Frost Armor:Sejuani receives Frost Armor if she hasn't taken damage in the last 15 / 12 / 9 seconds, lingering for 1 / 2 / 3 seconds after taking damage from enemy champions.
Frost Armor engulfs Bristle in True Ice, becoming immune to slows and gains 20 / 60 / 100(+ 100% total armor) bonus armor and 20 / 60 / 100(+ 100% total magic resistance) bonus magic resistance.
Icebreaker: Enemies stunned by Sejuani are Frozen. Sejuani's basic attacks and abilities against Frozen enemies consume the effect to deal 10 / 15 / 20% of their maximum health as bonusmagic damage, or 400 against minions and monsters.
Active:Sejuani throws a True Ice bola in a line, dealing magic damage and stunning for 1 second the first enemy champion that collides with.
Min. Magic Damage:
100 / 125 / 150 (+ 40% AP)
Max. Magic Damage:
150 / 187.5 / 225 (+ 40% AP)
The bola's base damage increases the further it travels and can stun for up to 2 seconds if it travels far enough. The bola shatters upon collision or reaching maximum range, creating a storm for 2 seconds, slowing other enemies by 30%.
At the end of the duration the storm shatters the ground, deals magic damage and slows enemies by 80% for 3 seconds.
150 / 250 / 350 (+ 80% AP)
Glacial Prison affects minions only if they are within detonation radius.
Spell shields will block only a single instance of damage.