects-single = {{ai|Spell Flux|Ryze}} to the main target
|onhiteffects=
+
|onhiteffects =
|spellshield=will block the ability and prevent it from bouncing to another target.
+
|spellshield = will block {{ai|Spell Flux|Ryze}}, and prevent it from bouncing to other targets.
 
|additional=
 
|additional=
 
* ''Spell Flux'' can bounce to targets in the [[Fog of War]].
 
* ''Spell Flux'' can bounce to targets in the [[Fog of War]].
 
|video=Ryze EVideo
 
|video=Ryze EVideo
}}
 
 
}}
 
}}
   
{{Ability frame|R|
+
{{Ability|R
{{Ability info
 
 
|name = Desperate Power
 
|name = Desperate Power
 
|icon = Desperate Power.png
 
|icon = Desperate Power.png
  +
|description = {{sbc|Passive:}} '''Ryze''' gains [[cooldown reduction]].
|description = {{sbc|Active:}} Ryze becomes supercharged, gaining spell vamp and 80 bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.
+
|description2 = {{sbc|Active:}} '''Ryze''' becomes supercharged, gaining spell vamp and 80 bonus [[movement speed]] for 6 seconds.
|leveling = {{lcap|Spell Vamp|15|20|25%}}
 
  +
|description3 = Over ''Desperate Power's'' duration, '''Ryze's''' spells deal half of their damage to other enemies around the original target.
{{lcap|Duration|5|6|7}}
 
  +
|leveling =
|cooldown = {{ap|70|60|50}}
 
  +
{{lc|Cooldown Reduction}} {{ap|10|20|30}}%
}}
 
  +
|leveling2 =
|{{Ability2
 
 
{{lc|Spell Vamp}} {{ap|15|20|25}}%
 
|cooldown = {{ap|80|60|40}}
 
|range= 200
 
|targeting = '''Desperate Power''' is a self-[[buff]] ability that also causes Ryze's basic abilities to deal damage in an [[area of effect]] around their targets.
 
|targeting = '''Desperate Power''' is a self-[[buff]] ability that also causes Ryze's basic abilities to deal damage in an [[area of effect]] around their targets.
|damagetype=magic
+
|damagetype = magic
|spelleffects=area
+
|spelleffects = aoe
  +
|spelleffects-aoe = {{ai|Desperate Power|Ryze}}
|onhiteffects=
+
|onhiteffects =
|spellshield=will block application of the area of effect damage when they block a spell, but do not block the area of effect damage itself.
+
|spellshield = will block {{ais|Desperate Power|Ryze}} application if it blocks a spell, but does not block the area of effect component from adjacent units.
 
|additional=
 
|additional=
 
* ''Desperate Power'' has no cast time and does not interrupt Ryze's previous orders.
 
* ''Desperate Power'' has no cast time and does not interrupt Ryze's previous orders.
* The damage to the primary target still applies spell effects as a single target ability.
+
* ''Desperate Power'' does not alter the application of spell effects from his other abilities.
 
* The bonus damage is not dealt to the primary target of a spell.
 
* The bonus damage is not dealt to the primary target of a spell.
 
* If ''Desperate Power'' is cast while the projectile of {{ai|Overload|Ryze}} or {{ai|Spell Flux|Ryze}} is in flight, the ability will still gain the increased spell vamp and bonus area of effect damage upon reaching its target.
 
* If ''Desperate Power'' is cast while the projectile of {{ai|Overload|Ryze}} or {{ai|Spell Flux|Ryze}} is in flight, the ability will still gain the increased spell vamp and bonus area of effect damage upon reaching its target.
 
|video=Ryze RVideo
 
|video=Ryze RVideo
}}
 
 
}}
 
}}
   

Revision as of 05:49, 29 July 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Arcane Mastery

Arcane Mastery

Ryze's abilities grant him Arcane Mastery for 6 seconds, stacking up to 5 times.

At 5 stacks, Ryze becomes supercharged for 2.5 + (0.5 × Overload's Overload's rank) seconds, gaining a shield that blocks「 20 + (5 × Ryze's level) 」「 Template:Pp18 」(+ 8% maximum mana) damage and causing his ability casts to reduce his other ability cooldowns by「 Overload's Overload's cooldown 」「 4 - 2.4 」.

Info
  • No additional details.

Overload Overload

Overload

Passive: Increases the duration of Arcane Mastery's Arcane Mastery's supercharged effect.

  • Increased Arcane Mastery Duration: 3 / 3.5 / 4 / 4.5 / 5

Active: Ryze throws a charge of pure energy in a line, dealing magic damage to the first enemy it hits.

  • Magic Damage: 60 / 85 / 110 / 135 / 160 (+ 55% AP) (+ 2 / 2.5 / 3 / 3.5 / 4% maximum mana)

Info
  • No additional details.

Rune Prison

Rune Prison

Active: Ryze traps an enemy in a cage of magic, dealing magic damage and Template:Cctip them for a short time.

  • Magic Damage: 80 / 100 / 120 / 140 / 160 (+ 40% AP) (+ 2.5% maximum mana)
  • Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4

Info
  • No additional details.

Spell Flux Spell Flux

Spell Flux

Active: Ryze unleashes an orb of energy at the target enemy, dealing magic damage and reducing their magic resistance for 5 seconds, stacking up to 3 times.

  • Magic Damage: 36 / 52 / 68 / 84 / 100 (+ 20% AP) (+ 2% maximum mana)
  • 「 Magic Resist Reduction: 8 / 9 / 10 / 11 / 12% 」「 Maximum Reduction: 24 / 27 / 30 / 33 / 36% 」

After striking the target, the orb splits and bounces to Ryze and enemies near the target, capping at 6 targets and dealing half the orb's primary damage to each enemy hit. The secondary orbs then bounce back to the primary target, applying their damage again.

  • 「 Secondary Damage: 18 / 26 / 34 / 42 / 50 (+ 10% AP) (+ 1% maximum mana) 」「 Maximum Damage: 144 / 208 / 272 / 336 / 400 (+ 80% AP) (+ 8% maximum mana) 」

Info
  • No additional details.

Desperate Power

Desperate Power

Passive: Ryze gains cooldown reduction.

  • Cooldown Reduction: 10 / 20 / 30%

Active: Ryze becomes supercharged, gaining spell vamp and 80 bonus movement speed for 6 seconds.

  • Spell Vamp: 15 / 20 / 25%

Over Desperate Power's duration, Ryze's spells deal half of their damage to other enemies around the original target.

Info
  • No additional details.

References

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