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Seal

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Seals

The 9 Types of Seals

Seals are the yellow runes. Primary seals grant boosts to a champion's defense, these are very useful to tanks. There are no Seals of Scaling Cooldown Reduction, Armor Penetration or Magic Penetration. There are 24 variants of seals.

The Seals are represented in three forms: a chalice, a shield, and a wing.

Primary

Below is a list of all primary seal's. Their effect is stronger than any other runes, excluding quintessences.

List of all primary seals
Effect Lesser Normal Greater
Value IP Value IP Value IP
Armor 0.56 15 0.78 80 1.0 205
Armor / champion level 0.09 30 0.13 165 0.16 410
Energy / 5 sec 0.63 820
Energy / 5 sec / champion level 0.064 820
Health 4.48 65 6.24 330 8 820
Health in percentages 0.28% 65 0.39% 330 0.5% 820
Health / champion level 0.75 30 1.04 165 1.33 410
Health / 5 sec 0.31 65 0.43 330 0.56 820
Health / 5 sec / champion level 0.06 30 0.09 165 0.11 410
Mana / 5 sec 0.23 15 0.32 80 0.41 205
Mana / 5 sec / champion level 0.036 15 0.05 80 0.065 205

Champion needs to be certain level before a scaling rune gives more than a flat rune.

  • The armor runes threshold is seven.
  • The energy regeneration runes threshold is ten.
  • The health runes threshold is three.
  • The health regeneration runes threshold is six.
  • The mana regeneration runes threshold is seven.

The percent health seals threshold depends about the champions maximum health.

  • Flat health runes threshold is 1600 max health.
  • Scaling health runes threshold is 4822/4800/4788 max health.

Secondary

Below is a list of all secondary seal's. Their effect is weaker that in some other type of rune.

List of available secondary seal's
Effect Lesser Normal Greater
Value IP Value IP Value IP
Ability power 0.33 30 0.46 165 0.59 410
Ability power / champion level 0.06 30 0.08 165 0.1 410
Attack damage 0.24 15 0.33 80 0.43 205
Attack damage / champion level 0.03 15 0.05 80 0.06 205
Attack speed 0.42% 30 0.59% 165 0.76% 410
Cooldown reduction 0.20% 30 0.29% 165 0.36% 410
Critical strike chance 0.23% 30 0.32% 165 0.42% 410
Critical hit damage 0.43% 65 0.61% 330 0.78% 820
Gold / 10 sec 0.25 410
Magic resist 0.41 15 0.58 80 0.74 205
Magic resist / champion level 0.05 30 0.08 165 0.1 410
Mana 3.83 30 5.36 165 6.89 410
Mana / champion level 0.65 30 0.91 165 1.17 410

Special Runes

There were some runes that were only available for a limited time:

2009 Snowdown Showdown Runes

  • SealElusiveSnowflakeSeal of the Elusive Snowflake (Tier 2.5, Dodge).
  • SealStoutSnowmanSeal of the Stout Snowman (Tier 1.5, HP per level).

2010 Winter Games Celebration Runes

  • SealExtremeSeal of the Extreme (Tier 2.5, dodge)
  • SealMedalistSeal of the Medalist (Tier 1.5, health)

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