|"Regrettably, I must retire in order to find a digestive."
| Defense Mastery Tree|
|Other Mastery Trees:|
|Offense • Utility|
Second Wind was a tier 5 Defense mastery with 1 rank.
Effect per Rank
- Increases the effectiveness of self-healing, health regeneration, life steal, and spell vamp by 10% each when below 25% maximum health.
- Requires 16 points in Defense.
- Requires 3 points in Perseverance.
- The mastery only increases the healing from the owner.
- Second Wind stacks multiplicatively with other sources of increased healing, such as:
- passive by 32%.
- by 18.8 / 28.304 / 38.56832 / 49.6537856% at max rank and per stack ( stacks multiplicatively with itself)
- by 32%.
- 99% missing health. by 64.45% at