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Champion Spotlight

By David 'Phreak' Turley [1]

Sejuani Champion Spotlight05:36

Sejuani Champion Spotlight

In this edition of the Champion Spotlight, you'll learn how to freeze enemies into ice-cubes, Arctic Assault.png hurtling from the jungle as Sejuani Sejuani, the Winter's Wrath.

As a Frost Armor.png tanky, crowd-control machine, Sejuani tears through monster camps and pressures lanes with high-impact ganks. Her full suite of spells suited perfectly for securing kills, Sejuani bursts from the jungle to knock opponents into the air with Arctic Assault.png Arctic Assault. Once stunned, she whittles them down with Flail of the Northern Winds.png Flail of the Northern Winds, and eliminates any escape plans using Glacial Prison.png Glacial Prison. Her early game pressure translates to late game initiation and her crowd control can peel enemies off allied champions. From the early game to the end stage, the Winter's Wrath brings home the bacon.

Check out the video for tips, tricks, and sample runes and masteries for going full Bristle boar as Sejuani.

Recommended Items

Summoner's Rift
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Summoner's Rift (Jungler)
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Twisted Treeline
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Twisted Treeline (Jungler)
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Howling Abyss
Starting Item
Consumables Item


Playing As Sejuani Sejuani
  • Arctic Assault.png Arctic Assault provides a lot of utility to Sejuani Sejuani beyond its damage output. Use it to escape bad situations, interrupt channeled spells or chase runners.
  • Permafrost.png Permafrost has a long range. Saving it until an enemy attempts to escape with a movement ability can allow you to catch back up to them while they're slowed.
  • Save Glacial Prison.png Glacial Prison for encounters where you have teammates present to take advantage of it.
Playing Against Sejuani Sejuani


Ability Usage
  • Arctic Assault.png Arctic Assault can be cast through walls, making this ability a great escape and chasing mechanism.
    • Arctic Assault.png Arctic Assault will also stop if she comes into contact with an enemy champion. This is a great way to spot out stealth champions such as Teemo Teemo or Twitch Twitch.
    • Because Arctic Assault.png Arctic Assault can be utilized through terrain, exploit areas that are potentially unwarded and pass through terrain to where enemies are. This usually results in a surprising initiation worth the use of the cooldown, provided you have the support of your team.
  • When ganking or in smaller fights, try not to initiate with Arctic Assault.png Arctic Assault if possible. Save it for chasing down an enemy who tries to get away with Flash.png Flash or other escapes.
  • Use Permafrost.png Permafrost after you land a basic attack or charge in with Arctic Assault.png Arctic Assault. The slow makes it easier for Sejuani Sejuani and her allies to pick off the enemy.
  • You can extend Arctic Assault.png Arctic Assault's length by Flash.png flashing as it is about to end. When done right you can use this to still hit a champion that was far away, adding an element of surprise to it. This can be also used for longer initiations, but remember that your team will not always will have enough gapclosers to catch you up, leaving you alone versus their whole team.
  • Proper usage of your ultimate Glacial Prison.png Glacial Prison is vital.
    • As Glacial Prison.png Glacial Prison applies Frost old2.png Frost to enemies hit in a large area, you can initiate fights by combining it with Arctic Assault.png Arctic Assault and Permafrost.png Permafrost. After your Stun icon stun, enemies will still be nearly immobile, giving your team a few seconds of time in which to crush key targets.
    • After Stun icon stunning people with your Glacial Prison.png ultimate, be sure to not use Permafrost.png Permafrost before the Stun icon stun ends.
    • Remember that Glacial Prison.png Glacial Prison explodes at the end of its range if it does not collide with an enemy champion. This actually gives it additional range and capabilities if you wish to make use of it. Sometimes you can purposely avoid hitting a specific champion to hit more targets overall. Although this will result with only Slow icon slowing champions and not Stun icon stunning them.
    • Be really careful when facing champions with Zhonya&#039;s Hourglass item.png Zhonya's Hourglass, or champions like Zed Zed or Fizz Fizz. Because they may easily dodge Glacial Prison.png Glacial Prison, making it useless. This is really important.
    • The enemy's tanks will often try to block Glacial Prison.png Glacial Prison. You can (and in most cases should) Flash.png Flash behind them or use Arctic Assault.png Arctic Assault on the side to get clear throw and Stun icon stun more vulnerable targets.
  • Your Permafrost.png Permafrost has a rather impressive 1000 range. Consider waiting for your opponent to use an escape ability before using it (as long as Frost old2.png Frost is applied for up to 3 seconds, it can be used from afar). This allows you to gapclose when they least expect it. Your Glacial Prison.png Glacial Prison can also be used to close the gap, due to its similar ranged capabilities.
  • The most recommended ability priority for jungling is Glacial Prison.png Glacial Prison > Flail of the Northern Winds.png Flail of the Northern Winds > Permafrost.png Permafrost > Arctic Assault.png Arctic Assault.
    • The first point in Flail of the Northern Winds.png Flail of the Northern Winds is necessary to get your jungle started, as it has the highest area of effect damage on level 1.
    • Try not to use Arctic Assault.png Arctic Assault. Instead save it for invades and mobility.
    • When clearing camps, activate Flail of the Northern Winds.png Flail of the Northern Winds to apply Frost old2.png Frost to all the monster in the camp. Then immediately use your Permafrost.png Permafrost.
    • When you're afraid of stealing, it is a good idea to use Permafrost.png Permafrost right before you Smite.png Smite the monster.
    • Arctic Assault.png Arctic Assault is a good tool to dip into the enemy jungle without committing too far. Utilize it to jump from the Dragon Dragon or Baron Nashor Baron pit into the enemy jungle to place a Vision Ward item.png Vision Ward. This can go a long way in amending Sejuani Sejuani's early game weakness with information of where the enemy jungler is. This is made far safer if you have an momentary idea of where the enemy jungler currently is.
    • Be aware of pushed lanes, and punish them accordingly. Sejuani Sejuani can utilize Arctic Assault.png Arctic Assault from Crimson Raptor Crimson Raptor camp to lane to punish mid turret dives or mid laners that are too confident, can dive from the top tribush into the river brush to surprise top, and can Arctic Assault.png Arctic Assault from around the bottom tribush (around the Crest of Insight.png blue buff) into the river bush to surprise a pushed bot lane. While you won't bring a ton of damage early and will be reliant on the compliance of your laner to get kills, having the reputation of a potential ganker will give you more presence on Summoner's Rift.
Mastery Usage
Item Usage
  • Building Sejuani Sejuani as a full AP caster is possible, but special considerations must be made owed to her moderate AP ratios (they are however, superior to Leona Leona's)
    • In a damage-oriented build, Liandry&#039;s Torment item.png Liandry's Torment is probably the most important item to build, with Haunting Guise item.png Haunting Guise built extremely early in the build path, along with Sorcerer&#039;s Shoes item.png Sorcerer's Shoes, exploiting magic penetration in the early game. Liandry&#039;s Torment item.png Liandry's Torment damage quickly adds up thanks to Sejuani Sejuani's large amount of CC, allowing her to trigger the improved damage of Liandry&#039;s Torment item.png Liandry's Torment.
    • In the later game, Rabadon&#039;s Deathcap item.png Rabadon's Deathcap, Zhonya&#039;s Hourglass item.png Zhonya's Hourglass, and Morellonomicon item.png Morellonomicon are fine choices, in addition to some survivability items.
    • Lich Bane item.png Lich Bane, and surprisingly Trinity Force item.png Trinity Force are both good items on Sejuani Sejuani, as so much of her kit revolves around being close to the enemy, the extra movement speed can be very helpful in pinning opponents down. Keep in mind that Trinity Force item.png Trinity Force will likely be unaffordable on the gold income of a jungler, unless fortune has smiled and given you a tremendous amount of kills. Lich Bane item.png Lich Bane is the more likely option.
    • In general, the philosophy to building Sejuani Sejuani as a damage dealer is utility meets eccentric damage. Sejuani Sejuani is a very capable damage dealer as many of her skills can potentially hit the entire team in one blow, but the problem with her as a carry is she will always be in the thick of things. Cooldown reduction, Zhonya&#039;s Hourglass item.png stasis items, and careful positioning will allow her greater amounts of cooldown rotations, and thereby more success in teamfights.
  • The Juggernaut item.png Cinderhulk enchantment, Randuin&#039;s Omen item.png Randuin's Omen, and Frozen Heart item.png Frozen Heart could very easily be considered core items for Sejuani Sejuani.
    • Juggernaut item.png Cinderhulk provides a great amount of health and the Immolate passive.
    • Randuin&#039;s Omen item.png Randuin's Omen provides an extremely powerful active, as well as many of the stats Sejuani Sejuani needs, and an anti-dps passive on-being-hit. Feel more comfortable about taking turret shots once you have obtained it.
    • Frozen Heart item.png Frozen Heart is a fine choice for Sejuani Sejuani, as it provides a very large amount of armor and, more importantly, cooldown reduction, which helps deal with her long cooldowns, on top of an extremely powerful defensive aura. However, your support may build this, and a team does not need two.
  • Guardian Angel item.png Guardian Angel is also a reasonable item for Sejuani Sejuani late game given that her role in team fights is generally to charge straight into the enemy and hamper them with her AoE skills.
  • While not building Juggernaut item.png Cinderhulk, consider buying a Sunfire Cape item.png Sunfire Cape, it allows for continuous damage on enemies, used in combination with Slow icon slows it can rack up a lot of damage over a period of time. It also improves her Flail of the Northern Winds.png Flail of the Northern Winds ability due its health scaling.
  • Ultimately, CDR is Sejuani Sejuani's most important statistic to itemize or build for. Glacial Prison.png Glacial Prison is so powerful, summoners will want it up for every teamfight, or every instance a carry can be ambushed.
    • Building an early Glacial Shroud item.png Glacial Shroud and Kindlegem item.png Kindlegem is arguably Sejuani Sejuani's best early build. Also consider playing with a team that can allow you to take the second and/or third blue golem. This is ideal for before you gain the CDR required to combo your abilities efficiently.
  • Consider getting a Spirit Visage item.png Spirit Visage after getting Warmog&#039;s Armor item.png Warmog's Armor, as not only it gives you 10% CDR, but increases your health regeneration, and gives you a significant magic resistance boost.
  • Banshee&#039;s Veil item.png Banshee's Veil is a great item. Very seldom will Sejuani Sejuani leave a fight untouched, and the shield this item provides will mitigate some of that damage, in addition to some magic resistance and health. It also assures Sejuani Sejuani is not disturbed in making initiations, typically a very important time in what Sejuani Sejuani brings to a team.
  • Because of her early game weakness, placing Warding Totem item.png wards can potentially protect both you and your jungle. Although building a Sightstone item.png Sightstone is not recommended, as it will delay your build, there are worse options early game, especially if stuck with a support who will not take the initiative to buy one himself.
    • If choosing this option, proceed to upgrade the item to Ruby Sightstone item.png Ruby Sightstone as it will give you wards that last longer, and increase Flail of the Northern Winds.png Flail of the Northern Winds's damage.
    • You can also ask your top and bot to ward those jungle entrances, leaving you to cover the near mid lane entrances.
  • Iceborn Gauntlet item.png Iceborn Gauntlet synergizes well with Flail of the Northern Winds.png Flail of the Northern Winds, as upon activating it you can land a double enhanced basic attack, that will deal twice as much damage and also Slow icon slow any nearby enemies, keeping them in range.
  • Remember to upgrade your trinket, boots, and buy yourself an elixir in late game.
  • Sejuani Sejuani is an extremely potent ganker once she hits level 4. Refrain from boldly pushing your lane if you believe she's reached this level. Even before level 4, her ganks can still hurt, so always have a Warding Totem item.png Warding Totem in place to prevent getting Arctic Assault.png jumped.
  • Once she has a few levels going for her Sejuani Sejuani is a very proficient farmer, so it would be wise to try and stop her from farming too much throughout the game, or she may become extremely difficult to deal with/kill later on.
  • Glacial Prison.png Glacial Prison is a very powerful initiation ability, and if multiple teammates are caught in it, it could prove a difficult recovery. Avoid bunching up while she is near and/or making yourself an easy target.
  • Sejuani Sejuani is a far better jungle fighter than a lane fighter. Teams are naturally more spread out in a lane or a river, so you may wish to confine your teamfights to those areas. Similarly, anything that wastes her ultimate, such as a flash, or a timely Zhonya&#039;s Hourglass item.png Zhonya's Hourglass, will mitigate her power considerably.
  • If you see her coming, all it takes to disrupt a Sejuani Sejuani is one brave tank who steps between her and the rest of the team opposing her, essentially body blocking Glacial Prison.png Glacial Prison, which by its nature, will always come in a line directly from her. If you happen to be playing such a champion, taking one for the team potentially makes her a much less efficient adversary.
  • Once Sejuani Sejuani catches you alone, escape is nearly impossible. Avoid invading her jungle if she's made herself difficult to kill and you are unsure of her position. Also, avoid pushing lanes by yourself if you are not certain you can kill her or get away, or of her location.
  • Sejuani Sejuani is extremely weak at dueling other champions in the early game, but will become extremely strong if she doesn't fall behind. Due to being one of the most powerful champions in the lategame, it's important if your team can focus on shutting her down. Try counter jungling and playing safe so she can't gank lanes successfully. Coordinate strategies to keep her behind without farm. Take advantage of her glaring early game weaknesses.


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