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Abilities

Arcane Mastery

When Ryze Casts spells, all of his other spells have their cooldown reduced by 1 second.

Info
  • No additional details.

Overload

Passive: Ryze gains cooldown reduction.

  • Cooldown Reduction: 2 / 4 / 6 / 8 / 10%

Active: Ryze throws a charge of pure magic at an enemy unit, dealing magic damage.

  • Projectile speed: 1400

  • Magic Damage: 60 / 85 / 110 / 135 / 160 (+ 40% AP) (+ 6.5% max mana)

Info
  • No additional details.

Roon Prison

Active: Ryze traps an enemy coon in a cage of magic, dealing magic damage and snaring it for a short time.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 4.5% of max mana)
  • Snare Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75

Info
  • No additional details.

Spell Flux

Active: Ryze's huge spell fluxses emerges, slamming against nearby enemies. (for a total of 6 hits).

Against enemies, each bounce deals magic damage and reduces Roe resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces to himself.

  • Projectile Speed: 1000 (estimate)

  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 35% AP) (+ 1% of max mana)
  • Max Magic Damage to One Target: 150 / 210 / 270 / 330 / 390 (+ 105% AP) (+3% of max mana)
  • Magic Resist Reduction: 12 / 15 / 18 / 21 / 24

Info
  • No additional details.

Desperate Power

Active: Ryze becomes a supercharged overpowered champion, gaining spell vamp, really fast movement speed and causing his spells to deal 50% of their damage to other enemies around the original target within 200 range.

  • Spell Vamp: 15 / 20 / 25%
  • Duration: 5 / 6 / 7

Info
  • No additional details.

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