Active: Ryze traps an enemy in a cage of magic, dealing magic damage and rooting it for a short time.
Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 60% AP)(+ 4.5% of max mana)
Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75
Spell Flux
Range: 675
Cooldown: 14
Cost: 80 / 90 / 100 / 110 / 120 mana
Active: Ryze unleashes an orb of magical power which bounces to enemy units or himself, up to 5 times (for a total of 6 hits).
Projectile Speed: 1000 (estimate)
Bounce Diameter: 400
Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 35% AP)(+ 1% of max mana)
Maximum Magic Damage to One Target: 150 / 210 / 270 / 330 / 390 (+ 105% AP)(+3% of max mana)
Maximum Magic Damage to One Target with Desperate Power: 225 / 315 / 405 / 495 / 585 (+ 157.5% AP)(+ 4.5% of max mana)
Each bounce deals magic damage and reduces the target's magic resistance for 5 seconds. This reduction does not stack with multiple hits. If the orb bounces to Ryze himself, it will not decrease his magic resistance or deal damage.
Magic Resist Reduction: 12 / 15 / 18 / 21 / 24
Desperate Power
Cooldown: 70 / 60 / 50
Cost: No cost
Active: Ryze becomes supercharged, gaining spell vamp, movement speed and causing his spells to deal 50% of their damage to other enemies around the original target.