Active: Ryze unleashes an orb of magical power which bounces to enemy units or himself within 200 range, up to 5 times (for a total of 6 hits).
Against enemies, each bounce deals magic damage and reduces magic resistance for 5 seconds. This reduction does not stack with multiple hits. The orb has no effect on Ryze if it bounces back to himself.
Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 35% AP)(+ 1% of max mana)
Max Magic Damage to One Target: 150 / 210 / 270 / 330 / 390 (+ 105% AP)(+3% of max mana)
Magic Resist Reduction: 12 / 15 / 18 / 21 / 24
Spell Flux is a single target chain area of effect ability that fires a projectile at a target enemy unit, which can bounce up to 5 times between enemy units or Ryze.
Spell Flux can bounce to targets in the Fog of War.
COOLDOWN: 70 / 60 / 50
Active: Ryze becomes supercharged, gaining spell vamp and 80 bonus flat movement speed, and causing his spells to deal 50% of their damage to other enemies in a 200 unit radius around the original target.
Spell Vamp: 15 / 20 / 25%
Duration: 5 / 6 / 7
Desperate Power is a self-buff ability that also causes Ryze's basic abilities to deal damage in an area of effect around their targets.