Seals are the yellow runes. They have physical and magical defensive boosts, which are very useful to squishier champions and tanks alike. There are no Seals of Scaling Cooldown Reduction, Armor Penetration or Magic Penetration. There are 24 variants of seals.
The Seals are represented in three forms: a chalice, a shield, and a wing.
List of Seals[]
The following table describes all of the seals, along with their effects and their rank. For a complete list of all runes, see the list of runes.
Name | Rank | Tier 1 (Lesser) | Tier 2 (Normal) | Tier 3 (Greater) |
---|---|---|---|---|
Ability Power | Secondary | 0.33 | 0.462 | 0.594 |
Scaling Ability Power
(Ability Power per level) |
Secondary | 0.0577 (1.0386) |
0.0808 (1.4544) |
0.1038 (1.8684) |
Armor | Primary | 0.56 | 0.78 | 1.0 |
Scaling Armor
(Armor per level) |
Primary | 0.0933 (1.6794) |
0.13 (2.34) |
0.1667 per level (3.006) |
Attack Damage | Secondary | 0.2364 | 0.3309 | 0.4254 |
Scaling Attack Damage
(Attack Damage per level) |
Secondary | 0.0338 (0.6084) |
0.0473 (0.8514) |
0.0608 (1.0944) |
Attack Speed | Secondary | 0.42% | 0.59% | 0.76% |
Cooldown Reduction | Secondary | 0.20% | 0.29% | 0.36% |
Critical Chance | Secondary | 0.23% | 0.32% | 0.42% |
Critical Damage | Secondary | 0.43% | 0.61% | 0.78% |
Energy Regeneration
Energy Regen / 5 sec |
Primary | 0.63 | ||
Scaling Energy Regeneration
(Energy Regen / 5 sec per level) |
Primary | 0.064 (1.152) | ||
Gold Generation
(Gold / 10 sec) |
Secondary | 0.25 | ||
Health | Primary | 4.48 | 6.24 | 8.0 |
Percentage Health | Primary | 0.28% | 0.39% | 0.5% |
Scaling Health
(Health per level) |
Primary | 0.7467 (13.4406) |
1.04 (18.72) |
1.3334 (24.0012) |
Health Regeneration
(Health Regen / 5 sec) |
Primary | 0.31 | 0.43 | 0.556 |
Scaling Health Regeneration
(Health Regen / 5 sec per level) |
Primary | 0.0625 (1.125) |
0.0875 (1.575) |
0.1125 (2.025) |
Magic Resist | Secondary | 0.4125 | 0.5775 | 0.7425 |
Scaling Magic Resist
(Magic Resist per level) |
Secondary | 0.0536 (0.9648) |
0.075 (1.35) |
0.0965 (1.737) |
Mana | Secondary | 3.8281 | 5.3594 | 6.8906 |
Scaling Mana
(Mana per level) |
Secondary | 0.6481 (11.6658) |
0.9074 (16.3332) |
1.1667 (21.0006) |
Mana Regeneration
(Mana Regen / 5 sec) |
Primary | 0.2255 | 0.316 | 0.4065 |
Scaling Mana Regeneration
(Mana Regen / 5 sec per level) |
Primary | 0.036 (0.648) |
0.05 (0.9) |
0.065 (1.17) |
- Flat health runes threshold is 1600 max health.
- Scaling health runes threshold is 4822/4800/4788 max health.
Special Runes[]
There were some runes that were only available for a limited time:
2009 Snowdown Showdown Runes[]
- Seal of the Elusive Snowflake (Tier 2.5, Dodge).
- Lesser Seal of the Stout Snowman (Tier 1.5, 0.72 − 12.98 (based on level) health).