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[[File:Seals.png|thumb|200px|The 9 Types of Seals]]'''Seals''' are the yellow [[rune]]s. Primary seals grant boosts to a champions defense, these are very useful to tanks. There are no Seals of Scaling Cooldown Reduction, Armor Penetration or Magic Penetration.
+
[[File:Seals.png|thumb|200px|The 9 Types of Seals]]'''Seals''' are the yellow [[rune]]s. They have physical and magical defensive boosts, which are very useful to squishier champions and tanks alike. There are no Seals of Scaling Cooldown Reduction, [[Armor Penetration]] or [[Magic Penetration]]. There are 24 variants of seals.
   
 
The Seals are represented in three forms: a chalice, a shield, and a wing.
 
The Seals are represented in three forms: a chalice, a shield, and a wing.
  +
  +
   
 
== List of Seals ==
 
== List of Seals ==
 
The following table describes all of the seals, along with their effects and their rank. For a complete list of all runes, see the [[list of runes]].
 
The following table describes all of the seals, along with their effects and their rank. For a complete list of all runes, see the [[list of runes]].
   
{|class="stdt sortable" cellspacing="0" border="1" align="center" style="border-collapse:collapse; border:1px solid white; width:100%; text-align:center;"
+
{| class="stdt sortable" cellspacing="0" border="1" align="center" style="border-collapse:collapse; border:1px solid white; text-align:center;"
! scope="col" style="width:175px"|Name
+
! scope="col" |Name
! scope="col"|Rank
+
! scope="col" |Rank
! scope="col" class="unsortable"|Tier 1 (Lesser)
+
! scope="col" class="unsortable" |Tier 1 (Lesser)
! scope="col" class="unsortable"|Tier 2 (Normal)
+
! scope="col" class="unsortable" |Tier 2 (Normal)
! scope="col" class="unsortable"|Tier 3 (Greater)
+
! scope="col" class="unsortable" |Tier 3 (Greater)
 
|-
 
|-
| '''Ability Power'''
+
| Ability Power
 
| Secondary
 
| Secondary
| '''0.33'''
+
| 0.33
  +
| 0.462
'''30 {{IP}}'''
 
| '''0.46'''
+
| 0.594
'''165 {{IP}}'''
+
410 {{IP}}
 
|-
| '''0.59'''
 
  +
| Scaling Ability Power
'''410 {{IP}}'''
 
 
''(Ability Power per level)''
 
| Secondary
  +
| 0.0577<br />(1.0386)
  +
| 0.0808<br />(1.4544)
  +
| 0.1038<br />(1.8684)
  +
410 {{IP}}
 
|-
 
|-
 
| '''Armor'''
 
| '''Armor'''
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.78'''
+
| bgcolor="#806517" | '''0.56'''
'''15 {{IP}}'''
+
'''5 {{IP}}'''
| bgcolor="#806517"| '''1.09'''
+
| bgcolor="#806517" | '''0.78'''
'''80 {{IP}}'''
+
'''35 {{IP}}'''
| bgcolor="#806517"| '''1.41'''
+
| bgcolor="#806517" | '''1.0'''
'''205 {{IP}}'''
+
'''102 {{IP}}'''
 
|-
 
|-
| '''Attack Damage'''
+
| '''Scaling Armor'''
 
'''''(Armor per level)'''''
 
| Primary
  +
| 0.0933<br />(1.6794)
  +
| 0.13<br />(2.34)
 
| bgcolor="#806517" | '''0.1667 per level<br />(3.006)'''
 
'''410 {{IP}}'''
 
|-
  +
| Attack Damage
 
| Secondary
 
| Secondary
| '''0.24'''
+
| 0.2364
  +
| 0.3309
'''15 {{IP}}'''
 
| '''0.33'''
+
| 0.4254
'''80 {{IP}}'''
+
205 {{IP}}
| '''0.43'''
 
'''205 {{IP}}'''
 
 
|-
 
|-
| '''Attack Speed'''
+
| Scaling Attack Damage
 
''(Attack Damage per level)''
 
| Secondary
 
| Secondary
  +
| 0.0338<br />(0.6084)
| '''0.42%'''
 
  +
| 0.0473<br />(0.8514)
'''30 {{IP}}'''
 
  +
| 0.0608<br />(1.0944)
| '''0.59%'''
 
'''165 {{IP}}'''
+
205 {{IP}}
| '''0.76%'''
 
'''410 {{IP}}'''
 
 
|-
 
|-
  +
| Attack Speed
| '''Cooldown Reduction'''
 
 
| Secondary
 
| Secondary
| '''0.16%'''
+
| 0.42%
 
| 0.59%
'''30 {{IP}}'''
 
| '''0.23%'''
+
| 0.76%
'''165 {{IP}}'''
+
410 {{IP}}
| '''0.29%'''
 
'''410 {{IP}}'''
 
 
|-
 
|-
 
| Cooldown Reduction
| '''Critical Chance'''
 
 
| Secondary
 
| Secondary
| '''0.23%'''
+
| 0.20%
 
| 0.29%
'''30 {{IP}}'''
 
| '''0.32%'''
+
| 0.36%
'''165 {{IP}}'''
+
410 {{IP}}
| '''0.42%'''
 
'''410 {{IP}}'''
 
 
|-
 
|-
| '''Critical Damage'''
+
| Critical Chance
 
| Secondary
 
| Secondary
| '''0.43%'''
+
| 0.23%
  +
| 0.32%
'''65 {{IP}}'''
 
| '''0.61%'''
+
| 0.42%
'''330 {{IP}}'''
+
410 {{IP}}
 
|-
| '''0.78%'''
 
 
| Critical Damage
'''820 {{IP}}'''
 
 
| Secondary
 
| 0.43%
  +
| 0.61%
 
| 0.78%
 
820 {{IP}}
 
|-
 
|-
| '''Energy Regeneration'''
+
|'''Energy Regeneration'''
  +
'''''Energy Regen / 5 sec'''''
 
| Primary
 
| Primary
 
| colspan="2" bgcolor="#342826" |
 
| colspan="2" bgcolor="#342826" |
| bgcolor="#806517"| '''0.63'''
+
| bgcolor="#806517" | '''0.63'''
 
'''820 {{IP}}'''
 
'''820 {{IP}}'''
 
|-
 
|-
 
|'''Scaling Energy Regeneration'''
| '''Gold'''
 
'''''(Gold / 10 sec)'''''
+
'''''(Energy Regen / 5 sec per level)'''''
 
| Primary
 
| Primary
 
| colspan="2" bgcolor="#342826" |
 
| colspan="2" bgcolor="#342826" |
| bgcolor="#806517"| '''0.25'''
+
| bgcolor="#806517" | '''0.064<br />(1.152)'''
'''410 {{IP}}'''
 
|-
 
| '''Health'''
 
| Primary
 
| bgcolor="#806517"| '''2.97'''
 
'''65 {{IP}}'''
 
| bgcolor="#806517"| '''4.16'''
 
'''330 {{IP}}'''
 
| bgcolor="#806517"| '''5.35'''
 
 
'''820 {{IP}}'''
 
'''820 {{IP}}'''
 
|-
 
|-
  +
| Gold Generation
| '''Health Regeneration'''
 
  +
''(Gold / 10 sec)''
| Primary
 
| bgcolor="#806517"| '''0.24'''
 
'''65 {{IP}}'''
 
| bgcolor="#806517"| '''0.34'''
 
'''330 {{IP}}'''
 
| bgcolor="#806517"| '''0.43'''
 
'''820 {{IP}}'''
 
|-
 
| '''Magic Resist'''
 
 
| Secondary
 
| Secondary
  +
| colspan="2" bgcolor="#342826" |
| '''0.41'''
 
  +
| 0.25
'''15 {{IP}}'''
 
 
410 {{IP}}
| '''0.58'''
 
'''80 {{IP}}'''
 
| '''0.74'''
 
'''205 {{IP}}'''
 
 
|-
 
|-
| '''Mana'''
+
|'''Health'''
| Secondary
 
| '''3.83'''
 
'''30 {{IP}}'''
 
| '''5.36'''
 
'''165 {{IP}}'''
 
| '''6.89'''
 
'''410 {{IP}}'''
 
|-
 
| '''Mana Regeneration'''
 
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.23'''
+
| bgcolor="#806517" | '''4.48'''
'''15 {{IP}}'''
+
'''5 {{IP}}'''
| bgcolor="#806517"| '''0.32'''
+
| bgcolor="#806517" | '''6.24'''
'''80 {{IP}}'''
+
'''35 {{IP}}'''
| bgcolor="#806517"| '''0.41'''
+
| bgcolor="#806517" | '''8.0'''
'''205 {{IP}}'''
+
'''820 {{IP}}'''
 
|-
 
|-
| '''Percent Health'''<ref>grants % of total health as bonus</ref>
+
|'''Percentage Health'''
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.28%'''
+
| 0.28%
  +
| 0.39%
'''65 {{IP}}'''
 
| bgcolor="#806517"| '''0.39%'''
+
| bgcolor="#806517" | '''0.5%'''
'''330 {{IP}}'''
 
| bgcolor="#806517"| '''0.5%'''
 
 
'''820 {{IP}}'''
 
'''820 {{IP}}'''
 
|-
 
|-
| '''Scaling Ability Power'''
+
|'''Scaling Health'''
'''''(Ability power per level)'''''
+
'''''(Health per level)'''''
| Secondary
 
| '''0.06 per level<br />(1.08)'''
 
'''30 {{IP}}'''
 
| '''0.08 per level<br />(1.44)'''
 
'''165 {{IP}}'''
 
| '''0.1 per level<br />(1.8)'''
 
'''410 {{IP}}'''
 
|-
 
| '''Scaling Armor'''
 
'''''(Armor per level)'''''
 
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.08 per level<br />(1.44)'''
+
| 0.7467<br />(13.4406)
  +
| 1.04<br />(18.72)
'''30 {{IP}}'''
 
| bgcolor="#806517"| '''0.12 per level<br />(2.16)'''
+
| bgcolor="#806517" | '''1.3334<br />(24.0012)'''
'''165 {{IP}}'''
 
| bgcolor="#806517"| '''0.15 per level<br />(2.7)'''
 
 
'''410 {{IP}}'''
 
'''410 {{IP}}'''
 
|-
 
|-
| '''Scaling Attack Damage'''
+
|'''Health Regeneration'''
'''''(Attack damage per level)'''''
+
'''''(Health Regen / 5 sec)'''''
| Secondary
 
| '''0.03 per level<br />(0.61)'''
 
'''15 {{IP}}'''
 
| '''0.05 per level<br />(0.85)'''
 
'''80 {{IP}}'''
 
| '''0.06 per level<br />(1.09)'''
 
'''205 {{IP}}'''
 
|-
 
| '''Scaling Energy Regeneration'''
 
'''''(Energy regen per level)'''''
 
 
| Primary
 
| Primary
| colspan="2" bgcolor="#342826" |
+
| bgcolor="#806517" | '''0.31'''
 
'''5 {{IP}}'''
| bgcolor="#806517"| '''0.064 per level<br />(1.15)'''
 
 
| bgcolor="#806517" | '''0.43'''
 
'''35 {{IP}}'''
 
| bgcolor="#806517" | '''0.556'''
 
'''820 {{IP}}'''
 
'''820 {{IP}}'''
 
|-
 
|-
| '''Scaling Health'''
+
|'''Scaling Health Regeneration'''
'''''(Health per level)'''''
+
'''''(Health Regen / 5 sec per level)'''''
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.06 per level<br />(10.8)'''
+
| 0.0625<br />(1.125)
 
| 0.0875<br />(1.575)
'''30 {{IP}}'''
 
| bgcolor="#806517"| '''0.84 per level<br />(15.12)'''
+
| bgcolor="#806517" | '''0.1125<br />(2.025)'''
'''165 {{IP}}'''
 
| bgcolor="#806517"| '''1.08 per level<br />(19.44)'''
 
 
'''410 {{IP}}'''
 
'''410 {{IP}}'''
 
|-
 
|-
 
| Magic Resist
| '''Scaling Health Regeneration'''
 
 
| Secondary
'''''(Health regen per level)'''''
 
| Primary
+
| 0.4125
 
5 {{IP}}
| bgcolor="#806517"| '''0.06 per level<br />(1.08)'''
 
  +
| 0.5775
'''30 {{IP}}'''
 
 
35 {{IP}}
| bgcolor="#806517"| '''0.09 per level<br />(1.62)'''
 
  +
| 0.7425
'''165 {{IP}}'''
 
 
205 {{IP}}
| bgcolor="#806517"| '''0.11 per level<br />(1.98)'''
 
'''410 {{IP}}'''
 
 
|-
 
|-
| '''Scaling Magic Resist'''
+
| Scaling Magic Resist
'''''(Magic resist per level)'''''
+
''(Magic Resist per level)''
 
| Secondary
 
| Secondary
| '''0.05 per level<br />(0.9)'''
+
| 0.0536<br />(0.9648)
 
| 0.075<br />(1.35)
'''30 {{IP}}'''
 
| '''0.08 per level<br />(1.44)'''
+
| 0.0965<br />(1.737)
'''165 {{IP}}'''
+
410 {{IP}}
| '''0.1 per level<br />(1.8)'''
 
'''410 {{IP}}'''
 
 
|-
 
|-
| '''Scaling Mana'''
+
| Mana
'''''(Mana per level)'''''
 
 
| Secondary
 
| Secondary
  +
| 3.8281
| '''0.65 per level<br />(11.7)'''
 
  +
| 5.3594
'''30 {{IP}}'''
 
  +
| 6.8906
| '''0.91 per level<br />(16.38)'''
 
'''165 {{IP}}'''
+
410 {{IP}}
 
|-
| '''1.17 per level<br />(21.06)'''
 
 
| Scaling Mana
'''410 {{IP}}'''
 
 
''(Mana per level)''
  +
| Secondary
 
| 0.6481<br />(11.6658)
 
| 0.9074<br />(16.3332)
 
| 1.1667<br />(21.0006)
 
{{IP}}
 
|-
 
|'''Mana Regeneration'''
 
'''''(Mana Regen / 5 sec)'''''
 
| Primary
  +
| 0.2255
  +
| 0.316
 
| bgcolor="#806517" | '''0.4065'''
 
'''205 {{IP}}'''
 
|-
 
|-
| '''Scaling Mana Regeneration'''
+
|'''Scaling Mana Regeneration'''
'''''(Mana regen per level)'''''
+
'''''(Mana Regen / 5 sec per level)'''''
 
| Primary
 
| Primary
| bgcolor="#806517"| '''0.036 per level<br />(0.65)'''
+
| 0.036<br />(0.648)
 
| 0.05<br />(0.9)
'''15 {{IP}}'''
 
| bgcolor="#806517"| '''0.05 per level<br />(0.9)'''
+
| bgcolor="#806517" | '''0.065<br />(1.17)'''
'''80 {{IP}}'''
 
| bgcolor="#806517"| '''0.065 per level<br />(1.17)'''
 
 
'''205 {{IP}}'''
 
'''205 {{IP}}'''
 
|}
 
|}
   
  +
* Flat health runes threshold is {{Texttip|1600|0.5% from 1600 is 8}} max [[health#Maximum|health]].
<references/>
 
  +
* Scaling health runes threshold is {{Texttip|4822|0.28% from 4821.4 is 13.5}}/{{Texttip|4800|0.39% from 4800 is 18.72}}/{{Texttip|4788|0.5% from 4788 is 23.94}} max [[health#Maximum|health]].
   
 
== Special Runes ==
 
== Special Runes ==
 
There were some runes that were only available for a limited time:
 
There were some runes that were only available for a limited time:
   
=== [[2009 Snowdown Showdown]] Runes ===
+
=== 2009 [[Snowdown Showdown]] Runes ===
 
* [[File:SealElusiveSnowflake.png|30px]]Seal of the Elusive Snowflake (Tier 2.5, Dodge).
 
* [[File:SealElusiveSnowflake.png|30px]]Seal of the Elusive Snowflake (Tier 2.5, Dodge).
* [[File:SealStoutSnowman.png|30px]]Seal of the Stout Snowman (Tier 1.5, HP per level).
+
* [[File:SealStoutSnowman.png|30px]] Lesser Seal of the Stout Snowman (Tier 1.5, {{as|{{pp|0.7211*x}} health}}).
   
 
=== [[2010 Winter Games Celebration]] Runes ===
 
=== [[2010 Winter Games Celebration]] Runes ===
 
* [[File:SealExtreme.png|30px]]Seal of the Extreme (Tier 2.5, dodge)
 
* [[File:SealExtreme.png|30px]]Seal of the Extreme (Tier 2.5, dodge)
* [[File:SealMedalist.png|30px]]Seal of the Medalist (Tier 1.5, health)
+
* [[File:SealMedalist.png|30px]] Lesser Seal of the Medalist (Tier 1.5, {{fd|3.564}} health)
  +
  +
{{Runes (Historical)}}
   
  +
[[de:Siegel]]
{{runes}}
 
  +
[[pl:Pieczęcie]]
  +
[[zh:符印]]
 
[[Category:Runes]]
 
[[Category:Runes]]
 
[[Category:The Store]]
 
[[Category:The Store]]

Latest revision as of 04:29, 29 November 2020

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This article or section may contain obsolete information, but exists here for historical purposes.
Seals

The 9 Types of Seals

Seals are the yellow runes. They have physical and magical defensive boosts, which are very useful to squishier champions and tanks alike. There are no Seals of Scaling Cooldown Reduction, Armor Penetration or Magic Penetration. There are 24 variants of seals.

The Seals are represented in three forms: a chalice, a shield, and a wing.


List of Seals

The following table describes all of the seals, along with their effects and their rank. For a complete list of all runes, see the list of runes.

Name Rank Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Ability Power Secondary 0.33 0.462 0.594

410 IP Influence Point

Scaling Ability Power

(Ability Power per level)

Secondary 0.0577
(1.0386)
0.0808
(1.4544)
0.1038
(1.8684)

410 IP Influence Point

Armor Primary 0.56

5 IP Influence Point

0.78

35 IP Influence Point

1.0

102 IP Influence Point

Scaling Armor

(Armor per level)

Primary 0.0933
(1.6794)
0.13
(2.34)
0.1667 per level
(3.006)

410 IP Influence Point

Attack Damage Secondary 0.2364 0.3309 0.4254

205 IP Influence Point

Scaling Attack Damage

(Attack Damage per level)

Secondary 0.0338
(0.6084)
0.0473
(0.8514)
0.0608
(1.0944)

205 IP Influence Point

Attack Speed Secondary 0.42% 0.59% 0.76%

410 IP Influence Point

Cooldown Reduction Secondary 0.20% 0.29% 0.36%

410 IP Influence Point

Critical Chance Secondary 0.23% 0.32% 0.42%

410 IP Influence Point

Critical Damage Secondary 0.43% 0.61% 0.78%

820 IP Influence Point

Energy Regeneration

Energy Regen / 5 sec

Primary 0.63

820 IP Influence Point

Scaling Energy Regeneration

(Energy Regen / 5 sec per level)

Primary 0.064
(1.152)

820 IP Influence Point

Gold Generation

(Gold / 10 sec)

Secondary 0.25

410 IP Influence Point

Health Primary 4.48

5 IP Influence Point

6.24

35 IP Influence Point

8.0

820 IP Influence Point

Percentage Health Primary 0.28% 0.39% 0.5%

820 IP Influence Point

Scaling Health

(Health per level)

Primary 0.7467
(13.4406)
1.04
(18.72)
1.3334
(24.0012)

410 IP Influence Point

Health Regeneration

(Health Regen / 5 sec)

Primary 0.31

5 IP Influence Point

0.43

35 IP Influence Point

0.556

820 IP Influence Point

Scaling Health Regeneration

(Health Regen / 5 sec per level)

Primary 0.0625
(1.125)
0.0875
(1.575)
0.1125
(2.025)

410 IP Influence Point

Magic Resist Secondary 0.4125

5 IP Influence Point

0.5775

35 IP Influence Point

0.7425

205 IP Influence Point

Scaling Magic Resist

(Magic Resist per level)

Secondary 0.0536
(0.9648)
0.075
(1.35)
0.0965
(1.737)

410 IP Influence Point

Mana Secondary 3.8281 5.3594 6.8906

410 IP Influence Point

Scaling Mana

(Mana per level)

Secondary 0.6481
(11.6658)
0.9074
(16.3332)
1.1667
(21.0006)

IP Influence Point

Mana Regeneration

(Mana Regen / 5 sec)

Primary 0.2255 0.316 0.4065

205 IP Influence Point

Scaling Mana Regeneration

(Mana Regen / 5 sec per level)

Primary 0.036
(0.648)
0.05
(0.9)
0.065
(1.17)

205 IP Influence Point

  • Flat health runes threshold is 1600 max health.
  • Scaling health runes threshold is 4822/4800/4788 max health.

Special Runes

There were some runes that were only available for a limited time:

2009 Snowdown Showdown Runes

  • SealElusiveSnowflakeSeal of the Elusive Snowflake (Tier 2.5, Dodge).
  • SealStoutSnowman Lesser Seal of the Stout Snowman (Tier 1.5, 0.72 − 12.98 (based on level) health).

2010 Winter Games Celebration Runes

  • SealExtremeSeal of the Extreme (Tier 2.5, dodge)
  • SealMedalist Lesser Seal of the Medalist (Tier 1.5, 3.564 health)